Athelia Posted October 30, 2018 Report Share Posted October 30, 2018 I downloaded and enabled all the mods from mod.io and now the startup screen is glitched out and the game freezes. It starts up as Terra Magna. Can I not enable them all at once? Is there an order I'm supposed to enable them in. I'm on a late 2013 Mac running Mojave with absolutely no problems before installing/enabling mods. Quote Link to comment Share on other sites More sharing options...
Athelia Posted October 30, 2018 Author Report Share Posted October 30, 2018 Update: I tried just installing Millennium AD and get the same results Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted October 30, 2018 Report Share Posted October 30, 2018 Very odd. Try Delenda Est. @stanislas69 Quote Link to comment Share on other sites More sharing options...
Loki1950 Posted October 30, 2018 Report Share Posted October 30, 2018 The log file might also tell us what is going on and I am not sure if enabling more than two mods at once is recommended. Enjoy the Choice Quote Link to comment Share on other sites More sharing options...
Athelia Posted October 30, 2018 Author Report Share Posted October 30, 2018 10 hours ago, Lion.Kanzen said: Very odd. Try Delenda Est. @stanislas69 That worked, at the splash screen anyways! I wish the other ones would. Quote Link to comment Share on other sites More sharing options...
Athelia Posted October 30, 2018 Author Report Share Posted October 30, 2018 I just noticed that Delenda Est doesn't have the option for unlimited population...bummer, oh well, it's working fine so far. Where would I find the log file for the other ones that aren't working? Quote Link to comment Share on other sites More sharing options...
Athelia Posted October 30, 2018 Author Report Share Posted October 30, 2018 Spoke to soon, it crashed while generating the map <goes looking for the log files... Quote Link to comment Share on other sites More sharing options...
Athelia Posted October 30, 2018 Author Report Share Posted October 30, 2018 Ink I think this is the log from the random map crash I just mentioned above. There are only two log files, I thought there would be more but here you go: 0 A.D. (0.0.23) Main log (warnings and errors only) WARNING: JavaScript warning: maps/random/rmgen-common/player.js line 471 Script value conversion check failed: v.isString() || v.isNumber() (got type undefined) ERROR: CCacheLoader failed to find archived or source file for: "simulation/templates/undefined.xml" ERROR: Failed to load entity template 'undefined' ERROR: Invalid template found for 'undefined' ERROR: JavaScript error: maps/random/rmgen-common/player.js line 471 TypeError: Engine.GetTemplate(...) is undefined placePlayersNomad@maps/random/rmgen-common/player.js:471:5 createUnknownMap@maps/random/the_unknown/unknown_common.js:126:2 @maps/random/unknown_land.js:8:1 ERROR: CMapGeneratorWorker::Run: Failed to load RMS 'maps/random/unknown_land.js' Engine exited successfully on 2018-10-30 at 08:45:21 with 675 message(s), 5 error(s) and 1 warning(s). Quote Link to comment Share on other sites More sharing options...
Athelia Posted October 30, 2018 Author Report Share Posted October 30, 2018 Spoiler 0 A.D. (0.0.23) Main log Loading config file "config/default.cfg" Loaded config string "windowed" = "false" Loaded config string "showdetailedtooltips" = "false" Loaded config string "pauseonfocusloss" = "true" Loaded config string "persistmatchsettings" = "true" Loaded config string "multiplayerserver" = "127.0.0.1" Loaded config string "xres" = "0" Loaded config string "yres" = "0" Loaded config string "bpp" = "0" Loaded config string "display" = "0" Loaded config string "macmouse" = "false" Loaded config string "renderactors" = "true" Loaded config string "watereffects" = "true" Loaded config string "waterfancyeffects" = "false" Loaded config string "waterrealdepth" = "true" Loaded config string "waterrefraction" = "true" Loaded config string "waterreflection" = "true" Loaded config string "shadowsonwater" = "false" Loaded config string "shadows" = "true" Loaded config string "shadowquality" = "0" Loaded config string "shadowpcf" = "true" Loaded config string "vsync" = "false" Loaded config string "particles" = "true" Loaded config string "fog" = "true" Loaded config string "silhouettes" = "true" Loaded config string "showsky" = "true" Loaded config string "nos3tc" = "false" Loaded config string "noautomipmap" = "true" Loaded config string "novbo" = "false" Loaded config string "noframebufferobject" = "false" Loaded config string "nohwcursor" = "false" Loaded config string "force_s3tc_enable" = "true" Loaded config string "renderpath" = "default" Loaded config string "preferglsl" = "false" Loaded config string "gpuskinning" = "false" Loaded config string "smoothlos" = "false" Loaded config string "postproc" = "false" Loaded config string "materialmgr.quality" = "2.0" Loaded config string "materialmgr.PARALLAX_DIST.max" = "150" Loaded config string "materialmgr.PARALLAX_HQ_DIST.max" = "75" Loaded config string "materialmgr.PARALLAX_VHQ_DIST.max" = "0" Loaded config string "forcealphatest" = "false" Loaded config string "skycolor" = "0 0 0" Found config header 'adaptivefps' Loaded config string "adaptivefps.session" = "60" Loaded config string "adaptivefps.menu" = "30" Found config header 'hotkey' Loaded config string "hotkey.exit" = "Ctrl+Break", "Super+Q" Loaded config string "hotkey.cancel" = "Escape" Loaded config string "hotkey.leave" = "Escape" Loaded config string "hotkey.confirm" = "Return" Loaded config string "hotkey.pause" = "Pause" Loaded config string "hotkey.screenshot" = "F2" Loaded config string "hotkey.bigscreenshot" = "Shift+F2" Loaded config string "hotkey.togglefullscreen" = "Alt+Return" Loaded config string "hotkey.screenshot.watermark" = "Alt+K" Loaded config string "hotkey.wireframe" = "Alt+Shift+W" Loaded config string "hotkey.silhouettes" = "Alt+Shift+S" Loaded config string "hotkey.showsky" = "Alt+Z" Loaded