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Silier

WFG Retired
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Everything posted by Silier

  1. @berhz please upload the files, dont printscreen folder
  2. you had unfinished temple
  3. https://code.wildfiregames.com/D3592 Currently they are activated but not displayed in activated because there is now displayed what is saved in config maybe just move them between two mod sections and change to up/down arrows? not sure if removing them would not create confusion how to actually enable mods before finding out about double click you negate result of filter
  4. hi @DjTeo, find your user.cfg https://trac.wildfiregames.com/wiki/GameDataPaths and add there line gui.scale=1.2 you would need to experiment a bit with the number
  5. I dont remember changing map sizes, just normal and medium swapped
  6. looks like more players have now big monitors
  7. please check settings, there is new option allowing for entities to be in multiple groups and see if that helps, if not can you please describe what's wrong?
  8. Rejoin is not the same as late join if you want them to not come back, use /ban instead of /kick that should solve it.
  9. description is in manual, it was not removed mods will work when authors update them that's why they are called mods, they are not integrated into the game so there is no regression
  10. specs could never see stats as observer until changing perspective
  11. it's not our, we don't maintain what is in Ubuntu repository. and it does not work because what you get from Ubuntu is from development version old 800 commits, not release version, which you can get by compiling source from our release repository
  12. @seeh you have this one https://launchpad.net/~wfg/+archive/ubuntu/0ad.dev release will be here https://launchpad.net/~wfg/+archive/ubuntu/0ad
  13. do you see that r24155? release is at r24937. That's almost 800 commits behind.
  14. hi, can you please describe what it is in civ 4 looks like? or what specifically do you have in mind by more detailed? anyway, it would be possible, but someone needs to find time and do it or at least create some kind of blueprint, complete suggestion to see if it would be welcomed
  15. why? no real argument given. don't work or missing feature? nothing new just disable it, there is clear tooltip how to do it one ram or any siege can also take down CC, bad argument
  16. hi, enable only public mod, click save configuration start mods
  17. @Adam R please attach interestinglog https://trac.wildfiregames.com/wiki/GameDataPaths
  18. @Rahman 1441 hi tell him please to update his windows, see solution section here https://helpx.adobe.com/download-install/kb/error_on_launch.html
  19. torrent is not only thing, there is direct download option right under the torrent one.
  20. clear cache path in the gamedatapaths link before
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