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No. The market exploit is a deal-breaker and grounds for ending the game. The only reason I stayed was out of respect for the rest of the other players. This behavior needs to be addressed immediately. The person responsible should see a direct link between their actions and the consequences. There's nothing funny about this exploit. It just generates resources. For it to happen randomly is extreme rare but additional to that he was straight booming aiming for a market directly after reaching phase 2. Directly when the market was finished this "accident" happened. There's only one mistake: jagsus started traded with 500 food for wood instead of 100 food but corrected it shortly after and ended up with profit. No player aiming for champ cav stores thousand of res at minute 10 so he can spend it on champs later. You can watch the replay. Don't play in to his delusions. I don't plan to play with him in the near future if this is not addressed properly by him. One problem is the cheating, the other is the behavior afterwards. 2025-07-26_0002_jagsusindia.zip
- Today
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I don't think it necessarily says anything. It's interesting, sure. But there is noise here that limits it's usefulness. It's not the full picture, but still shows something. Kush could use a buff (always careful with overcompensation) which can be also seen in the first plot of the general popularity. Ptol is really puzzling. In @MarcusAureliu#s crossword he describes them as strong economic civ. One thing in team boni of gaul and ptol is the ptol support gaul (food trickle) while gaul gives nothing back (cheap skirms, not available). Also it could be that they produce fewer but also need fewer to achieve the same, altering the score. Here I limited to only count the top 3 scores of a individual player to counter the bias of good players.
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You dont need any metal if you arent exploiting for metal. I am also willing to believe that Jagsus actually bartered in the wrong direction on mistake, I made that error multiple times myself. @ffm2 I understand that such moments can be heated ingame, but if what Jagsus says about what you said ingame is true, please try to be a bit "nicer". Same goes for @Arup of course. Its "just" a game, so long as there is a possibility that Jagsus made a mistake, you are all still on the "same side", trying to have fun playing this great game together. Also @Arup , maybe just dont use the bartering system at all as long as it remains broken? The exploit makes it obvious, but even normal bartering is probably unfair is some cases.
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may I suggest that this problem is patched by using a proper market maker algorithm in the game instead of one that's improvised? constant product is one that immediately jumps to my mind, that is actually applied in solutions with real money involved.
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Wolf of 0ad Street - Market pump exploit
Deicide4u replied to Seleucids's topic in Gameplay Discussion
Sure you were. When you bartered 500 wood for 1352 food, did you stop to think how this might be suspicious? No, you kept bartering 500 wood for obviously large amounts of food. So, I call BS. -
Sepiroth X joined the community
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Some trees are blocking the view of the ground, making it hard to chop them
Arup replied to Deicide4u's topic in Bug reports
I rotate for aligning as well, rotating the camera just needs E ans Q for right and left respectively, as for rotating the storehouse we already know all you gotta do is hover your mouse around while having the building selected -
I was about to report it myself in that game that got a free turnover, but then ffm started spamming "gg cheats" "gg bye" "resigning" so I lost my cool. then they paused for 5 mins ruining my build. truly a great strategy, I must add. To everyone other than ffm, I apologise if you thought this was cheating, it isn't, I'm always a texter you'll see me text my intentions always before going for smth weird or new.
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1.Consider this: It was a champ cav game, I needed food, not wood, but I traded for wood instead of for food; so I reversed my dealings. is that cheating? 2. this is a pretty much a net loss. 2800 food+2500 wood (5300 resource total) for 4500 food is a net loss, it's barely a profit for 5900 total resource. on what earth is that cheating? 3. you need atleast 3.5k metal to run the exploit I think, and I literally started mining metal. 4. I already knew there are specs watching, do you really think I'm that dumb to actually exploit?
