Stan` Posted July 16, 2016 Report Share Posted July 16, 2016 @wackyserious 4 Quote Link to comment Share on other sites More sharing options...
wackyserious Posted July 17, 2016 Report Share Posted July 17, 2016 Cool!! Here's another reference for the gate (The bad thing was that, I lost my source file for the wall concept.. So I am not sure right now on how I'll create the concepts for the wall_tower and the gate) We could also create and add a Viking Longphort structure (Something that will act like a Brythonic crannog, a dock-fortress or dock-civic centre hybrid. Here's a sample of what a Longphort that have evolved into a town looks like.. (We can make a miniature version of this, which will serve as the mesh for the longphort) The Norse had established several langphorts in Ireland during the VIking Age, several of which had evolved into towns. 1 Quote Link to comment Share on other sites More sharing options...
Le Druide Gaulois Posted July 18, 2016 Report Share Posted July 18, 2016 (edited) I like the fort so far, I'd just suggest adding battlements like in the photo updated by wackyserious. And by the way, I think more official buildings like the civ center,barracks, temple and fort, would look more apropriate with tile roof instead of hay. Edited July 18, 2016 by Le Druide Gaulois Quote Link to comment Share on other sites More sharing options...
Stan` Posted July 18, 2016 Report Share Posted July 18, 2016 I think it would look weird having both. Plus I have got no idea on how to make a tile roof ^^/ What do you call battlements ? Quote Link to comment Share on other sites More sharing options...
niektb Posted July 18, 2016 Author Report Share Posted July 18, 2016 Meh, we had a tile roof in the past but for some reasons (can't remember which) we switched to hay roofs. Let us not switch again Maybe the walls are kinda high (or the buildings low) but maybe that's most realistic too... But what is the fortress model gonna do? Replace the Jarl's Hold model? Quote Link to comment Share on other sites More sharing options...
Stan` Posted July 18, 2016 Report Share Posted July 18, 2016 Military colonymaybe ? 1 Quote Link to comment Share on other sites More sharing options...
Le Druide Gaulois Posted July 18, 2016 Report Share Posted July 18, 2016 8 hours ago, stanislas69 said: I think it would look weird having both. Plus I have got no idea on how to make a tile roof ^^/ What do you call battlements ? Those are battlements, but of course they'd be made of wood, lol. Regarding the tile roof, our model of the temple already has the texture. I know I'm nit-picking, but I suggest that because those big buildings, at least in mainland Scandinavia had tile roofs, and I don't really think having different roofs for different buildings would look too contrasting. By the way, would it be undoable to have 4 instead of one longhouses inside the fort's wall? Quote Link to comment Share on other sites More sharing options...
Stan` Posted July 18, 2016 Report Share Posted July 18, 2016 1 minute ago, Le Druide Gaulois said: Those are battlements, but of course they'd be made of wood, lol. Regarding the tile roof, our model of the temple already has the texture. I know I'm nit-picking, but I suggest that because those big buildings, at least in mainland Scandinavia had tile roofs, and I don't really think having different roofs for different buildings would look too contrasting. By the way, would it be undoable to have 4 instead of one longhouses inside the fort's wall? Mmmh that means one prop roof per building XD For the longhouses I can try but they clearly will be off scale. Quote Link to comment Share on other sites More sharing options...
tlauick_19 Posted July 18, 2016 Report Share Posted July 18, 2016 On 16/7/2016 at 2:23 PM, stanislas69 said: hola soy nuevo aqui y me gusta mucho su trabajo para con los nordicos , me encantaria poder aportar cualquier idea a mi me gusta este como fuerte aunqe tal ves deberia ser un poco mas alto y con una torre de vigila Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted July 19, 2016 Report Share Posted July 19, 2016 8 minutes ago, tlauick_19 said: hola soy nuevo aqui y me gusta mucho su trabajo para con los nordicos , me encantaria poder aportar cualquier idea a mi me gusta este como fuerte aunqe tal ves deberia ser un poco mas alto y con una torre de vigila Bienvenido, no sé si será apropiado agregar torre vigía., cuando hay un modelo tratando de ser preciso a la historia. Quote Link to comment Share on other sites More sharing options...
