This is the place to post general stuff concerning the game. Want to express your love for hoplites or find people to play the game with? Want to share your stories about matches you have played or discuss historical connections to the game? These and any other topics which are related to the game, but don't have their own forums belong in this forum.
Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.
Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.
Well, the stables were working fine until there was a change to core game. But it's fixed now, thanks.
I am also quite sure that many of the files DE has were innovations at the time of their creation, but only later were made obsolete by core game upgrades and changes (I am quite sure some of DE's actor files have been used, but that's okay, open source of course and the point of it all).
Hello together. When I started to run 0 A.D. on my new Ryzen PC the game crashes. However, it was possible to continue the starting procedure. Then it crashes again and again. After three crashes it entered the starting page of 0 A.D. Maybe the other two crashes occur because of the first one. The problem now is that the game, because it crashed while starting procedure, is running in windowed mod. Is there a possibility to avoid the crashes, or a workaround to get fullscreen mod even the game is running? Could you please help me?
I also tested the current svn rP22785. Here the game crashes four times until it enters the starting page.
I had tested both version a few times. It crashes every time the same way.
The three crash logs for the alpha 23b, the four crash logs for the svn, and the system info are attached.