gameboy Posted July 13, 2019 Report Share Posted July 13, 2019 (edited) @wraitii Today, I tested the latest SVN22461. When I saved the game, it crashed. Details: unhandled exception (PSERROR_Serialize_OutOfBounds("Serialize_OutOfBounds")) Location: unknown:0 (RtlGetAppContainerNamedObjectPath) Call stack: (error while dumping stack: No stack frames found) errno = 0 (No error reported here) OS error = 0 (no error code was set) commands.txt crashlog.txt Edited July 14, 2019 by gameboy Quote Link to comment Share on other sites More sharing options...
gameboy Posted July 13, 2019 Author Report Share Posted July 13, 2019 What's this: Location: unknown:0 (RtlGetAppContainerNamedObjectPath) ? When I save the game and the game crashes, I'm win10 64bit operating system. Quote Link to comment Share on other sites More sharing options...
FeXoR Posted July 13, 2019 Report Share Posted July 13, 2019 Hi @gameboy :) At the moment the UnitAI (controlling the unit to fulfill the player's orders) is heavily worked on. From the error message I'd guess it's the serialization of the path of an entity that failed (so something related to pathfinder/unitmotion/unitAI). Maybe @wraitii can tell you something more specific. 2 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted July 13, 2019 Report Share Posted July 13, 2019 you are loading save games @gameboy ? Is important said that. Quote Link to comment Share on other sites More sharing options...
gameboy Posted July 13, 2019 Author Report Share Posted July 13, 2019 @Lion.KanzenNot loading the saved game, but not being able to save the progress of the game. Quote Link to comment Share on other sites More sharing options...
gameboy Posted July 13, 2019 Author Report Share Posted July 13, 2019 (edited) @FeXoRYes,you're right. @wraitii Just now, I tested the latest SVN22466, and I compiled it with the compilation tool VS2013. After I tested it, the game still crashed after saving. Please help me, thank you. Edited July 14, 2019 by gameboy Quote Link to comment Share on other sites More sharing options...
Silier Posted July 14, 2019 Report Share Posted July 14, 2019 (edited) @gameboy game is no more compiled with vs2013 but with vs2015 Reproduced with vs2013 build but cannot with vs2015 Edited July 14, 2019 by Angen Quote Link to comment Share on other sites More sharing options...
gameboy Posted July 14, 2019 Author Report Share Posted July 14, 2019 (edited) This error has nothing to do with the compiler @Angen Is it a compiler problem? Edited July 14, 2019 by gameboy Quote Link to comment Share on other sites More sharing options...
Silier Posted July 14, 2019 Report Share Posted July 14, 2019 (edited) @gameboy kind of, see https://code.wildfiregames.com/D2074 Edit: Fixed Edited July 14, 2019 by Angen 1 Quote Link to comment Share on other sites More sharing options...
gameboy Posted July 14, 2019 Author Report Share Posted July 14, 2019 @Angen Does VS2015 need this patch? Quote Link to comment Share on other sites More sharing options...
Silier Posted July 14, 2019 Report Share Posted July 14, 2019 (edited) @gameboy it is part of svn now Edited July 14, 2019 by Angen 1 1 Quote Link to comment Share on other sites More sharing options...
gameboy Posted July 14, 2019 Author Report Share Posted July 14, 2019 Thank you and wraitii. Quote Link to comment Share on other sites More sharing options...
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