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  1. Welcome

    1. Announcements / News

      The latest. What is happening with 0 A.D. Stay tuned...

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    2. Introductions & Off-Topic Discussion

      Want to discuss something that isn't related to 0 A.D. or Wildfire Games? This is the place. Come on in and introduce yourself. Get to know others who are using 0 A.D.

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    3. Help & Feedback

      Here is where you can get help with your questions. Also be sure to tell us how we are doing. What can we improve? What do you wish we could do better? Your opinion matters to us!

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  2. 0 A.D.

    1. General Discussion

      This is the place to post general stuff concerning the game. Want to express your love for hoplites or find people to play the game with? Want to share your stories about matches you have played or discuss historical connections to the game? These and any other topics which are related to the game, but don't have their own forums belong in this forum.

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    2. Gameplay Discussion

      Discuss the game play of 0 A.D. Want to know why the game plays the way it does or offer suggestions for how to improve the game play experience? Then this is the forum.

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    3. Game Development & Technical Discussion

      A forum for technical discussion about the development of 0 A.D. Feel free to ask questions of the developers and among yourselves.

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    4. Art Development

      Open development for the game's art. Submissions, comments, and suggestions now open.

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    5. Game Modification

      Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.

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    6. Project Governance

      Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.

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    7. 373
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  • Latest updates

  • Newest Posts

    • IIRC those stats are in XML files though each civ has a separate file for each unit so it is a tedious process to edit each file in question so a way of dealing with all the files at once is needed not a trivial task basically a macro for a text editor and not many text editors have macro search and replace functions and then they are not available on all the platforms we support. Enjoy the Choice   
    • Hi! Another possible solution: could you add `preferglsl = "true"` line into your user.cfg file? You can find path to it on our wiki page.
    • that would be great for an API or for the editor.
    • Hi @ekele, welcome to the forums. Nice to see someone actually attached the relevant files! I didn't look at them yet, but the first thing you probably want to do is to check that 0AD is using your dedicated GPU. Should you be unsure how to check that, here is a recent thread that should contain all the relevant info: HTH
    • Hi,   When I launch the game, an empty black window appears and then nothing. The cursor is there though.   Some additional info: Using a Lenovo Yoga Slim 7 Pro 16ACH6 with Ryzen 7 5800H CPU and Nvidia RTX 3050 dGPU Nvidia card selected for Pyrogenisis.exe in Nvidia Control Panel Tried deleting Nvidia driver from Device Manager and reinstalling from Lenovo website userreport_hwdetect.txt system_info.txt mainlog.html interestinglog.html
    • An idea: make unit stats adjustable during game setup, and all players use the stats stored on the host's computer. This resolves all of the balancing issues on the forum, no need to trouble the developers and players can decide the stats of units for balance. There will be no more balancing conundrum. 
    • On a more serious note. There's a lot of "OMG 0 AD is going to die!" type of comments being made. Let's assume, if only for the sake of argument, that this is true. So what if 0 AD dies? What's the big deal? Will the planet explode? Will your life be over? Of course not.  Have you ever seen users with green nicknames? Those are former staff. There's been a lot of them, from artists to programmers to historians to project leaders, etc. People come and go. They make some contributions and then they move on to other things. Projects themselves come and go. If 0 AD dies, it's not the end of the world. So the whole rhetoric of "OMG fix the balance or the project will die!" is moot. 
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