config string "hotkey.summary" = "Ctrl+Tab" Loaded config string "hotkey.lobby" = "Alt+L" Loaded config string "hotkey.structree" = "Alt+Shift+T" Loaded config string "hotkey.civinfo" = "Alt+Shift+H" Loaded config string "hotkey.copy" = "Ctrl+C" Loaded config string "hotkey.paste" = "Ctrl+V" Loaded config string "hotkey.cut" = "Ctrl+X" Loaded config string "hotkey.console.toggle" = "BackQuote", "F9" Loaded config string "hotkey.fps.toggle" = "Alt+F" Loaded config string "hotkey.realtime.toggle" = "Alt+T" Loaded config string "hotkey.session.devcommands.toggle" = "Alt+D" Loaded config string "hotkey.timeelapsedcounter.toggle" = "F12" Loaded config string "hotkey.session.showstatusbars" = "Tab" Loaded config string "hotkey.session.highlightguarding" = "PgDn" Loaded config string "hotkey.session.highlightguarded" = "PgUp" Loaded config string "hotkey.session.toggleattackrange" = "Alt+C" Loaded config string "hotkey.session.toggleaurasrange" = "Alt+V" Loaded config string "hotkey.session.togglehealrange" = "Alt+B" Loaded config string "hotkey.session.diplomacycolors" = "Alt+X" Loaded config string "hotkey.chat" = "Return" Loaded config string "hotkey.teamchat" = "T" Loaded config string "hotkey.privatechat" = "L" Loaded config string "hotkey.quicksave" = "Shift+F5" Loaded config string "hotkey.quickload" = "Shift+F8" Found config header 'hotkey.camera' Loaded config string "hotkey.camera.reset" = "R" Loaded config string "hotkey.camera.follow" = "F" Loaded config string "hotkey.camera.rallypointfocus" = "unused" Loaded config string "hotkey.camera.zoom.in" = "Plus", "Equals", "NumPlus" Loaded config string "hotkey.camera.zoom.out" = "Minus", "NumMinus" Loaded config string "hotkey.camera.zoom.wheel.in" = "WheelUp" Loaded config string "hotkey.camera.zoom.wheel.out" = "WheelDown" Loaded config string "hotkey.camera.rotate.up" = "Ctrl+UpArrow", "Ctrl+W" Loaded config string "hotkey.camera.rotate.down" = "Ctrl+DownArrow", "Ctrl+S" Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+LeftArrow", "Ctrl+A", "Q" Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+RightArrow", "Ctrl+D", "E" Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp", "MouseX1" Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown", "MouseX2" Loaded config string "hotkey.camera.pan" = "MouseMiddle" Loaded config string "hotkey.camera.left" = "A", "LeftArrow" Loaded config string "hotkey.camera.right" = "D", "RightArrow" Loaded config string "hotkey.camera.up" = "W", "UpArrow" Loaded config string "hotkey.camera.down" = "S", "DownArrow" Loaded config string "hotkey.camera.scroll.speed.increase" = "Ctrl+Shift+S" Loaded config string "hotkey.camera.scroll.speed.decrease" = "Ctrl+Alt+S" Loaded config string "hotkey.camera.rotate.speed.increase" = "Ctrl+Shift+R" Loaded config string "hotkey.camera.rotate.speed.decrease" = "Ctrl+Alt+R" Loaded config string "hotkey.camera.zoom.speed.increase" = "Ctrl+Shift+Z" Loaded config string "hotkey.camera.zoom.speed.decrease" = "Ctrl+Alt+Z" Found config header 'hotkey.camera.jump' Loaded config string "hotkey.camera.jump.1" = "F5" Loaded config string "hotkey.camera.jump.2" = "F6" Loaded config string "hotkey.camera.jump.3" = "F7" Loaded config string "hotkey.camera.jump.4" = "F8" Found config header 'hotkey.camera.jump.set' Loaded config string "hotkey.camera.jump.set.1" = "Ctrl+F5" Loaded config string "hotkey.camera.jump.set.2" = "Ctrl+F6" Loaded config string "hotkey.camera.jump.set.3" = "Ctrl+F7" Loaded config string "hotkey.camera.jump.set.4" = "Ctrl+F8" Found config header 'hotkey.profile' Loaded config string "hotkey.profile.toggle" = "F11" Loaded config string "hotkey.profile.save" = "Shift+F11" Found config header 'hotkey.profile2' Loaded config string "hotkey.profile2.toggle" = "Ctrl+F11" Found config header 'hotkey.selection' Loaded config string "hotkey.selection.add" = "Shift" Loaded config string "hotkey.selection.militaryonly" = "Alt" Loaded config string "hotkey.selection.nonmilitaryonly" = "Alt+Y" Loaded config string "hotkey.selection.idleonly" = "I" Loaded config string "hotkey.selection.woundedonly" = "O" Loaded config string "hotkey.selection.remove" = "Ctrl" Loaded config string "hotkey.selection.cancel" = "Esc" Loaded config string "hotkey.selection.idleworker" = "Period" Loaded config string "hotkey.selection.idlewarrior" = "ForwardSlash" Loaded config string "hotkey.selection.idleunit" = "BackSlash" Loaded config string "hotkey.selection.offscreen" = "Alt" Found config header 'hotkey.selection.group.add' Loaded config string "hotkey.selection.group.add.0" = "Shift+0" Loaded config string "hotkey.selection.group.add.1" = "Shift+1" Loaded config string "hotkey.selection.group.add.2" = "Shift+2" Loaded config string "hotkey.selection.group.add.3" = "Shift+3" Loaded config string "hotkey.selection.group.add.4" = "Shift+4" Loaded config string "hotkey.selection.group.add.5" = "Shift+5" Loaded config string "hotkey.selection.group.add.6" = "Shift+6" Loaded config string "hotkey.selection.group.add.7" = "Shift+7" Loaded config string "hotkey.selection.group.add.8" = "Shift+8" Loaded config string "hotkey.selection.group.add.9" = "Shift+9" Found config header 'hotkey.selection.group.save' Loaded config string "hotkey.selection.group.save.0" = "Ctrl+0" Loaded config string "hotkey.selection.group.save.1" = "Ctrl+1" Loaded config string "hotkey.selection.group.save.2" = "Ctrl+2" Loaded config string "hotkey.selection.group.save.3" = "Ctrl+3" Loaded config string "hotkey.selection.group.save.4" = "Ctrl+4" Loaded config string "hotkey.selection.group.save.5" = "Ctrl+5" Loaded config string "hotkey.selection.group.save.6" = "Ctrl+6" Loaded config string "hotkey.selection.group.save.7" = "Ctrl+7" Loaded config string "hotkey.selection.group.save.8" = "Ctrl+8" Loaded config string "hotkey.selection.group.save.9" = "Ctrl+9" Found config header 'hotkey.selection.group.select' Loaded config string "hotkey.selection.group.select.0" = "0" Loaded config string "hotkey.selection.group.select.1" = "1" Loaded config string "hotkey.selection.group.select.2" = "2" Loaded config string "hotkey.selection.group.select.3" = "3" Loaded config string "hotkey.selection.group.select.4" = "4" Loaded config string "hotkey.selection.group.select.5" = "5" Loaded config string "hotkey.selection.group.select.6" = "6" Loaded config string "hotkey.selection.group.select.7" = "7" Loaded config string "hotkey.selection.group.select.8" = "8" Loaded config string "hotkey.selection.group.select.9" = "9" Found config header 'hotkey.session' Loaded config string "hotkey.session.kill" = "Delete" Loaded config string "hotkey.session.stop" = "H" Loaded config string "hotkey.session.backtowork" = "Y" Loaded config string "hotkey.session.unload" = "U" Loaded config string "hotkey.session.move" = "unused" Loaded config string "hotkey.session.attack" = "Ctrl" Loaded config string "hotkey.session.attackmove" = "Ctrl" Loaded config string "hotkey.session.attackmoveUnit" = "Ctrl+Q" Loaded config string "hotkey.session.garrison" = "Ctrl" Loaded config string "hotkey.session.autorallypoint" = "Ctrl" Loaded config string "hotkey.session.guard" = "G" Loaded config string "hotkey.session.patrol" = "P" Loaded config string "hotkey.session.repair" = "J" Loaded config string "hotkey.session.queue" = "Shift" Loaded config string "hotkey.session.orderone" = "Alt" Loaded config string "hotkey.session.batchtrain" = "Shift" Loaded config string "hotkey.session.massbarter" = "Shift" Loaded config string "hotkey.session.masstribute" = "Shift" Loaded config string "hotkey.session.noconfirmation" = "Shift" Loaded config string "hotkey.session.fulltradeswap" = "Shift" Loaded config string "hotkey.session.unloadtype" = "Shift" Loaded config string "hotkey.session.deselectgroup" = "Ctrl" Loaded config string "hotkey.session.rotate.cw" = "RightBracket" Loaded config string "hotkey.session.rotate.ccw" = "LeftBracket" Found config header 'hotkey.session.gui' Loaded config string "hotkey.session.gui.toggle" = "Alt+G" Loaded config string "hotkey.session.gui.menu.toggle" = "F10" Loaded config string "hotkey.session.gui.barter.toggle" = "Ctrl+B" Loaded config string "hotkey.session.gui.tutorial.toggle" = "Ctrl+P" Found config header 'hotkey.session.savedgames' Loaded config string "hotkey.session.savedgames.delete" = "Delete" Loaded config string "hotkey.session.savedgames.noconfirmation" = "Shift" Found config header 'hotkey.session.queueunit' Loaded config string "hotkey.session.queueunit.1" = "Z" Loaded config string "hotkey.session.queueunit.2" = "X" Loaded config string "hotkey.session.queueunit.3" = "C" Loaded config string "hotkey.session.queueunit.4" = "V" Loaded config string "hotkey.session.queueunit.5" = "B" Loaded config string "hotkey.session.queueunit.6" = "N" Loaded config string "hotkey.session.queueunit.7" = "M" Loaded config string "hotkey.session.queueunit.8" = "Comma" Found config header 'hotkey.session.timewarp' Loaded config string "hotkey.session.timewarp.fastforward" = "Space" Loaded config string "hotkey.session.timewarp.rewind" = "Backspace" Found config header 'hotkey.tab' Loaded config string "hotkey.tab.next" = "Tab", "Alt+S" Loaded config string "hotkey.tab.prev" = "Shift+Tab", "Alt+W" Found config header 'hotkey.text' Loaded config string "hotkey.text.delete.left" = "Ctrl+Backspace" Loaded config string "hotkey.text.delete.right" = "Ctrl+Del" Loaded config string "hotkey.text.move.left" = "Ctrl+LeftArrow" Loaded config string "hotkey.text.move.right" = "Ctrl+RightArrow" Found config header 'gui' Loaded config string "gui.cursorblinkrate" = "0.5" Loaded config string "gui.scale" = "1.0" Found config header 'gui.gamesetup' Loaded config string "gui.gamesetup.enabletips" = "true" Loaded config string "gui.gamesetup.assignplayers" = "everyone" Loaded config string "gui.gamesetup.aidifficulty" = "3" Loaded config string "gui.gamesetup.aibehavior" = "random" Loaded config string "gui.gamesetup.settingsslide" = "true" Found config header 'gui.session' Loaded config string "gui.session.camerajump.threshold" = "40" Loaded config string "gui.session.timeelapsedcounter" = "false" Loaded config string "gui.session.ceasefirecounter" = "false" Loaded config string "gui.session.batchtrainingsize" = "5" Loaded config string "gui.session.scrollbatchratio" = "1" Loaded config string "gui.session.woundedunithotkeythreshold" = "33" Loaded config string "gui.session.attackrange" = "true" Loaded config string "gui.session.aurasrange" = "true" Loaded config string "gui.session.healrange" = "true" Loaded config string "gui.session.rankabovestatusbar" = "true" Loaded config string "gui.session.respoptooltipsort" = "0" Found config header 'gui.session.minimap' Loaded config string "gui.session.minimap.blinkduration" = "1.7" Loaded config string "gui.session.minimap.pingduration" = "50.0" Found config header 'gui.session.notifications' Loaded config string "gui.session.notifications.attack" = "true" Loaded config string "gui.session.notifications.tribute" = "true" Loaded config string "gui.session.notifications.barter" = "true" Loaded config string "gui.session.notifications.phase" = "completed" Found config header 'gui.splashscreen' Loaded config string "gui.splashscreen.enable" = "true" Loaded config string "gui.splashscreen.version" = "0" Found config header 'gui.session.diplomacycolors' Loaded config string "gui.session.diplomacycolors.self" = "21 55 149" Loaded config string "gui.session.diplomacycolors.ally" = "86 180 31" Loaded config string "gui.session.diplomacycolors.neutral" = "231 200 5" Loaded config string "gui.session.diplomacycolors.enemy" = "150 20 20" Found config header 'joystick' Loaded config string "joystick.enable" = "false" Loaded config string "joystick.deadzone" = "8192" Found config header 'joystick.camera' Loaded config string "joystick.camera.pan.x" = "0" Loaded config string "joystick.camera.pan.y" = "1" Loaded config string "joystick.camera.rotate.x" = "3" Loaded config string "joystick.camera.rotate.y" = "2" Loaded config string "joystick.camera.zoom.in" = "5" Loaded config string "joystick.camera.zoom.out" = "4" Found config header 'chat' Loaded config string "chat.timestamp" = "true" Found config header 'chat.session' Loaded config string "chat.session.extended" = "true" Found config header 'lobby' Loaded config string "lobby.history" = "0" Loaded config string "lobby.room" = "arena23" Loaded config string "lobby.server" = "lobby.wildfiregames.com" Loaded config string "lobby.xpartamupp" = "wfgbot23" Loaded config string "lobby.echelon" = "echelon23" Loaded config string "lobby.buddies" = "," Loaded config string "lobby.rememberpassword" = "true" Loaded config string "lobby.secureauth" = "true" Found config header 'lobby.columns' Loaded config string "lobby.columns.gamerating" = "false" Found config header 'lobby.stun' Loaded config string "lobby.stun.enabled" = "true" Loaded config string "lobby.stun.server" = "lobby.wildfiregames.com" Loaded config string "lobby.stun.port" = "3478" Loaded config string "lobby.stun.delay" = "200" Found config header 'mod' Loaded config string "mod.enabledmods" = "mod public" Found config header 'modio' Loaded config string "modio.public_key" = "RWQBhIRg+dOifTWlwgYHe8RfD8bqoDh1cCvygboAl3GOUKiCo0NlF4fw" Found config header 'modio.v1' Loaded config string "modio.v1.baseurl" = "https://api.mod.io/v1" Loaded config string "modio.v1.api_key" = "23df258a71711ea6e4b50893acc1ba55" Loaded config string "modio.v1.name_id" = "0ad" Found config header 'network' Loaded config string "network.duplicateplayernames" = "false" Loaded config string "network.lateobservers" = "everyone" Loaded config string "network.observerlimit" = "8" Found config header 'overlay' Loaded config string "overlay.fps" = "false" Loaded config string "overlay.realtime" = "false" Loaded config string "overlay.netwarnings" = "true" Found config header 'profiler2' Loaded config string "profiler2.autoenable" = "false" Loaded config string "profiler2.gpu.arb.enable" = "true" Loaded config string "profiler2.gpu.ext.enable" = "true" Loaded config string "profiler2.gpu.intel.enable" = "true" Found config header 'sound' Loaded config string "sound.mastergain" = "0.9" Loaded config string "sound.musicgain" = "0.2" Loaded config string "sound.ambientgain" = "0.6" Loaded config string "sound.actiongain" = "0.7" Loaded config string "sound.uigain" = "0.7" Found config header 'sound.notify' Loaded config string "sound.notify.nick" = "true" Found config header 'tinygettext' Loaded config string "tinygettext.debug" = "false" Found config header 'userreport' Loaded config string "userreport.url" = "http://feedback.wildfiregames.com/report/upload/v1/" Found config header 'view' Loaded config string "view.scroll.speed" = "120.0" Loaded config string "view.scroll.speed.modifier" = "1.05" Loaded config string "view.rotate.x.speed" = "1.2" Loaded config string "view.rotate.x.min" = "28.0" Loaded config string "view.rotate.x.max" = "60.0" Loaded config string "view.rotate.x.default" = "35.0" Loaded config string "view.rotate.y.speed" = "2.0" Loaded config string "view.rotate.y.speed.wheel" = "0.45" Loaded config string "view.rotate.y.default" = "0.0" Loaded config string "view.rotate.speed.modifier" = "1.05" Loaded config string "view.drag.speed" = "0.5" Loaded config string "view.zoom.speed" = "256.0" Loaded config string "view.zoom.speed.wheel" = "32.0" Loaded config string "view.zoom.min" = "50.0" Loaded config string "view.zoom.max" = "200.0" Loaded config string "view.zoom.default" = "120.0" Loaded config string "view.zoom.speed.modifier" = "1.05" Loaded config string "view.pos.smoothness" = "0.1" Loaded config string "view.zoom.smoothness" = "0.4" Loaded config string "view.rotate.x.smoothness" = "0.5" Loaded config string "view.rotate.y.smoothness" = "0.3" Loaded config string "view.near" = "2.0" Loaded config string "view.far" = "4096.0" Loaded config string "view.fov" = "45.0" Loaded config string "view.height.smoothness" = "0.5" Loaded config string "view.height.min" = "16" Cannot find config file "config/local.cfg" - ignoring Loading config file "config/user.cfg" Loaded config string "chat.session.extended" = "true" Loaded config string "gui.gamesetup.enabletips" = "false" Loaded config string "gui.session.ceasefirecounter" = "true" Loaded config string "gui.session.respoptooltipsort" = "1" Loaded config string "gui.session.timeelapsedcounter" = "false" Loaded config string "gui.splashscreen.enable" = "false" Loaded config string "gui.splashscreen.version" = "1478850372" Loaded config string "lobby.login" = "Athelia" Loaded config string "lobby.password" Loaded config string "locale" = "en_US" Loaded config string "materialmgr.quality" = "8" Loaded config string "overlay.fps" = "false" Loaded config string "overlay.realtime" = "false" Loaded config string "playername.multiplayer" = "Athelia" Loaded config string "playername.singleplayer" = "Athelia" Loaded config string "sound.actiongain" = "1.2194803953170776" Loaded config string "sound.musicgain" = "0.18515753746032715" Loaded config string "splashscreenversion" = "1475938730" Loaded config string "userreport.enabledversion" = "1" Loaded config string "userreport.id" = "ec06dfea4d6a2d42" CRenderer::Open: depth bits 24 CRenderer::Open: stencil bits 8 CRenderer::Open: alpha bits 8 Loading config file "config/user.cfg" Loaded config string "chat.session.extended" = "true" Loaded config string "gui.gamesetup.enabletips" = "false" Loaded config string "gui.session.ceasefirecounter" = "true" Loaded config string "gui.session.respoptooltipsort" = "1" Loaded config string "gui.session.timeelapsedcounter" = "false" Loaded config string "gui.splashscreen.enable" = "false" Loaded config string "gui.splashscreen.version" = "1478850372" Loaded config string "lobby.login" = "Athelia" Loaded config string "lobby.password" Loaded config string "locale" = "en_US" Loaded config string "materialmgr.quality" = "8" Loaded config string "overlay.fps" = "false" Loaded config string "overlay.realtime" = "false" Loaded config string "playername.multiplayer" = "Athelia" Loaded config string "playername.singleplayer" = "Athelia" Loaded config string "sound.actiongain" = "1.2194803953170776" Loaded config string "sound.musicgain" = "0.18515753746032715" Loaded config string "splashscreenversion" = "1475938730" Loaded config string "userreport.enabledversion" = "1" Loaded config string "userreport.id" = "ec06dfea4d6a2d42" Loading config file "config/user.cfg" Loaded config string "chat.session.extended" = "true" Loaded config string "gui.gamesetup.enabletips" = "false" Loaded config string "gui.session.ceasefirecounter" = "true" Loaded config string "gui.session.respoptooltipsort" = "1" Loaded config string "gui.session.timeelapsedcounter" = "false" Loaded config string "gui.splashscreen.enable" = "false" Loaded config string "gui.splashscreen.version" = "1478850372" Loaded config string "lobby.login" = "Athelia" Loaded config string "lobby.password" Loaded config string "locale" = "en_US" Loaded config string "materialmgr.quality" = "8" Loaded config string "overlay.fps" = "false" Loaded config string "overlay.realtime" = "false" Loaded config string "playername.multiplayer" = "Athelia" Loaded config string "playername.singleplayer" = "Athelia" Loaded config string "sound.actiongain" = "1.2194803953170776" Loaded config string "sound.musicgain" = "0.18515753746032715" Loaded config string "splashscreenversion" = "1475938730" Loaded config string "userreport.enabledversion" = "1" Loaded config string "userreport.id" = "ec06dfea4d6a2d42" Creating shadow texture (size 4096x4096) (format = DEPTH_COMPONENT) Loading simulation script 'simulation/components/interfaces/AIProxy.js' Loading simulation script 'simulation/components/interfaces/AlertRaiser.js' Loading simulation script 'simulation/components/interfaces/Attack.js' Loading simulation script 'simulation/components/interfaces/AttackDetection.js' Loading simulation script 'simulation/components/interfaces/AuraManager.js' Loading simulation script 'simulation/components/interfaces/Auras.js' Loading simulation script 'simulation/components/interfaces/Barter.js' Loading simulation script 'simulation/components/interfaces/BattleDetection.js' Loading simulation script 'simulation/components/interfaces/BuildRestrictions.js' Loading simulation script 'simulation/components/interfaces/Builder.js' Loading simulation script 'simulation/components/interfaces/BuildingAI.js' Loading simulation script 'simulation/components/interfaces/Capturable.js' Loading simulation script 'simulation/components/interfaces/CeasefireManager.js' Loading simulation script 'simulation/components/interfaces/Cost.js' Loading simulation script 'simulation/components/interfaces/Damage.js' Loading simulation script 'simulation/components/interfaces/DamageReceiver.js' Loading simulation script 'simulation/components/interfaces/DeathDamage.js' Loading simulation script 'simulation/components/interfaces/EndGameManager.js' Loading simulation script 'simulation/components/interfaces/EntityLimits.js' Loading simulation script 'simulation/components/interfaces/Formation.js' Loading simulation script 'simulation/components/interfaces/Foundation.js' Loading simulation script 'simulation/components/interfaces/GarrisonHolder.js' Loading simulation script 'simulation/components/interfaces/Garrisonable.js' Loading simulation script 'simulation/components/interfaces/Gate.js' Loading simulation script 'simulation/components/interfaces/Guard.js' Loading simulation script 'simulation/components/interfaces/Heal.js' Loading simulation script 'simulation/components/interfaces/Health.js' Loading simulation script 'simulation/components/interfaces/Loot.js' Loading simulation script 'simulation/components/interfaces/Looter.js' Loading simulation script 'simulation/components/interfaces/Market.js' Loading simulation script 'simulation/components/interfaces/Messages.js' Loading simulation script 'simulation/components/interfaces/Pack.js' Loading simulation script 'simulation/components/interfaces/Player.js' Loading simulation script 'simulation/components/interfaces/ProductionQueue.js' Loading simulation script 'simulation/components/interfaces/Promotion.js' Loading simulation script 'simulation/components/interfaces/RangeOverlayManager.js' Loading simulation script 'simulation/components/interfaces/Repairable.js' Loading simulation script 'simulation/components/interfaces/ResourceDropsite.js' Loading simulation script 'simulation/components/interfaces/ResourceGatherer.js' Loading simulation script 'simulation/components/interfaces/ResourceSupply.js' Loading simulation script 'simulation/components/interfaces/ResourceTrickle.js' Loading simulation script 'simulation/components/interfaces/SkirmishReplacer.js' Loading simulation script 'simulation/components/interfaces/StatisticsTracker.js' Loading simulation script 'simulation/components/interfaces/StatusBars.js' Loading simulation script 'simulation/components/interfaces/TechnologyManager.js' Loading simulation script 'simulation/components/interfaces/TerritoryDecay.js' Loading simulation script 'simulation/components/interfaces/Timer.js' Loading simulation script 'simulation/components/interfaces/Trader.js' Loading simulation script 'simulation/components/interfaces/TrainingRestrictions.js' Loading simulation script 'simulation/components/interfaces/Trigger.js' Loading simulation script 'simulation/components/interfaces/TriggerPoint.js' Loading simulation script 'simulation/components/interfaces/UnitAI.js' Loading simulation script 'simulation/components/interfaces/Upgrade.js' Loading simulation script 'simulation/components/interfaces/VisionSharing.js' Loading simulation script 'simulation/components/interfaces/WallPiece.js' Loading simulation script 'simulation/components/interfaces/WallSet.js' Loading simulation script 'simulation/components/interfaces/Wonder.js' Loading simulation