Itms Posted June 28, 2015 Share Posted June 28, 2015 Silk Road indeed sounds really nice to me Link to comment Share on other sites More sharing options...
Stan` Posted June 28, 2015 Share Posted June 28, 2015 Rising sun road ? =) Link to comment Share on other sites More sharing options...
niektb Posted June 30, 2015 Author Share Posted June 30, 2015 Rising sun road ? =)In that case I would rather make it something like Road of the Rising Sun. But it could lead to the confusion that it is a map in Japan (while it isn't)Any other ideas for a name? 1 Link to comment Share on other sites More sharing options...
Stan` Posted June 30, 2015 Share Posted June 30, 2015 Camel ´s Path ?A road to wealth and prosperity ? Link to comment Share on other sites More sharing options...
niektb Posted July 1, 2015 Author Share Posted July 1, 2015 I've added the suggested names to the poll. Link to comment Share on other sites More sharing options...
niektb Posted July 1, 2015 Author Share Posted July 1, 2015 Version 2 of the concept showing the separation of biomes: Link to comment Share on other sites More sharing options...
Ayakashi Posted July 2, 2015 Share Posted July 2, 2015 If it's gonna be called Silk Road wouldn't that make it an ROTE map? Link to comment Share on other sites More sharing options...
niektb Posted July 2, 2015 Author Share Posted July 2, 2015 Not necessarily, Ayakashi. According to this map the Silk Road crossed a huge area running from China all the way to the Middle East: Link to comment Share on other sites More sharing options...
niektb Posted July 2, 2015 Author Share Posted July 2, 2015 I would like to talk with you about resource distribution, do you have any general recommendations / directions for a proper and fun distribution of the resources. Link to comment Share on other sites More sharing options...
Stan` Posted July 2, 2015 Share Posted July 2, 2015 Might want to give scarce starting resources, and then make each region rich in a ressource type =) Link to comment Share on other sites More sharing options...
leper Posted July 2, 2015 Share Posted July 2, 2015 Most metal near the southern mountain next to the trading town. An abundance of wood and food near the coast (and on that two islands in the delta), lots of fish in the sea. Either food or wood in the north behind the mountain range. Stone would make the area between the two mountains another place to fight for. Link to comment Share on other sites More sharing options...
niektb Posted July 5, 2015 Author Share Posted July 5, 2015 (edited) Concept v3. I'll consider this as my final concept if there are no remarks on it.Also it seems like we got ourselves a name: Silk Road Edited July 5, 2015 by niektb Link to comment Share on other sites More sharing options...
niektb Posted July 11, 2015 Author Share Posted July 11, 2015 (edited) I made some good progress on the painting so I thought it might be nice to share some pictures. Feedback very welcome.Firstly I painted the Savannah, on the fly I changed the color composition a little to be somewhat warmer:I did some experiments on the riverbed (to make a nice transition between savannah and desert). This is the point where I would like to have detailed feedback on.I also made bridges for the road:Lastly I made a small oasis to justify the presence of food:I also made a github repo so you all can follow my progress. It's currently made in the Alpha 18 map format.https://github.com/0ADMods/map_Silk_Road Edited July 11, 2015 by niektb 1 Link to comment Share on other sites More sharing options...
shieldwolf23 Posted July 11, 2015 Share Posted July 11, 2015 Looking good mate! Just don't forget to litter them with small stones for accents. Link to comment Share on other sites More sharing options...
niektb Posted July 12, 2015 Author Share Posted July 12, 2015 Towns? 2 Link to comment Share on other sites More sharing options...
niektb Posted July 15, 2015 Author Share Posted July 15, 2015 Desert?And a full overview: 3 Link to comment Share on other sites More sharing options...
Stan` Posted July 16, 2015 Share Posted July 16, 2015 Looking great 1 Link to comment Share on other sites More sharing options...
niektb Posted July 17, 2015 Author Share Posted July 17, 2015 Thanks, Stan!I've just changed the map format to svn. Link to comment Share on other sites More sharing options...
Stan` Posted July 17, 2015 Share Posted July 17, 2015 I wish you add more terrain texture though that would maybe make it even better... Link to comment Share on other sites More sharing options...
niektb Posted July 17, 2015 Author Share Posted July 17, 2015 Could you be a little more specific? Link to comment Share on other sites More sharing options...
Stan` Posted July 17, 2015 Share Posted July 17, 2015 Well higher quality ground textures could be nice Link to comment Share on other sites More sharing options...
niektb Posted July 23, 2015 Author Share Posted July 23, 2015 I think I can't do a lot for that (except by creating a texture pack of my own but I'm not sure if that improves it a lot) Link to comment Share on other sites More sharing options...
jarnomodderkolk Posted February 13, 2016 Share Posted February 13, 2016 looking great already! it would be nice to have paths from the bride leading true the desert, just a little darker colour is fine. and get some rocks and some decoration in the desert. apart from the desert everything is well detailed. (or add sand dunes or something in the desert?) Link to comment Share on other sites More sharing options...
elexis Posted February 24, 2018 Share Posted February 24, 2018 Maybe the remaining team can adopt, finish and maybe improve this map next release. I've always wanted to see it and never lost my expectation that it is going to be finished. (It could become a random map script too by loading the PMP file created in atlas.) 1 Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted February 24, 2018 Share Posted February 24, 2018 Add some Desert Trading Posts that can be captured. See: Atlas. 2 Link to comment Share on other sites More sharing options...
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