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  2. Short answer: not really. It still needs a lot of work (I think the ai I am using is not very good, it is free, so that would make sense). So, sorry . But if you want to help, you can see the github repo on the first topic, or one of the later ones, and I can add you as a collaborator
  3. Today
  4. I’m too lazy to read the entire thread, but here’s my general opinion on this topic: AI Art: No, it looks fake and will give us a bad image. AI Music: We don’t really need more music or sound effects, and any new stuff can easily be found, or made. AI Writing/Translation: I mean, not really needed, but in general we should avoid this. AI Code: This is fine imo, as long as an experienced coder looks through it and makes adjustments. Also, I think using AI to quickly run through your code for bugs is a good idea, even if we generally decide to avoid AI otherwise
  5. Does it work? Like, I can use it to edit code and stuff?
  6. I don't want to argue in favour of removing support for devices, but... Most arguments are silly (or in Lundukes language: hilarious) "There are issues reported for drivers with no known issues." Yes that's why the issues are reported... "The year 2002. Very very recent in my opinion." When the hardware support is now removed and the already released kernels get supported for maybe 5 years (I think that's how that works), It will be supported for 30 years. I wouldn't call that "Very very recent". "The drivers haven't do be updated in years and years and years" When there is no one maintaining it there is software rot. "Wasn't the point of using AI to make development more efficient‽" AI is used to find bugs and to write code. When the kernel developers wouldn't use AI to find bugs someone else would. When they wouldn't use AI do write code - yes - they would be less efficient. "Back in the days every week we said that something became supported by Linux" Maybe you could do the same thing now.
  7. I don't think it is going to affect new devices that much. Ai said: General Desktop Users: Most modern users (using USB, PCIe, WiFi 5/6, and Ethernet chips from the last 15 years) will not notice any difference. So, I don't think it will be that much of a problem
  8. That is interesting and kinda concerning. AI does have some benefits things like this make it a lot worse. At some point people need to stop and see if it is really producing more good than harm, when you see cases like this it kinda makes it seem that the harms exceed the potential benefits. (That and the constant bots that spam our forums as well) I don't blame the devs they're just trying to figure out how to cope with the flood of issues and bug reports that they have to deal with while still getting the word they are supposed to finish.
  9. Recently I have studied the source code of pyrogenesis engine. And there're few confusing implementation. For example in the function "CPatchRData::BuildIndices" I can see indices in clockwise order - [0,0] -> [1,0] -> [0,1] -> [1,0] -> [1,1] -> [0,1] for (ssize_t j = 0; j < PATCH_SIZE; j++) { for (ssize_t i = 0; i < PATCH_SIZE; i++) { if (texgrid[j][i] == tex) { bool dir = terrain->GetTriangulationDir(px+i, pz+j); if (dir) { indices.push_back(u16(((j+0)*vsize+(i+0))+base)); indices.push_back(u16(((j+0)*vsize+(i+1))+base)); indices.push_back(u16(((j+1)*vsize+(i+0))+base)); indices.push_back(u16(((j+0)*vsize+(i+1))+base)); indices.push_back(u16(((j+1)*vsize+(i+1))+base)); indices.push_back(u16(((j+1)*vsize+(i+0))+base)); } else { indices.push_back(u16(((j+0)*vsize+(i+0))+base)); indices.push_back(u16(((j+0)*vsize+(i+1))+base)); indices.push_back(u16(((j+1)*vsize+(i+1))+base)); indices.push_back(u16(((j+1)*vsize+(i+1))+base)); indices.push_back(u16(((j+1)*vsize+(i+0))+base)); indices.push_back(u16(((j+0)*vsize+(i+0))+base)); } } } } However the default triangle winding of OpenGL is counter-clockwise. Anyway in the Atlas editor the terrain is stil visible with front faces up. I wonder whether such implementation is rectified with projection matrix and orientation matrix, Or this is just my misunderstanding in some point? Hope that some expert can provide help. I really appreciate that!
  10. Probably because bots posted here before getting deleted...
  11. There is controversy following messages from some Linux kernel developers encouraging the abandonment of support for older hardware.
  12. Why does this keep showing up in my feed?
  13. Yesterday
  14. Yeah, will def do balance changes in the future, thanks for the advice!
  15. Last week
  16. Oh, sorry I guess I should have said it needs pyqt6
  17. Had to run a few commands but seems to work. $ python3 -m venv .myenv $ source .myenv/bin/activate $ python3 main.py $ pip install PyQt6 $ python3 main.py
  18. https://github.com/Jeff-web-sketch/AdCreator I know it says AdCreator, but it isn't for creating ads, it is ad as in 0ad
  19. You forgot to give the link
  20. So, I've been building a new mod maker in python with ai. I've been using devin desktop. If anybody want's to help, that would be great! Github link: https://github.com/Jeff-web-sketch/AdCreator. It does require pyqt6
  21. Disculpen, se puede jugar con estas facciones? Vi un comentario que dijo que hay edificios Hititas pero no los encuentro en el editor de mapas y tampoco juegan ninguna de estas nuevas facciones micenica ni minoica
  22. 100! I totally forgot about that! Wall Tower replacement is a crucial item. Let's fix up walls to be really nice abd feature-complete, then let's design countermeasures for them.
  23. Also Heros are completely broken : +200% speed movement ??? +300% attack ??? Is having all units trainable in the civic center a deliiberate choice ? I would make the Ranagatiras and many even the Mou Rakaus only trainable in the barracks.
  24. Units are very cool and i like the animations. One change i would do is lighten the units icon in the barracks/cc. We are under the impression that we lack the ressource to train units / we have trained too much when its just that the icon is very dark. Try getting the same background color as other civs.
  25. I was asking myself, since Naked Fanas are naked would it be possible to make it so the armor upgrades dont affect them (if not already the case) so they would be very good early game but die like paper as the game progresses
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