script 'simulation/helpers/Cheat.js' Loading simulation script 'simulation/helpers/Commands.js' Loading simulation script 'simulation/helpers/DamageBonus.js' Loading simulation script 'simulation/helpers/DamageTypes.js' Loading simulation script 'simulation/helpers/Entity.js' Loading simulation script 'simulation/helpers/FSM.js' Loading simulation script 'simulation/helpers/InitGame.js' Loading simulation script 'simulation/helpers/ModificationTemplates.js' Loading simulation script 'simulation/helpers/Player.js' Loading simulation script 'simulation/helpers/RallyPointCommands.js' Loading simulation script 'simulation/helpers/Resources.js' Loading simulation script 'simulation/helpers/Setup.js' Loading simulation script 'simulation/helpers/Sound.js' Loading simulation script 'simulation/helpers/TraderGain.js' Loading simulation script 'simulation/helpers/Transform.js' Loading simulation script 'simulation/helpers/ValueModification.js' Loading simulation script 'simulation/helpers/Walls.js' Loading simulation script 'simulation/helpers/WeightedList.js' Loading simulation script 'simulation/components/AIInterface.js' Loading simulation script 'simulation/components/AIProxy.js' Loading simulation script 'simulation/components/AlertRaiser.js' Loading simulation script 'simulation/components/Armour.js' Loading simulation script 'simulation/components/Attack.js' Loading simulation script 'simulation/components/AttackDetection.js' Loading simulation script 'simulation/components/AuraManager.js' Loading simulation script 'simulation/components/Auras.js' Loading simulation script 'simulation/components/Barter.js' Loading simulation script 'simulation/components/BattleDetection.js' Loading simulation script 'simulation/components/BuildRestrictions.js' Loading simulation script 'simulation/components/Builder.js' Loading simulation script 'simulation/components/BuildingAI.js' Loading simulation script 'simulation/components/Capturable.js' Loading simulation script 'simulation/components/CeasefireManager.js' Loading simulation script 'simulation/components/Cost.js' Loading simulation script 'simulation/components/Damage.js' Loading simulation script 'simulation/components/DeathDamage.js' Loading simulation script 'simulation/components/EndGameManager.js' Loading simulation script 'simulation/components/EntityLimits.js' Loading simulation script 'simulation/components/Fogging.js' Loading simulation script 'simulation/components/Formation.js' Loading simulation script 'simulation/components/FormationAttack.js' Loading simulation script 'simulation/components/Foundation.js' Loading simulation script 'simulation/components/GarrisonHolder.js' Loading simulation script 'simulation/components/Garrisonable.js' Loading simulation script 'simulation/components/Gate.js' Loading simulation script 'simulation/components/Guard.js' Loading simulation script 'simulation/components/GuiInterface.js' Loading simulation script 'simulation/components/Heal.js' Loading simulation script 'simulation/components/Health.js' Loading simulation script 'simulation/components/Identity.js' Loading simulation script 'simulation/components/Loot.js' Loading simulation script 'simulation/components/Looter.js' Loading simulation script 'simulation/components/Market.js' Loading simulation script 'simulation/components/Mirage.js' Loading simulation script 'simulation/components/MotionBall.js' Loading simulation script 'simulation/components/Pack.js' Loading simulation script 'simulation/components/Player.js' Loading simulation script 'simulation/components/PlayerManager.js' Loading simulation script 'simulation/components/ProductionQueue.js' Loading simulation script 'simulation/components/Promotion.js' Loading simulation script 'simulation/components/RallyPoint.js' Loading simulation script 'simulation/components/RangeOverlayManager.js' Loading simulation script 'simulation/components/Repairable.js' Loading simulation script 'simulation/components/ResourceDropsite.js' Loading simulation script 'simulation/components/ResourceGatherer.js' Loading simulation script 'simulation/components/ResourceSupply.js' Loading simulation script 'simulation/components/ResourceTrickle.js' Loading simulation script 'simulation/components/Settlement.js' Loading simulation script 'simulation/components/SkirmishReplacer.js' Loading simulation script 'simulation/components/Sound.js' Loading simulation script 'simulation/components/StatisticsTracker.js' Loading simulation script 'simulation/components/StatusBars.js' Loading simulation script 'simulation/components/TechnologyManager.js' Loading simulation script 'simulation/components/TerritoryDecay.js' Loading simulation script 'simulation/components/TerritoryDecayManager.js' Loading simulation script 'simulation/components/Timer.js' Loading simulation script 'simulation/components/Trader.js' Loading simulation script 'simulation/components/TrainingRestrictions.js' Loading simulation script 'simulation/components/Trigger.js' Loading simulation script 'simulation/components/TriggerPoint.js' Loading simulation script 'simulation/components/UnitAI.js' Loading simulation script 'simulation/components/UnitMotionFlying.js' Loading simulation script 'simulation/components/Upgrade.js' Loading simulation script 'simulation/components/ValueModificationManager.js' Loading simulation script 'simulation/components/Visibility.js' Loading simulation script 'simulation/components/VisionSharing.js' Loading simulation script 'simulation/components/WallPiece.js' Loading simulation script 'simulation/components/WallSet.js' Loading simulation script 'simulation/components/Wonder.js' 'art/terrains/terrains.xml' does not exist. Using previous properties. Loading RMS 'maps/random/unknown_land.js' Loading map generator script 'maps/random/rmgen/Area.js' Loading map generator script 'maps/random/rmgen/Constraint.js' Loading map generator script 'maps/random/rmgen/Entity.js' Loading map generator script 'maps/random/rmgen/Group.js' Loading