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===[COMMITTED]=== Macedonian wonder


Tomcelmare
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I am at work at the moment, so I don't have time to check it up, but has anything more been made known of that tomb they found in Macedonia last year? It might be an option if it turns out to be related to this time period and can be displayed in a nice way.

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Well, the same can be said for the hanging gardens of Babylon, which has not been made by persians...but it's also important to strike imagination, and everybody has heard of Halicarnassus, as one of the seven wonders of the ancient world...it would emphasize the conquering aspect of macedonians who have, with Alexander the Great, conquered the Persian Empire, and seized its wealth, palaces, and wonders...I don't think there was anything as prestigious within Macedonia itself...

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  • 1 month later...
  On 08/06/2016 at 6:54 PM, Tomcelmare said:

So here's the tomb of Amphipolis:

http://www.historyofmacedonia.org/AncientMacedonia/MacedonianTombAmphipolis.html

There are some mosaics and nice doors, but I don't think it could be convenient for a wonder...

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Never trust historyofmacedonia.org! It's a known ultra-nationalist website, full of misinformation, historical inaccuracies and fallacies.

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  On 06/04/2020 at 10:35 AM, Stan` said:

Note to self: Next time, check history before modelling a building. Also RTFM.

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First a bit of context: Mausolos was satrap (Persian viceroy) of Caria; he conquered neighbouring Lycia, and moved his capital from inland (Carian) Mylasa (Milas) to coastal (Ionic, originally Doric) Halicarnassus (Bodrum), rebuilding the city. After his death his wife (and sister) Artemisia II erected an enormous tomb in the very centre of the city and commissioned famous Greek artists to decorate it, who continued after her death to finish it.

Although the decorations (colums, sculptures, etc.) were Greek, the design itself was fundamentally a grander version of the monumental tombs of the Lycian capital Xanthus (e.g. the Harpy Tomb, Nereid Monument, and Tomb of Payava), which were in turn inspired by the Tomb of Cyrus the Great near Pasargadae, which would also be great to have in 0 A.D.

As for the Tomb of Mausolos in Halicarnassus, most of it was destroyed from the 15th C onwards, when the Knights Hospitaller decided to erect a massive castle, and needed building materials. What we know is largely based on two short descriptions by Roman authors (texts and translations taken from Perseus).

Firstly, Pliny the Elder's Naturalis Historia (use with caution) 36.4.30-31:

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Secondly, Vitruvius' De Architectura 2.8.10-11:

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As you can see, it isn't very detailed, so you'll need secondary literature. When briefly looking around, I stumbled upon http://penelope.uchicago.edu/Thayer/E/Gazetteer/Places/Europe/Turkey/_Periods/Greek/_Texts/LETGKB/Mausoleum*.html, a digitization of a publication from a century ago, which, although old, is quite helpful in that it describes in detail possible interpretations and contains numerous drawings, including on arrange the columns in a rectangle and how to do the capitals of the columns in the corners.

Also note that the mausoleum was rectangular, not square.

By the way, it seems yours is not the first mausoleum in 0 A.D.: `art/actors/structures/carthaginians/mausoleum.xml`:

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  On 06/04/2020 at 2:31 PM, Nescio said:

By the way, it seems yours is not the first mausoleum in 0 A.D.: `art/actors/structures/carthaginians/mausoleum.xml`:

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This one is different though.

Anyway if people feel like using my reconstitution, they are free to do so using the mod above. I might try to do another one considering your sources in the future, but as I said, the goal was to do the mace wonder, and that building isn't elligible anyway.

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  On 06/04/2020 at 2:37 PM, Stan` said:

This one is different though.

Anyway if people feel like using my reconstitution, they are free to do so using the mod above. I might try to do another one considering your sources in the future, but as I said, the goal was to do the mace wonder, and that building isn't elligible anyway.

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As a Macedonian Wonder it isn't appropiate. It would be great to have all Seven Wonders of the World in 0 A.D., though.

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Anyway, yours is a great start, having it in the public folder would be nice, with some modifications:

  • move the door to the short side, the one facing the chariot
  • nine columns on the short sides, eleven on the long sides, for a total of 36 (instead of eight on each, for a total of 28)
  • remove those round golden things from the columns
  • correct the capitals of the corner columns
  • the pyramid on top had 24 steps, the platform with the chariot had a 4:5 ratio (perhaps 6 m × 7.5 m)
  • make the chariot marble, add Artemisia, holding the reins

Basically like this, minus the five levels of sculpture: https://upload.wikimedia.org/wikipedia/commons/5/5e/Mausoleum_at_Halicarnassus_at_the_Bodrum_Museum_of_Underwater_Archaeology.jpg

(I don't know how much work that'll be, I guess it's more than it sounds.)

PS Could you remove “c-u-m” from the forum chat filter? It messes up those Latin quotations. Also “a-s-s” (a wild donkey).

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  On 06/04/2020 at 3:13 PM, Nescio said:

It's enormous:

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This looks great, but I would scale it down significantly to about 1/3 the current footprint (and scale the doors up accordingly). Yes these structures were incredibly large, but we all have to think about the scale of the game world and scale related to other established structures. :)

As was said, this should definitely go into the game. I could imagine a capture the Wonder game type where a random Wonder of the World is placed at the center of the map and must be captured by the players to win.  :)

 

 

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  On 07/04/2020 at 12:02 AM, Stan` said:

Smaller version,

Fix notes save for the marble chariot, as I did not have a suitable texture for that.

mausoleum.zip 3.76 MB · 5 downloads

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It's already looking better, thank you! Some more things, I hope you don't mind:

  • Could you rotate the whole thing by -90° so the default orientation is the same as that of wonders and other structures, and people face the entrance by default?
  • The capitals of the corner columns are still wrong. They're supposed to end in a point, like this: 
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    It's important to get this right, also for other structures that (will) use the Ionic order.
  • Chariots tend to carry two people: the charioteer (driver) and the warrior (passenger). In this case, Mausolos and Artemisia; since M. was the more important person, A. would be the one holding the reigns.
  • Also remove that circle the chariot is standing on, if possible; it looks out of place.
  • As for the files, they shouldn't be Macedonian; if anything, Persian, but it's probably better to place the actor under `global/`, name the template simply `mausoleum.xml`, and leave the <civ> unspecified, so it defaults to gaia. Furthermore, the specific name ought to be simply “Mausōleion” (Μαυσωλεῖον); only in later times did the word gradually become generic; for the generic name, “Tomb of Mausolus” would be a bit more correct, though “Mausoleum at Halicarnassus” probably a bit more recognizable for a modern audience.
  • Maybe rename the Carthaginian structure to “tomb” or “cenotaph”?
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