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Batch training


av93
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Changing options in the menu shouldn't allow to modify the gameplay and give a advantage: training the units by 2 are more efficient, specially in the beginning, right? (by the pro videos that I've seen).
Also it's an option that easily gets oversighted, so I suggest that the numbers of units should be fixed, like before.

Of course it's nice to have this feature for the engine, but not for the game.

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usually 6 batch is more efficient than 5 but  having a batch size of 2 is just more flexible in most situations because you can go up to 4 or 6 and such.

Some top players even switch batch size depending on how many resources do they have ( 6 at start then 3 or 4 depending on the situation ) which is the MOST efficient way to invest your resources ( pop cap permitting )

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1 hour ago, Grugnas said:

usually 6 batch is more efficient than 5 but  having a batch size of 2 is just more flexible in most situations because you can go up to 4 or 6 and such.

Some top players even switch batch size depending on how many resources do they have ( 6 at start then 3 or 4 depending on the situation ) which is the MOST efficient way to invest your resources ( pop cap permitting )

That.

Furthermore I'm working on a patch that lets you adjust the batch size in game by scrolling with the mouse wheel.

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2 hours ago, Sundiata said:

It's not well advertised and I still don't really know how to do this (never done it before). If one person sets it up in his menu, does it apply to all players in MP games, or only the person that set it up like that?

many things aren't well noticed or advertised, specially new features from many alphas ago. example see common question of user are related to capture attack switching.

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  • 3 years later...

I have to remark that 2 barracks having each 1 unit in the que will cost you 800 resources(100 per unit and 300 per barrack). One barrack with 10 units in the que produces units slower and costs 1300 resources. If you have 2 barracks with 1 unit in the que you can also produce faster. I think going for large ques is not the best way to use your resources.

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