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Delenda Est warnings and error!


gameboy
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@wowgetoffyourcellphone

ERROR: CCacheLoader failed to find archived or source file for: "art/actors/props/units/heads/chin_cavalry_swordsman_helmet.xml"

ERROR: CObjectManager::FindObjectBase(): Cannot find object 'props/units/heads/chin_cavalry_swordsman_helmet.xml'

ERROR: CCacheLoader failed to find archived or source file for: "art/actors/props/units/heads/chin_cavalry_swordsman_helmet.xml"

ERROR: CObjectManager::FindObjectBase(): Cannot find object 'props/units/heads/chin_cavalry_swordsman_helmet.xml'

ERROR: CCacheLoader failed to find archived or source file for: "art/actors/props/units/heads/chin_cavalry_swordsman_helmet.xml"

ERROR: CObjectManager::FindObjectBase(): Cannot find object 'props/units/heads/chin_cavalry_swordsman_helmet.xml'

ERROR: CCacheLoader failed to find archived or source file for: "art/actors/props/units/heads/chin_cavalry_swordsman_helmet.xml"

ERROR: CObjectManager::FindObjectBase(): Cannot find object 'props/units/heads/chin_cavalry_swordsman_helmet.xml'

ERROR: Failed to build prop model "props/units/heads/chin_cavalry_swordsman_helmet.xml" on actor "cavalry_swordsman_e_r"

ERROR: CCacheLoader failed to find archived or source file for: "art/actors/props/units/heads/chin_cavalry_swordsman_helmet.xml"

ERROR: CObjectManager::FindObjectBase(): Cannot find object 'props/units/heads/chin_cavalry_swordsman_helmet.xml'

ERROR: CCacheLoader failed to find archived or source file for: "art/actors/props/units/heads/chin_cavalry_swordsman_helmet.xml"

ERROR: CObjectManager::FindObjectBase(): Cannot find object 'props/units/heads/chin_cavalry_swordsman_helmet.xml'

ERROR: CCacheLoader failed to find archived or source file for: "art/actors/props/units/heads/chin_cavalry_swordsman_helmet.xml"

ERROR: CObjectManager::FindObjectBase(): Cannot find object 'props/units/heads/chin_cavalry_swordsman_helmet.xml'

ERROR: CCacheLoader failed to find archived or source file for: "art/actors/props/units/heads/chin_cavalry_swordsman_helmet.xml"

ERROR: CObjectManager::FindObjectBase(): Cannot find object 'props/units/heads/chin_cavalry_swordsman_helmet.xml'

 

ERROR: Could not load mesh 'art/meshes/structural/chin_shoushe.dae'

ERROR: CObjectEntry::BuildVariation(): Model art/meshes/structural/chin_shoushe.dae failed to load

ERROR: Failed to build prop model "units/chinese_han/siege_shoushe.xml" on actor "siege_shoushe_pivot"

Edited by gameboy
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@wowgetoffyourcellphone I tested the latest https://github.com/JustusAvramenko/delenda_est, and when the game was loaded, errors and warnings appeared. 

 

WARNING: [ParamNode] Could not remove token 'attack_infantry_melee_01' from node 'Technologies' in 'structures/scyth_blacksmith_empty'; not present in list nor inherited (possible typo?)

WARNING: [ParamNode] Could not remove token 'attack_infantry_melee_02' from node 'Technologies' in 'structures/scyth_blacksmith_empty'; not present in list nor inherited (possible typo?)

WARNING: [ParamNode] Could not remove token 'attack_infantry_ranged_01' from node 'Technologies' in 'structures/scyth_blacksmith_empty'; not present in list nor inherited (possible typo?)

WARNING: [ParamNode] Could not remove token 'attack_infantry_ranged_02' from node 'Technologies' in 'structures/scyth_blacksmith_empty'; not present in list nor inherited (possible typo?)

WARNING: [ParamNode] Could not remove token 'attack_cavalry_melee_01' from node 'Technologies' in 'structures/scyth_blacksmith_empty'; not present in list nor inherited (possible typo?)

WARNING: [ParamNode] Could not remove token 'attack_cavalry_melee_02' from node 'Technologies' in 'structures/scyth_blacksmith_empty'; not present in list nor inherited (possible typo?)

WARNING: [ParamNode] Could not remove token 'attack_cavalry_ranged_01' from node 'Technologies' in 'structures/scyth_blacksmith_empty'; not present in list nor inherited (possible typo?)

WARNING: [ParamNode] Could not remove token 'attack_cavalry_ranged_02' from node 'Technologies' in 'structures/scyth_blacksmith_empty'; not present in list nor inherited (possible typo?)

WARNING: [ParamNode] Could not remove token 'armor_infantry_01' from node 'Technologies' in 'structures/scyth_blacksmith_empty'; not present in list nor inherited (possible typo?)

WARNING: [ParamNode] Could not remove token 'armor_infantry_02' from node 'Technologies' in 'structures/scyth_blacksmith_empty'; not present in list nor inherited (possible typo?)

WARNING: [ParamNode] Could not remove token 'armor_cav_01' from node 'Technologies' in 'structures/scyth_blacksmith_empty'; not present in list nor inherited (possible typo?)

WARNING: [ParamNode] Could not remove token 'armor_cav_02' from node 'Technologies' in 'structures/scyth_blacksmith_empty'; not present in list nor inherited (possible typo?)

WARNING: [ParamNode] Could not remove token 'armor_hero_01' from node 'Technologies' in 'structures/scyth_blacksmith_empty'; not present in list nor inherited (possible typo?)

