LordGood Posted November 7, 2016 Share Posted November 7, 2016 Starting with the Carthaginians, since I've been messing around with them already. Damaged texture variations! Ground decals might be important too, there might be too many models to actually smash these buildings into 3 levels of destruction on the 'mesh level' but at least there's a visual indicator for building damage that isn't eternal fire 6 Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted November 7, 2016 Share Posted November 7, 2016 (edited) One on right looks about 50% damaged. Maybe buildings need a 3rd set of UVs for damage texture. Edited November 7, 2016 by wowgetoffyourcellphone Link to comment Share on other sites More sharing options...
elexis Posted November 7, 2016 Share Posted November 7, 2016 Hm, before seeing this picture I never realized how important damage variants are. They've been overdue. (Building crumbling sounds also in my opinion.) Link to comment Share on other sites More sharing options...
Stan` Posted November 7, 2016 Share Posted November 7, 2016 (edited) Textures can be done I think sanderd17 made it possible. technically I think with it we could also add fire props that appear depending on health. i have seen at least one other game do it that way Now maybe a third set of uvs allowing transparency over the old image would be nice. Only issue I see right now is texturetiling becomes quite obvious Edited November 7, 2016 by stanislas69 Link to comment Share on other sites More sharing options...
av93 Posted November 7, 2016 Share Posted November 7, 2016 (edited) 3 hours ago, wowgetoffyourcellphone said: One on right looks about 50% damaged. Maybe buildings need a 3rd set of UVs for damage texture. For my opinion, more like a 30% (so first stage of three of destruction) Edited November 7, 2016 by av93 Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted November 7, 2016 Share Posted November 7, 2016 54 minutes ago, av93 said: For my opinion, more like a 30% (so first stage of three of destruction) Even less. (15%-5%) If is in fire you can't train units there. Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted November 8, 2016 Share Posted November 8, 2016 (edited) Make them do this: One of my favorite gif ever. Alternate view: https://www.reddit.com/r/Simulated/comments/4lfjqb/the_first_thing_you_think_of_when_you_hear_the/ Edited November 8, 2016 by wowgetoffyourcellphone 4 Link to comment Share on other sites More sharing options...
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