map generator script 'maps/random/rmgen/Noise.js' Loading map generator script 'maps/random/rmgen/Object.js' Loading map generator script 'maps/random/rmgen/RandomMap.js' Loading map generator script 'maps/random/rmgen/RandomMapLogger.js' Loading map generator script 'maps/random/rmgen/Terrain.js' Loading map generator script 'maps/random/rmgen/TileClass.js' Loading map generator script 'maps/random/rmgen/environment.js' Loading map generator script 'maps/random/rmgen/library.js' Loading map generator script 'maps/random/rmgen/placer/centered/ChainPlacer.js' Loading map generator script 'maps/random/rmgen/placer/centered/ClumpPlacer.js' Loading map generator script 'maps/random/rmgen/placer/centered/DiskPlacer.js' Loading map generator script 'maps/random/rmgen/placer/noncentered/ConvexPolygonPlacer.js' Loading map generator script 'maps/random/rmgen/placer/noncentered/EntitiesObstructionPlacer.js' Loading map generator script 'maps/random/rmgen/placer/noncentered/HeightPlacer.js' Loading map generator script 'maps/random/rmgen/placer/noncentered/MapBoundsPlacer.js' Loading map generator script 'maps/random/rmgen/placer/noncentered/PathPlacer.js' Loading map generator script 'maps/random/rmgen/placer/noncentered/RandomPathPlacer.js' Loading map generator script 'maps/random/rmgen/placer/noncentered/RectPlacer.js' Loading map generator script 'maps/random/rmgen/painter/CityPainter.js' Loading map generator script 'maps/random/rmgen/painter/ElevationBlendingPainter.js' Loading map generator script 'maps/random/rmgen/painter/ElevationPainter.js' Loading map generator script 'maps/random/rmgen/painter/HeightmapPainter.js' Loading map generator script 'maps/random/rmgen/painter/LayeredPainter.js' Loading map generator script 'maps/random/rmgen/painter/MultiPainter.js' Loading map generator script 'maps/random/rmgen/painter/RandomElevationPainter.js' Loading map generator script 'maps/random/rmgen/painter/SmoothElevationPainter.js' Loading map generator script 'maps/random/rmgen/painter/SmoothingPainter.js' Loading map generator script 'maps/random/rmgen/painter/TerrainPainter.js' Loading map generator script 'maps/random/rmgen/painter/TerrainTextureArrayPainter.js' Loading map generator script 'maps/random/rmgen/painter/TileClassPainter.js' Loading map generator script 'maps/random/rmgen/painter/TileClassUnPainter.js' Loading map generator script 'maps/random/rmgen/math.js' Loading map generator script 'maps/random/rmgen-common/gaia_entities.js' Loading map generator script 'maps/random/rmgen-common/gaia_terrain.js' Loading map generator script 'maps/random/rmgen-common/player.js' Loading map generator script 'maps/random/rmgen-common/wall_builder.js' Loading map generator script 'maps/random/rmbiome/randombiome.js' Loading map generator script 'maps/random/the_unknown/unknown_common.js' Setting biome generic/temperate. Loading map generator script 'maps/random/rmbiome/generic/desert.js' Loading map generator script 'maps/random/rmbiome/generic/mediterranean.js' Loading map generator script 'maps/random/rmbiome/generic/savanna.js' Loading map generator script 'maps/random/rmbiome/generic/temperate.js' Generating Unknown Land of size 512 and 2 players. Creating playerbases... 0.000s. Creating bumps... 6.710s. Creating hills... 2.712s. Creating forests... 5.292s. Creating dirt patches... 12.476s. Creating grass patches... 7.667s. Creating stone mines... 0.019s. Creating small stone quarries... 0.016s. Creating metal mines... 0.012s. Creating small decorative rocks... 0.022s. Creating large decorative rocks... 0.014s. Creating deer... 0.002s. Creating berry bush... 0.002s. Creating sheep... 0.002s. Creating fish... 0.007s. Creating straggler trees... 0.132s. Creating small grass tufts... 0.029s. Creating large grass tufts... 0.052s. Creating shallow flora... 1.499s. Creating bushes... 0.030s. Placing nomad starting units... WARNING: JavaScript warning: maps/random/rmgen-common/player.js line 471 Script value conversion check failed: v.isString() || v.isNumber() (got type undefined) ERROR: CCacheLoader failed to find archived or source file for: "simulation/templates/undefined.xml" ERROR: Failed to load entity template 'undefined' ERROR: Invalid template found for 'undefined' ERROR: JavaScript error: maps/random/rmgen-common/player.js line 471 TypeError: Engine.GetTemplate(...) is undefined placePlayersNomad@maps/random/rmgen-common/player.js:471:5 createUnknownMap@maps/random/the_unknown/unknown_common.js:126:2 @maps/random/unknown_land.js:8:1 ERROR: CMapGeneratorWorker::Run: Failed to load RMS 'maps/random/unknown_land.js' Loading config file "config/user.cfg" Loaded config string "chat.session.extended" = "true" Loaded config string "gui.gamesetup.enabletips" = "false" Loaded config string "gui.session.ceasefirecounter" = "true" Loaded config string "gui.session.respoptooltipsort" = "1" Loaded config string "gui.session.timeelapsedcounter" = "false" Loaded config string "gui.splashscreen.enable" = "false" Loaded config string "gui.splashscreen.version" = "1478850372" Loaded config string "lobby.login" = "Athelia" Loaded config string "lobby.password" Loaded config string "locale" = "en_US" Loaded config string "materialmgr.quality" = "8" Loaded config string "overlay.fps" = "false" Loaded config string "overlay.realtime" = "false" Loaded config string "playername.multiplayer" = "Athelia" Loaded config string "playername.singleplayer" = "Athelia" Loaded config string "sound.actiongain" = "1.2194803953170776" Loaded config string "sound.musicgain" = "0.18515753746032715" Loaded config string "splashscreenversion" = "1475938730" Loaded config string "userreport.enabledversion" = "1" Loaded config string "userreport.id" = "ec06dfea4d6a2d42" Shutting down profiler2 GPU mode Engine exited successfully on 2018-10-30 at 08:45:21 with 675 message(s), 5 error(s) and 1 warning(s). Here is the other - Sorry it's so long... Quote Link to comment Share on other sites More sharing options...
