This is the place to post general stuff concerning the game. Want to express your love for hoplites or find people to play the game with? Want to share your stories about matches you have played or discuss historical connections to the game? These and any other topics which are related to the game, but don't have their own forums belong in this forum.
Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.
Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.
I started a livestream on Tuesdays for playing 0 A.D. Here are the results from my first run through. I uh..........lost......pretty bad the first round. But I came back and well.....WAR ELEPHANTS FOR THE WIN!!!!!!!
Tuesdays at 8pm EST if you care to see how my progress gets to be: https://www.twitch.tv/kalskirata45/
For now, if you start the simulation in Atlas and garrison units, those will be saved correctly.
However, I understand that for many maps starting the simulation to get entities to garrison is a no-go, hence a UI for that ought indeed to be made :)
The name itself (global, miscellaneous, shared, etc.) is not that important; there is problaby not a perfect catch-all term. What matters is that `art/actors/units/global/` contains both units shared by all (e.g. catafalque, slave) and belonging to none (e.g. ninja, plane); it would make sense to have an equivalent folder for structures.
(And strictly speaking, only five palisade actors are “shared” (gate, long, medium, short, tower), the others (curve, end, fort, etc.) are unbuildable.)