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Unit portrait pipeline


LordGood
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Looks pretty good. One thing I would suggest to help speed things up for you would be to draw in a smaller resolution. Most of the details you have, like the strands of facial hair, will be completely lost when resized to 128x128. I'd draw in 512x512 or smaller, maybe even 256x256.

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The head/face is something that we usually look at first. Maybe you could try to make it stand out a bit.

This face is much better than this one IMO. It transfers some emotion and stands out a bit while on the second one you can't see the eyes, the face is in the dark and the color is very similar to the rest of the image (the helmet, the belt, the spear etc.).

I can't draw, so that's just my opinion when looking at it. :)

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