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  1. Hi, i am very much new here and i understand that its a strategie game so to much realism blocks startegie items. I have some simple idears I wondered very much about the 40 food points and the 4x walking for just a single chicken. Especialy while a sheep is 100 food. from my point of view a chicken should be 5 points only and you have 2 hands so in each hand you can have 1 chicken still giving 10 point of food with 1 walk. I think to understand that the chickens don't multply at all and they are just a nice start up, like chickensoup as a starter. My idears: a) make a simple chicken engine that: 1) makes eggs. 1 egg = 1 food point, you will have to gather them 2) eggs become chickens (3 to 5 min?) so there will be more chickens to catch. 3) put a max off 100 to 250 eggs/chickens OR make 1 to 3 chicken nests per HOME. 4) woman and sinple soldiers might gather eggs and hunt chicken b ) i noticed corpses are not decaying If a single person is killed by wolves the corpse just layes there If the corpse would decay in 3 or 4 steps, the wolf could eat from it during the first and maybe second decay setp 3) fresh corpse 2) rotting corpse 1)skeleton 0) shield and sword to be gathered by woman and lowest soldiers, giving metal back 5-20 point depending on soldier rank?? woman dont have metal, so no stage 0 if gathered before stage 0, the corpse will be 'burried' and disapear c) i red that once you have to much woman created they take up counter space So they could be killed or slaved, but woman often travel with armies to make food and to care for the wounded and lonesome So if you have this woman tribe behind you, your army might gain 5 to 10% strength becouse they are taken care for. a mobile kitchen/hospital could be 5-8 woman on 100 soldiers they will be slower then the priests, just a point per minute or some
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