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Mesh has more than one polygon? [SOLVED]
Mapachin Escenarios replied to AGamer's topic in Tutorials & Guides
Excuse me, I wanted to export for Blender, how exactly do you do it? -
Persian Highlands with 8 Players?
casualPlayer replied to casualPlayer's topic in Scenario Design/Map making
Fantastic, thank you very much! -
ferahi joined the community
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AlexHerbert started following A Legendary Tournament Is Coming… or at Least a Funny One
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Hey everyone! I’ve been asked to bring some great news — a new 0 A.D. tournament is coming this December, organized by SaidRdz! He even made a flyer himself… let’s just say it comes with his signature dark humor . If you want to join the fun or need more info, hop into the Discord channel — everyone’s welcome, whether you’re here to win battles or just laugh at the chaos! https://discord.gg/wd266ueY
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Persian Highlands with 8 Players?
Gurken Khan replied to casualPlayer's topic in Scenario Design/Map making
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I now understand that you prefer PureOS because it's "Pure." I was surprised that you were interested in flatpak – on the one hand, "Pure" and on the other, flatpak – but let's leave that aside. Just because Pure hasn't released an updated ISO image for two and a half years doesn't mean they're not doing anything. I looked at their repositories: https://repo.pureos.net/pureos/pool/main/ You can see that they're releasing newer packages there: https://repo.pureos.net/pureos/pool/main/b/base-files/ There's also 0ad: https://repo.pureos.net/pureos/pool/main/0/0ad/ Therefore, I suspect you didn't read the PureOS documentation about how to update releases. PureOS is based on Debian, and I suspect it also uses Debian release codenames. You're probably stuck on Bullseye – hence the version 0.23.0 available. https://packages.debian.org/bullseye/0ad I would try this: I would check the entries in the '/etc/apt/sources.list' file – if the word 'bullseye' is there, that's the cause. In that case, you should update sequentially: bullseye -> bookworm -> trixie, rather than straight to trixie. But to be sure, I would read the PureOS documentation. If this update were successful, I would download three files: 0ad, 0ad-data, and 0ad-data-common (version 0.27.1-3 from Debian trixie-backports): https://packages.debian.org/trixie-backports/0ad and I would install them manually (dpkg -i file.deb). I would then have the latest 0ad for PureOS – but this is just my guess, as I've never used PureOS. In summary – first, issue the following commands: cat /etc/os-release cat /etc/apt/sources.list Regarding your question, I believe there are currently no Linux distributions that meet Richard Stallman's rules. Which distribution doesn't use proprietary firmware? Best regards Postscriptum --------------- PureOS does not use Debian's code names, but its own: Amber, Byzantium, Crimson, and Dawn. https://repo.pureos.net/pureos/dists/ Dawn is probably the equivalent of Debian's sid (perpetually unstable). So you need to read up on it. My guess: you have Amber, but you should have Crimson. Check it out.
- Yesterday
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I already have the newest version of PureOs (10.3), and I tried sudo apt upgrade, but it still doesn't work. Guess that means I'll have to get a new linux distro. Any recommendations? I prefer VERY secure and private ones, and they must be open-source completely.
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Alright everybody! The new version is ready! Version 0.5.0! This release adds the Lanayru Province, one of the three Zora civs that will be in the mod. Here are some pics You can download it here: https://www.moddb.com/mods/hyrule-conquest-revival/downloads/hyrule-conquest-revival-0-5-0 and here: https://github.com/Perzival123/Hyrule-Conquest-Revival/releases/tag/new. I hope you all enjoy it!
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Okay, I have two questions. I am using the SpawnEntityOnDeath feature to make a unit spawn more units when it dies (a siege machine spawn it's crew). However, when I try, the spawned unit just stands there, like a corpse. It can attack and turn, but it can't move. My second question is if there is a way to spawn multiple units using the SpawnEntityOnDeath feature. Does anyone know how to do either of these things?
