auron2401 Posted June 11, 2014 Report Share Posted June 11, 2014 (edited) I find having texture specific farm fertility is the wrong way to go. Remember the river nile? Well the egyptians (and ptolmies) Used it to farm ALOT of the ancient worlds consumtpion. it was the belly of the ancient world. why? Not because it had the most fertile fields (oh contrare, i think you'll find their soil sucked, but they had an ace up their sleaves) While the soil was shoddy, muddy at best, why did they keep growing unfailing large amounts of fudd That they had trouble eating all-of? Water. the nile river flooded, spreading its wartery jizz-ness all over the plants, thereby fertalising them, making them grow well. water is the key to plant growth, not land, not soil. soil is only important if you are farming deep inland, where water is harder to get to, and plants have to figure out the hard way. So instead of terrain specific fertility, why not just make it the closer to water you are, the better you farm. Edited June 11, 2014 by alpha123 Quote Link to comment Share on other sites More sharing options...
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