wackyserious Posted January 13, 2018 Report Share Posted January 13, 2018 @stanislas69 Here's a higher resolution texture for the horse peytrals Spoiler Edit: Added iron_variant 2 Quote Link to comment Share on other sites More sharing options...
Stan` Posted January 13, 2018 Report Share Posted January 13, 2018 Nice ! Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted January 13, 2018 Report Share Posted January 13, 2018 Is possible this variation? Quote Link to comment Share on other sites More sharing options...
Stan` Posted January 13, 2018 Report Share Posted January 13, 2018 Just now, Lion.Kanzen said: Is possible this variation? Didn't Enrique make that already ? Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted January 13, 2018 Report Share Posted January 13, 2018 Just now, stanislas69 said: Didn't Enrique make that already ? I can be better than actual. Quote Link to comment Share on other sites More sharing options...
Stan` Posted January 13, 2018 Report Share Posted January 13, 2018 Just now, Lion.Kanzen said: I can be better than actual. So you do not like the current one ? Quote Link to comment Share on other sites More sharing options...
wackyserious Posted January 13, 2018 Author Report Share Posted January 13, 2018 (edited) I've checked the elephant UV, it is a little complicated, many resizing and adjustment has to be done in order to have a uniform looking scales. Current elephant barding looks good, IMO. Edit: I added an iron variant above. Plus the size of the peytral was increased from 128x64 to 256x128 Edited January 13, 2018 by wackyserious 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted January 13, 2018 Report Share Posted January 13, 2018 2 minutes ago, wackyserious said: I've checked the elephant UV, it is a little complicated, many resizing and adjustment has to be done in order to have a uniform looking scales. Current elephant barding looks good, IMO. Edit: I added an iron variant above. Plus the size of the peytral was increased from 128x64 to 256x128 The last variant looks more like a specmap than iron, unless everything is iron. Quote Link to comment Share on other sites More sharing options...
wackyserious Posted January 13, 2018 Author Report Share Posted January 13, 2018 Yeah, 1st one is bronze, 2nd is iron, 3rd one is specmap We can also experiment with lamellar. 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted January 13, 2018 Report Share Posted January 13, 2018 Just now, stanislas69 said: So you do not like the current one ? The problem of this reference are trying to imitate same but don't look so good in some escenarios. But are some zones not all. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted January 13, 2018 Report Share Posted January 13, 2018 6 minutes ago, wackyserious said: I've checked the elephant UV, it is a little complicated, many resizing and adjustment has to be done in order to have a uniform looking scales. Current elephant barding looks good, IMO. Edit: I added an iron variant above. Plus the size of the peytral was increased from 128x64 to 256x128 Yes need variance too. all armored need this. I uploaded some armored horses under Seleucid references. 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted January 13, 2018 Report Share Posted January 13, 2018 Moved to its own thread.@wackyserious I think the gold one looks a bit too much yellow. Iron is fine and will make a good replacement. Also keep in mind it's used for the pers neckguards. I will also move them to a separate folder as they are mostly horse props not helmets. Variants will come to remove duplication Could you make a bump map as well as fixing the gold/bronze one ? maybe using a cleaned up bronze texture from the repo by taking a helmet and removing specific details would help. Quote Link to comment Share on other sites More sharing options...
Sundiata Posted January 13, 2018 Report Share Posted January 13, 2018 1 minute ago, stanislas69 said: I think the gold one looks a bit too much yellow. That's bronze, I believe... And polished bronze does look quite gold/yellow. IMO it looks ok.. Could even be a little shinier... Spoiler By the way: That's the bronze part of the Kushite bronze scale armour corselet... At least that's what it can be used for Just throwing that out there... Spoiler 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted January 13, 2018 Report Share Posted January 13, 2018 @Sundiata maybe a little less clean then would help ? What unit should get that corselet ? @wackyserious Also boosting the spec a little wouldn't hurt I think. Quote Link to comment Share on other sites More sharing options...
Sundiata Posted January 13, 2018 Report Share Posted January 13, 2018 @stanislas69 Napatan Temple Guard Apedemak's Faithful Meroitic Noble Cavalry Meroitic Noble Archer Basically the champion units. One or two of the Hero units can have the Full Body Scale Armour. These scale armours are the only "heavy" armour used by Kushite elites. Ranked citizen soldiers would be using quilted cotton at best. Quote Link to comment Share on other sites More sharing options...
wackyserious Posted January 13, 2018 Author Report Share Posted January 13, 2018 Updated the following @Sundiata Noted 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted January 13, 2018 Report Share Posted January 13, 2018 Thanks for the textures @wackyserious. Commited today. If you feel like doing some more, here are some textures from the art repo, that were previously used for the peytrals. Could work for multiple usages. Enrique started using those for horses before he left. 2 1 Quote Link to comment Share on other sites More sharing options...
wackyserious Posted January 14, 2018 Author Report Share Posted January 14, 2018 How about this variant? I used the scale texture above. 2 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted January 14, 2018 Report Share Posted January 14, 2018 54 minutes ago, wackyserious said: How about this variant? I used the scale texture above. Better. Quote Link to comment Share on other sites More sharing options...
wackyserious Posted January 14, 2018 Author Report Share Posted January 14, 2018 Variant II Variant III 2 Quote Link to comment Share on other sites More sharing options...
Stan` Posted January 14, 2018 Report Share Posted January 14, 2018 @wackyserious I'll commit them when I have some time they look good ! One thing though those normals shouldn't bump the stripes They look way cleaner than the previous one. 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted January 20, 2018 Report Share Posted January 20, 2018 Committed in https://trac.wildfiregames.com/changeset/20941 1 Quote Link to comment Share on other sites More sharing options...
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