WARNING: [ParamNode] Could not remove token 'units/{civ}_infantry_javelinist_b' from node 'Entities' in 'structures/scyth_corral'; not present in list nor inherited (possible typo?)

WARNING: [ParamNode] Could not remove token 'units/{civ}_infantry_slinger_b' from node 'Entities' in 'structures/scyth_corral'; not present in list nor inherited (possible typo?)

WARNING: [ParamNode] Could not remove token 'units/{civ}_infantry_archer_b' from node 'Entities' in 'structures/scyth_corral'; not present in list nor inherited (possible typo?)

WARNING: [ParamNode] Could not remove token 'heal_barracks' from node 'Technologies' in 'structures/scyth_corral'; not present in list nor inherited (possible typo?)

WARNING: [ParamNode] Could not remove token 'training_conscription' from node 'Technologies' in 'structures/scyth_corral'; not present in list nor inherited (possible typo?)

ERROR: CCacheLoader failed to find archived or source file for: "simulation/templates/structures/xion_corral.xml"

ERROR: Failed to load parent 'structures/xion_corral' of entity template 'structures/scyth_corral_empty'

ERROR: Failed to load entity template 'structures/scyth_corral_empty'

WARNING: [ParamNode] Could not remove token 'heal_range' from node 'Technologies' in 'structures/scyth_temple'; not present in list nor inherited (possible typo?)

WARNING: [ParamNode] Could not remove token 'heal_range_2' from node 'Technologies' in 'structures/scyth_temple'; not present in list nor inherited (possible typo?)

WARNING: [ParamNode] Could not remove token 'heal_rate' from node 'Technologies' in 'structures/scyth_temple'; not present in list nor inherited (possible typo?)

WARNING: [ParamNode] Could not remove token 'heal_rate_2' from node 'Technologies' in 'structures/scyth_temple'; not present in list nor inherited (possible typo?)

WARNING: [ParamNode] Could not remove token 'attack_infantry_melee_01' from node 'Technologies' in 'structures/xion_blacksmith_empty'; not present in list nor inherited (possible typo?)

WARNING: [ParamNode] Could not remove token 'attack_infantry_melee_02' from node 'Technologies' in 'structures/xion_blacksmith_empty'; not present in list nor inherited (possible typo?)

WARNING: [ParamNode] Could not remove token 'attack_infantry_ranged_01' from node 'Technologies' in 'structures/xion_blacksmith_empty'; not present in list nor inherited (possible typo?)

WARNING: [ParamNode] Could not remove token 'attack_infantry_ranged_02' from node 'Technologies' in 'structures/xion_blacksmith_empty'; not present in list nor inherited (possible typo?)

WARNING: [ParamNode] Could not remove token 'attack_cavalry_melee_01' from node 'Technologies' in 'structures/xion_blacksmith_empty'; not present in list nor inherited (possible typo?)

WARNING: [ParamNode] Could not remove token 'attack_cavalry_melee_02' from node 'Technologies' in 'structures/xion_blacksmith_empty'; not present in list nor inherited (possible typo?)

WARNING: [ParamNode] Could not remove token 'attack_cavalry_ranged_01' from node 'Technologies' in 'structures/xion_blacksmith_empty'; not present in list nor inherited (possible typo?)

WARNING: [ParamNode] Could not remove token 'attack_cavalry_ranged_02' from node 'Technologies' in 'structures/xion_blacksmith_empty'; not present in list nor inherited (possible typo?)

WARNING: [ParamNode] Could not remove token 'armor_infantry_01' from node 'Technologies' in 'structures/xion_blacksmith_empty'; not present in list nor inherited (possible typo?)

WARNING: [ParamNode] Could not remove token 'armor_infantry_02' from node 'Technologies' in 'structures/xion_blacksmith_empty'; not present in list nor inherited (possible typo?)

WARNING: [ParamNode] Could not remove token 'armor_cav_01' from node 'Technologies' in 'structures/xion_blacksmith_empty'; not present in list nor inherited (possible typo?)

WARNING: [ParamNode] Could not remove token 'armor_cav_02' from node 'Technologies' in 'structures/xion_blacksmith_empty'; not present in list nor inherited (possible typo?)

WARNING: [ParamNode] Could not remove token 'armor_hero_01' from node 'Technologies' in 'structures/xion_blacksmith_empty'; not present in list nor inherited (possible typo?)

ERROR: CCacheLoader failed to find archived or source file for: "simulation/templates/structures/scyth_wallset_stone.xml"

ERROR: Failed to load entity template 'structures/scyth_wallset_stone'

ERROR: Invalid template found for 'structures/scyth_wallset_stone'

ERROR: CMapGeneratorWorker::LoadScripts: Failed to load script 'maps/random/rmgen-common/wall_builder.js'

ERROR: JavaScript error: globalscripts/Templates.js line 165 TypeError: template is undefined GetTemplateDataHelper@globalscripts/Templates.js:165:1 loadWallset@maps/random/rmgen-common/wall_builder.js:42:20 loadWallsetsFromCivData@maps/random/rmgen-common/wall_builder.js:33:1 @maps/random/rmgen-common/wall_builder.js:8:20 @maps/random/arctic_summer.js:2:1

ERROR: CMapGeneratorWorker::Run: Failed to load RMS 'maps/random/arctic_summer.js'

 

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2 hours ago, gameboy said:

@wowgetoffyourcellphone My friend, I want to know when you will fix them, and I am looking forward to it, which is a very promising MOD.

It'll be a while until @Alexandermb, @wackyserious, and @stanislas69 get a good finalization on the Xiong, then I'll mess around with them in DE to see if I can get a good nomadic gameplay going.

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