CrisiusXIII Posted April 15, 2015 Report Share Posted April 15, 2015 (edited) Hi, i am very much new here and i understand that its a strategie game so to much realism blocks startegie items.I have some simple idearsI wondered very much about the 40 food points and the 4x walking for just a single chicken.Especialy while a sheep is 100 food.from my point of view a chicken should be 5 points only and you have 2 hands so in each hand you can have 1 chicken still giving 10 point of food with 1 walk.I think to understand that the chickens don't multply at all and they are just a nice start up, like chickensoup as a starter.My idears:a)make a simple chicken engine that:1) makes eggs. 1 egg = 1 food point, you will have to gather them2) eggs become chickens (3 to 5 min?) so there will be more chickens to catch.3) put a max off 100 to 250 eggs/chickens OR make 1 to 3 chicken nests per HOME.4) woman and sinple soldiers might gather eggs and hunt chickenb )i noticed corpses are not decayingIf a single person is killed by wolves the corpse just layes thereIf the corpse would decay in 3 or 4 steps, the wolf could eat from it during the first and maybe second decay setp3) fresh corpse2) rotting corpse1)skeleton0) shield and sword to be gathered by woman and lowest soldiers, giving metal back 5-20 point depending on soldier rank?? woman dont have metal, so no stage 0if gathered before stage 0, the corpse will be 'burried' and disapearc)i red that once you have to much woman created they take up counter spaceSo they could be killed or slaved,butwoman often travel with armies to make food and to care for the wounded and lonesomeSo if you have this woman tribe behind you, your army might gain 5 to 10% strength becouse they are taken care for.a mobile kitchen/hospital could be 5-8 woman on 100 soldiersthey will be slower then the priests, just a point per minute or some Edited April 15, 2015 by CrisiusXIII 1 Quote Link to comment Share on other sites More sharing options...
Ayakashi Posted April 15, 2015 Report Share Posted April 15, 2015 Dunno if serious or not but dude you somehow really cracked me up Imagine an RTS with revolutionary chicken economy simulation! That'd be something right!? 3 Quote Link to comment Share on other sites More sharing options...
sanderd17 Posted April 15, 2015 Report Share Posted April 15, 2015 Corpses do decay. They sink into the ground slowly, and leave some blood for a few minutes. We don't have the man power to do a more visual pleasing decay for all units.For the other things, they involve too much micro IMO. So it won't make it to the main game, but you're certainly allowed to make a mod that implements those things. It will ask some programming, and might not work out as you wanted, but the things you propose seem possible in a mod. Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted April 17, 2015 Report Share Posted April 17, 2015 I think best idea would be "chicken coop" upgrade for corral that spawns free chickens. Other than that, this proposal is way too much, maybe joke? Quote Link to comment Share on other sites More sharing options...
serveurix Posted April 17, 2015 Report Share Posted April 17, 2015 Â ....maybe joke? Â He's two weeks late /o\ 1 Quote Link to comment Share on other sites More sharing options...
Sighvatr Posted April 17, 2015 Report Share Posted April 17, 2015 I think best idea would be "chicken coop" upgrade for corral that spawns free chickens. Other than that, this proposal is way too much, maybe joke? Shun the Nonbeliever! 1 Quote Link to comment Share on other sites More sharing options...
auron2401 Posted April 18, 2015 Report Share Posted April 18, 2015 Shun the Nonbeliever!he has not learned the light of the butt----Chicken! Quote Link to comment Share on other sites More sharing options...
FeXoR Posted April 20, 2015 Report Share Posted April 20, 2015 I'd like this for trees though, seriously.Trees will spray seeds around them slowly growing to new trees that spray there seeds...Still the priority for the main game isn't high enough to get in I guess ^^But I'd like a mod focusing on "living world simulation"! 3 Quote Link to comment Share on other sites More sharing options...
Ayakashi Posted April 28, 2015 Report Share Posted April 28, 2015 a cheat code that lets you control animals would be awesome! Quote Link to comment Share on other sites More sharing options...
sanderd17 Posted April 28, 2015 Report Share Posted April 28, 2015 You can control domestic animals that you own (and you can own them via known cheat codes). Even some defensive animals (like elephants) can be controlled. Completely wild animals can't be controlled indeed. Quote Link to comment Share on other sites More sharing options...
Loki1950 Posted April 28, 2015 Report Share Posted April 28, 2015 A Beast Master champion unit with an influence aura couldn't resist.Enjoy the Choice Quote Link to comment Share on other sites More sharing options...
Ayakashi Posted April 28, 2015 Report Share Posted April 28, 2015 How do I go about controlling elephants? Do you mean assigning them to a player through the map editor? I can seem to own them but not control them at all.I would totally like the ability to control any animal through this mean. Being able to create a scenario where you control animals would be beyond awesome! Quote Link to comment Share on other sites More sharing options...
sanderd17 Posted April 29, 2015 Report Share Posted April 29, 2015 Heh, apparently, the generic "elephant" is considered agressive, while the asian, north-african and african bush elephant are defensive. So you can control the latter The walrus is the only other defensive fauna unit. And it seems you can't give all commands (like a move command is disabled), but you can give attack commands. 1 Quote Link to comment Share on other sites More sharing options...
Ayakashi Posted April 29, 2015 Report Share Posted April 29, 2015 Would you lot consider the ability to make all animals controllable through the map editor like they do in the AoE games? Like I said before it would be a great thing to have and allow for more freedom to create unique scenarios! Quote Link to comment Share on other sites More sharing options...
sanderd17 Posted April 29, 2015 Report Share Posted April 29, 2015 Consider, yes, but not put a lot of work in it It's not made uncontrollable on purpose. So if you like to fix it, just go ahead. Quote Link to comment Share on other sites More sharing options...
Ayakashi Posted April 29, 2015 Report Share Posted April 29, 2015 Lol that's not something that I'm capable of! Guess just have to wait for someone to do that eventually! Quote Link to comment Share on other sites More sharing options...
GunChleoc Posted April 29, 2015 Report Share Posted April 29, 2015 You could open a ticket so that somebody browsing Trac might stumble upon it in the future. Also, this way the idea won't be forgotten. Quote Link to comment Share on other sites More sharing options...
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