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I don't think it necessarily says anything. It's interesting, sure. But there is noise here that limits it's usefulness. Notably, this doesn't account for differences in player skill for each civ. You would need to control for player differences to make real conclusions. It also obviously lacks any data for military strength. For example, I personally find ptol to be one of the stronger civs. But, in my perception, it isn't chosen by highly skilled players that often while it is frequently chosen by lesser skilled players. Many players using ptol also build settlements before min 13, which naturally slows down their eco boom, but may give them a strategic advantage that isn’t captured in the statistics I would also consider iber to be a decent to good civ. But whenever it is chosen it automatically boosts other civs too, especially gauls, because of it's team skirm bonus. So it's relative value is depressed.
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Popularity of techs and other statistics
wowgetoffyourcellphone replied to ffm2's topic in Gameplay Discussion
Surely the last 3 charts illustrate that it's Kush who needs a boost, nay? - Yesterday
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@Arup ? Even a child should know thats not okay. Or do you have anything to say for yourself?
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congratulations to the game development team and the creation of the big feature film )) !
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0 A.D grand crossword puzzle !
ffm2 replied to MarcusAureliu#s's topic in Introductions & Off-Topic Discussion
That was fun, although I was late to the party as I missed it completely. Whats the story about "borgs second account" agride? A imposter? I know borg as "borg_" and "borg-" in the lobby, although I see a borg. now too in the leaderboard. Also for me "favella" is a phrase chanted when enemy riders run in a strong point and you can take them out fast. As they come to the wrong hood... But I heard it for bad internet too. -
Wolf of 0ad Street - Market pump exploit
Deicide4u replied to Seleucids's topic in Gameplay Discussion
That's sad. But that problem has a solution. The moment it happens, you just collectively let a 4v1 on the cheater. Until he's out of the game, everyone is on cease fire. -
Today, almost 2 month after the public knowing of the market exploit, it happened again. It was a tg 4v4, the oddity detector called it out immediately. The player accused me of lying and insulted me. I wanted to resign the game right away. There was some doubt about a false positive and I carried on since the others wanted to play it out. I wouldn't post if he didn't deny it and insult me. If you are around him don't talk about any game weaknesses, exploits or modding or so. Here's screenshots from the replay. I am very disappointed that jagsusindia cheats and robs the trust and time of 7 other players. The oddity detector has some false positives on the other checks, e.g. for mouse clicker on lag. But I didn't see the market exploit check fail yet. It can be seen in the snippet that jagsus only traded food and wood with a barter efficiency over 100%.
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Some trees are blocking the view of the ground, making it hard to chop them
TheCJ replied to Deicide4u's topic in Bug reports
If the trees from AoE2:DE as seen in the screenshot you provided are your measure of pretty, sure. I think most people would agree that realistic trees are prettier, though? -
It's not that easy to display so much stats on limited space. I also disliked that units had stats that you cannot know unless you check the xml, such as the splash radius. I've just added a bunch more details to ModernGUI tooltips.
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@Deicide4u there isn’t a specific small trees mod as far as I know, but you can try playing on biomes (in random maps) with smaller trees like the steppe. also, rotating the camera up and down makes placement easier, although it requires figuring out a good set of key binds. I’d like to know what key@ValihrAnt uses for this, but maybe it is top secret.
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I...can? How hard it is to have a pretty tree that doesn't have huge treetops? We aren't playing real life simulation game here. EDIT: Age of Empires 2: DE trees, as an example. We are 3D, so just grow them a bit. I am not saying that they should look exactly like that, but older tree models from A23b looked better, IMHO.
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Some trees are blocking the view of the ground, making it hard to chop them
Atrik replied to Deicide4u's topic in Bug reports
Alt+Shift+S (enable silhouettes), it's disabled on your screenshot. Edit: ah actually foundations don't produce silhouettes lol -
Some trees are blocking the view of the ground, making it hard to chop them
TheCJ replied to Deicide4u's topic in Bug reports
Well, pretty trees have bigger treetops than trunks. So unless I understood you wrongly, you cant have pretty trees that dont block the view?
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