gameboy Posted March 3, 2020 Share Posted March 3, 2020 When I use this, I don't find that the building can be built automatically. How can I operate it? Https://trac.wildfirenames.com/changeset/23514 Link to comment Share on other sites More sharing options...
Silier Posted March 3, 2020 Share Posted March 3, 2020 that is for moding only. It was not used in game. If you want to use it, you need to edit some structure template and add <AutoBuild> <Rate>1</Rate> </AutoBuild> 1 Link to comment Share on other sites More sharing options...
gameboy Posted March 3, 2020 Author Share Posted March 3, 2020 @Angen Which file? Link to comment Share on other sites More sharing options...
nani Posted March 3, 2020 Share Posted March 3, 2020 Add what Angen said to e.g. binaries\data\mods\public\simulation\templates\template_structure.xml so all structures autobuild. Or some specific structure if only you want that. 1 Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 3, 2020 Share Posted March 3, 2020 We planned this for few structure like a natural garden or a sacred grove. And of course mods. 1 Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted March 4, 2020 Share Posted March 4, 2020 On 3/3/2020 at 5:23 AM, Angen said: that is for moding only. It was not used in game. If you want to use it, you need to edit some structure template and add <AutoBuild> <Rate>1</Rate> </AutoBuild> Someone should make a quick n dirty little Command & Conquer mod to showcase this. In fact, it would be useful to eventually release a bunch of little official mods showcasing these types of features. 2 Link to comment Share on other sites More sharing options...
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