Stan` Posted July 19, 2016 Report Share Posted July 19, 2016 Norse people didn't build watchtowers. 1 Quote Link to comment Share on other sites More sharing options...
wackyserious Posted July 19, 2016 Report Share Posted July 19, 2016 19 hours ago, stanislas69 said: Military colonymaybe ? I like that idea, a unique/special military colony building. Resource dropsite Trains basic infantry units Can train/build ships Can be garrisoned like military colonies Can only be built on a shoreline, like docks 3 Quote Link to comment Share on other sites More sharing options...
niektb Posted July 19, 2016 Author Report Share Posted July 19, 2016 @wackyserious: so a copy of the Crannog? Quote Link to comment Share on other sites More sharing options...
tlauick_19 Posted July 19, 2016 Report Share Posted July 19, 2016 12 hours ago, wackyserious said: I like that idea, a unique/special military colony building. Resource dropsite Trains basic infantry units Can train/build ships Can be garrisoned like military colonies Can only be built on a shoreline, like docks yo avía pensado lo mismo, aunque tambien fueron exelentes mercantes tal ves un gran puerto mercante donde se puedan crear tropas unicamente y que fuera edificio especial Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted July 19, 2016 Report Share Posted July 19, 2016 8 minutes ago, tlauick_19 said: yo avía pensado lo mismo, aunque tambien fueron exelentes mercantes tal ves un gran puerto mercante donde se puedan crear tropas unicamente y que fuera edificio especial Habia* Quote Link to comment Share on other sites More sharing options...
niektb Posted July 20, 2016 Author Report Share Posted July 20, 2016 Translation please Quote Link to comment Share on other sites More sharing options...
tlauick_19 Posted July 20, 2016 Report Share Posted July 20, 2016 In Russia they were transported by the rivers and they were merchants, I thought a merchant port that also could create troops without resources are stored or as military colony 1 Quote Link to comment Share on other sites More sharing options...
tlauick_19 Posted July 20, 2016 Report Share Posted July 20, 2016 On 16/7/2016 at 10:41 PM, wackyserious said: We could also create and add a Viking Longphort structure (Something that will act like a Brythonic crannog, a dock-fortress or dock-civic centre hybrid. Here's a sample of what a Longphort that have evolved into a town looks like.. (We can make a miniature version of this, which will serve as the mesh for the longphort) The Norse had established several langphorts in Ireland during the VIking Age, several of which had evolved into towns. algo asi pero chiquito es genial Quote Link to comment Share on other sites More sharing options...
niektb Posted July 20, 2016 Author Report Share Posted July 20, 2016 @tlauick_19: In a way we already have this. The Drekar ships are a resource dropsite ánd they are able to train some troops. Quote Link to comment Share on other sites More sharing options...
wackyserious Posted July 20, 2016 Report Share Posted July 20, 2016 @niektb Yes, exactly 1 Quote Link to comment Share on other sites More sharing options...
niektb Posted July 20, 2016 Author Report Share Posted July 20, 2016 @wackyserious: Ok. The model would need some modifications for that though... 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted July 20, 2016 Report Share Posted July 20, 2016 8 hours ago, niektb said: @wackyserious: Ok. The model would need some modifications for that though... How big should it be ? Quote Link to comment Share on other sites More sharing options...
niektb Posted July 21, 2016 Author Report Share Posted July 21, 2016 @stanislas69: what's doable? Cleaning size is OK for me Quote Link to comment Share on other sites More sharing options...
wackyserious Posted July 21, 2016 Report Share Posted July 21, 2016 Like half of the Ring fortress? A semi-circle wooden wall with few houses and docks. We should also make Norse tents, we can use them as props. Here are some references, Quote Link to comment Share on other sites More sharing options...
Stan` Posted July 21, 2016 Report Share Posted July 21, 2016 4 hours ago, niektb said: @stanislas69: what's doable? Cleaning size is OK for me Can you define cleaning size ? For now the building inside is the size of the norse cc. I'd say anything's doable, now it will really depend on the map size. 51 minutes ago, wackyserious said: Like half of the Ring fortress? A semi-circle wooden wall with few houses and docks. We should also make Norse tents, we can use them as props. Here are some references, In half the ring I am unlikely to put more than one or two houses and the docs Quote Link to comment Share on other sites More sharing options...
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