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Hi all! I used to play 0ad a long time ago and really enjoyed playing "Persian Highlands" with 8 players (7 of them being AI controlled). Downloaded the most recent AppImage (0.27.1) and found out that the map "Persian Highlands" is now only playable with 4 players. How can I play this map with 8 players again? I found files named persian_highlands_4p.* in the AppImage, but could not find persian_highlands_8p.* on the web. How would I best go about making Persian Highlands playable with 8 players again?
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casualPlayer joined the community
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Maybe I can do something for improving the models of the Han civilization?
Ake replied to Ake's topic in Art Development
I have made some kinds of headgear, related to different kinds of characters in different periods of the Han Dynasty. I didn't finish yet, as archaeological discoveries from different areas indicate various kinds of headgear. I am not able to do sculpting or artistic design, so it is very hard for me to make decoration and reliefs. But I am able to make 3D models of Huan Shou Dao (the typical single edged sword of the Han Dynasty). Based on archaeological documents that I collected, I can make various sizes or styles of Huan Shou Dao, as well as some other kinds of weapons. Chi Dao, a knife carried by noncombatant officers in a troop A civil official Headgear of a soldier in the early days of the Western Han Dynasty Around the early years of the Eastern Han Dynasty Headgear of an officer in the Eastern Han Dynasty Headgear of a soldier in the Eastern Han Dynasty -
For Sarmatians, I'd say focus on the era when they had the most impact on their neighbors and/or were their most powerful. I know this can be vague, but I think a good reference point can be decided.
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OK, many thanks
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You can only do that by using simlinks. There is no option in the game to do that.
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I read that, but I don't want to save the entire program in a different folder, just the games. Now, in Windows, they're saved in %USERNAME%\My Games\0ad I only want to save only the games in G:\0ad and I don't understand where I can do that.
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How can I set the folder where I save my games? I play the latest version of 0AD on both Linux and Windows 11 and would like to be able to decide where to save the files, if possible.
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DarkCorner joined the community
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Currently some characters of the Han civilization in 0AD do not exactly show the style of the Han Dynasty. I have made several models based on the pottery figurines and stone reliefs of the Eastern Han Dyansty (25 AD - 220 AD), as I wish to bring the clothing of the Han Dynasty to 3D based on archaeological documents. I use Marvelous Designer for designing clothing and use Blender for designing the rest. I may offer clothing models. I cannot offer human models and materials as they are restricted by licenses. For human models, perhaps you may offer base human models, so I can adapt clothing to them. I am not able to make animation or skeletons. So if you need a character to perform a specific action, I am not able to do that. Some pictures of the models I made are attached.
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Delenda Est doesn't restrict itself to the period 500 BC - 1 BC. This is why I am asking where do you want to create this thread because the framework is not the same. You seem to focus on the earlier periods of the Sarmatians. And to explain a bit the confusion about the various nomads, it is due to different interpretation from ancient and modern historians. Herodotus mentionned different tribes related to the Scythians, for him it seems they were the same ethnical group. The same for the Persians who seem to have mentionned various Scythian tribes (called Saka by the Persians) which seem to correspond to a very large area and very distant tribes. So for them, the Scythians or Sakas were related. For them, the Pontic Scythians, the Sauromatians, the Dahae, the Massagetae and other Saka tribes were labeled under the same name. In archaeology, it is sometimes called 'Scythian phenomenon' to avoid using the term of Scythian culture.
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Archaeological potpourri
Gurken Khan replied to Gurken Khan's topic in Introductions & Off-Topic Discussion
Here's an interactive online tool with 300,00 km of Roman roads: https://itiner-e.org/ -
Buenos día, tardes o noches; -Me refiero a hacer un foro como este (sobre los escitas) en la sección "Delenda Est" pero para los sármatas.La información sobre las dos culturas está muy mezclada. Disculpen las molestias*
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Thank you - will give a try
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The next release will no longer use macOS proprietary OpenAL (deprecated and possibly now broken on Tahoe), but an open source alternative. You can try the latest test version from https://jenkins.wildfiregames.com/job/0ad-bundles/93/artifact/
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Correct, 26.1
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