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Upgrade Animations

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If this is to be implemented for walls and towers, then perhaps you could also add upgrade animations for the following?

  • palisade wall to gate
  • cart house to apartment
  • cart centre to palace
  • sele centre to large centre

There might be a few more.


Personally I think there's too much dust when upgrading the tower.

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@Nescio it's for any entity able to upgrade to another. It was done on gate and here on the tower because those are convenient to demonstrate the purpose. It can be extended to anything.

I agree about the dust, it's actually a destruction dust particle, I guess there might be better particle actors that could be used. Suggestions are welcome.

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