Athelia Posted October 30, 2018 Author Report Share Posted October 30, 2018 it gets worse...Delenda Est crashes no matter what map I try to load, the load all the way too 100% and then crash...it must be me, I think I'm cursed. Quote Link to comment Share on other sites More sharing options...
Athelia Posted October 30, 2018 Author Report Share Posted October 30, 2018 Millenium A.D. seems to be behaving itself...a tiny ray of sunshine! Quote Link to comment Share on other sites More sharing options...
Guest Posted October 30, 2018 Report Share Posted October 30, 2018 Hmm, combining any mods? Mods being enabled after public? Quote Link to comment Share on other sites More sharing options...
Stan` Posted October 30, 2018 Report Share Posted October 30, 2018 Are you sure you disabled all mods save for the public mod ? There are a lot of incompatible mods on mod.io because they change gameplay, and sometimes the same files. Delenda Est and Hyrule Conquest are mods that you shouldn't try to combine with any other mods for this reason. The order of mods matters a lot. Quote Link to comment Share on other sites More sharing options...
Athelia Posted October 30, 2018 Author Report Share Posted October 30, 2018 I didn't see Hyrule Conquest in the list. Where do I get that? What do you mean public mod, I don't understand, sorry, I'm very new to adding mods. Quote Link to comment Share on other sites More sharing options...
Athelia Posted October 30, 2018 Author Report Share Posted October 30, 2018 I deleted everything in the mod folder to start over. Can you please tell me the proper order to reinstall things? Quote Link to comment Share on other sites More sharing options...
Stan` Posted October 30, 2018 Report Share Posted October 30, 2018 By default you only have one mod. This mod is the base game and is called the public mod. This mod should always be loaded first. Then you can add another mod let's say Terra Magna and enable it. If you want to play milleniumad disable Terra Magna and enable MillenniumAd Quote Link to comment Share on other sites More sharing options...
Athelia Posted October 30, 2018 Author Report Share Posted October 30, 2018 So I only downloaded and enabled Delenda Est and I still get the same error when trying to generate a 2 player (me and Petrabot) random map with a random biome on giant size, nomad and a pop cap of 1000 with a 60 minute ceasefire. Other maps work. I think it's a bug. Quote Link to comment Share on other sites More sharing options...
Guest Posted October 30, 2018 Report Share Posted October 30, 2018 I think random maps are broken in Delenda_Est. Try a skirmish map. Quote Link to comment Share on other sites More sharing options...
Athelia Posted October 30, 2018 Author Report Share Posted October 30, 2018 Here are my logs as well. system_info.txt mainlog.html interestinglog.html Quote Link to comment Share on other sites More sharing options...
Athelia Posted October 30, 2018 Author Report Share Posted October 30, 2018 Just now, (-_-) said: I think random maps are broken in Delenda_Est. Try a skirmish map. oh ok thank you, are the actively working to fix it? Quote Link to comment Share on other sites More sharing options...
Stan` Posted October 30, 2018 Report Share Posted October 30, 2018 29 minutes ago, (-_-) said: I think random maps are broken in Delenda_Est. Try a skirmish map. Ah true. 28 minutes ago, Athelia said: oh ok thank you, are the actively working to fix it? Don't think so... Quote Link to comment Share on other sites More sharing options...
elexis Posted October 30, 2018 Report Share Posted October 30, 2018 Unknown land with nomad and terra magna works for me. Quote Link to comment Share on other sites More sharing options...
Athelia Posted October 30, 2018 Author Report Share Posted October 30, 2018 Yes, that works for me. But Random Unknown Land Maps do not work in Delenda Est and I was wondering if anyone was working to fix it. Quote Link to comment Share on other sites More sharing options...
asterix Posted October 31, 2018 Report Share Posted October 31, 2018 11 hours ago, Athelia said: Random is not working because Delenda Est mod package that is in mod.io publishing site from which you automatically download the mods are map specific changes and random map libraries not completely in sync with 0.23 upstream changes. 11 hours ago, Athelia said: anyone was working to fix it Delenda Est mod is solely developed by @wowgetoffyourcellphone so you should ask him (https://github.com/JustusAvramenko/delenda_est) not by Council of Modders group Terra Magna mod and Millenium Ad mod plus some other mods and projects are developed by Council of Modders (https://github.com/0ADMods) 17 hours ago, Athelia said: I didn't see Hyrule Conquest in the list. Where do I get that? .https://www.moddb.com/mods/hyrule-conquest Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted October 31, 2018 Report Share Posted October 31, 2018 On 10/30/2018 at 8:44 AM, Athelia said: I just noticed that Delenda Est doesn't have the option for unlimited population...bummer, oh well, it's working fine so far. That's because in Public mod "unlimited" population is actually something like 10,000 and not truly unlimited. In DE, I simply remove that pretense. Quote Link to comment Share on other sites More sharing options...
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