Nicolaus_von_Kues Posted October 4 Share Posted October 4 The name should be "Global War" or "Doomsday Conflict", referring to nuclear annihilation. 1 Link to comment Share on other sites More sharing options...
Eilat Posted October 5 Author Share Posted October 5 The strategic missile force has become operational. Recording 2026-10-04 233221.mp4 8 Link to comment Share on other sites More sharing options...
Eilat Posted October 5 Author Share Posted October 5 As an influential factor in modern warfare, the kamikaze drone force has become operational; however, I do not yet have an official launch vehicle for them. Recording 2026-10-06 004224.mp4 6 Link to comment Share on other sites More sharing options...
Atrik Posted October 5 Share Posted October 5 Hopefully you will even be able to get proper interpolations for flying units next release. https://gitea.wildfiregames.com/0ad/0ad/pulls/9253 I even started this PR when I saw your helicopter video 4 Link to comment Share on other sites More sharing options...
Eilat Posted October 5 Author Share Posted October 5 10 minutes ago, Atrik said: Hopefully you will even be able to get proper interpolations for flying units next release. https://gitea.wildfiregames.com/0ad/0ad/pulls/9253 I even started this PR when I saw your helicopter video Thanks, I’d really like to see improvements to flying objects, especially those that fly at high speeds. 1 Link to comment Share on other sites More sharing options...
Thalatta Posted October 5 Share Posted October 5 (edited) War and Peace makes me think of Napoleonic wars because of Tolstoy's book, obviously 20 hours ago, Nicolaus_von_Kues said: The name should be "Global War" or "Doomsday Conflict", referring to nuclear annihilation. I think a better possibility would have been "Global Conflict". But, following the Latin or deity names other mods have (Delenda Est, Endovelico), the one that comes to my head is "Para Bellum". Edited October 5 by Thalatta 1 Link to comment Share on other sites More sharing options...
Lopess Posted October 5 Share Posted October 5 46 minutes ago, Thalatta said: War and Peace makes me think of Napoleonic wars because of Tolstoy's book, obviously I think a better possibility would have been "Global Conflict". But, following the Latin or deity names other mods have (Delenda Est, Endovelico), the one that comes to my head is "Para Bellum". Si vis pacem, para bellum. (That phrase fits well) 1 Link to comment Share on other sites More sharing options...
Eilat Posted October 6 Author Share Posted October 6 (edited) Thanks to Lopess's feedback, I've improved the models' textures (at least, I think so). Edited October 6 by Eilat 5 1 Link to comment Share on other sites More sharing options...
Eilat Posted October 7 Author Share Posted October 7 Here are some updates for the mod; this is one of the rebel factions. I am looking for a way to select various rebel groups within a single faction and am planning out this type of faction. Naturally, it needs to be very different from traditional factions, perhaps incorporating some nomadic characteristics. Recording 2026-10-07 192319.mp4 Recording 2026-10-07 192446.mp4 5 Link to comment Share on other sites More sharing options...
Eilat Posted October 9 Author Share Posted October 9 (edited) I am starting to build structures for the factions (the rebel factions already have buildings, but they were AI generated, they are quite simple and I didn't want to put too much effort into them). These are the first structures for a faction inspired by real world South Korea: the National Assembly building, a hospital, and two types of apartment buildings. I am modeling them in SketchUp because my Blender skills are limited. Edited October 9 by Eilat 4 Link to comment Share on other sites More sharing options...
Eilat Posted October 11 Author Share Posted October 11 I have nearly finished developing a few rebel groups, essentially a major faction type characterized by terrorist style tactics, but I want to introduce a wider variety of faction types alongside states with conventional armies (within this category, there would be great powers and mid-sized nations exhibiting distinct behaviors driven by a multi-mode AI, though I’m not yet sure if I can pull that off). However, I still lack concrete ideas for other faction types, and there are significant gameplay and balancing issues that need to be addressed. 4 Link to comment Share on other sites More sharing options...
Nicolaus_von_Kues Posted Wednesday at 04:30 Share Posted Wednesday at 04:30 Are you going to use modern warfare? Much of it lately is based on drone warfare. Another thing is that the scout troops use light vehicles. From motorcycles to golf carts. Sometimes drones are deployed from these vehicles. Link to comment Share on other sites More sharing options...
Eilat Posted 11 hours ago Author Share Posted 11 hours ago On 14/10/2026 at 11:30 AM, Nicolaus_von_Kues said: Are you going to use modern warfare? What do you mean? This is a mod for modern warfare; the bot will be adjusted accordingly. On 14/10/2026 at 11:30 AM, Nicolaus_von_Kues said: Much of it lately is based on drone warfare. I’ve included drones in the mod and have already showcased one; there will be many more types, and they will be a key focus of the mod, alongside complex air defense systems. On 14/10/2026 at 11:30 AM, Nicolaus_von_Kues said: Another thing is that the scout troops use light vehicles. From motorcycles to golf carts. Sometimes drones are deployed from these vehicles. Yeah, I have thought about this. Link to comment Share on other sites More sharing options...
Nicolaus_von_Kues Posted 3 hours ago Share Posted 3 hours ago 7 hours ago, Eilat said: What do you mean? This is a mod for modern warfare; the bot will be adjusted accordingly. Precisely because of the golf carts and other vehicles being used in the current war. That's why I said it. 1 Link to comment Share on other sites More sharing options...
Eilat Posted 2 hours ago Author Share Posted 2 hours ago On 09/10/2026 at 11:57 PM, Eilat said: I am starting to build structures for the factions (the rebel factions already have buildings, but they were AI generated, they are quite simple and I didn't want to put too much effort into them). These are the first structures for a faction inspired by real world South Korea: the National Assembly building, a hospital, and two types of apartment buildings. I am modeling them in SketchUp because my Blender skills are limited. I have included some of the structures from this into the game. 1 Link to comment Share on other sites More sharing options...
Eilat Posted 1 hour ago Author Share Posted 1 hour ago Hospitals and oil wells: hospitals will take over the healing function previously served by temples, while oil will be introduced as a new resource. Oil deposits will be distributed across the map, and a "shale oil extraction" technology could be implemented, allowing for oil to be extracted anywhere, albeit at a higher cost. Link to comment Share on other sites More sharing options...
Eilat Posted 16 minutes ago Author Share Posted 16 minutes ago Several changes have been implemented regarding the camera and map dimensions. The largest map now has a diameter 2.5 times that of the "giant" size. The camera has also become more flexible, with its minimum and maximum altitude ranges significantly adjusted; this allows for a human-eye-level perspective and a view of the horizon, while also providing enough height to spot anti-aircraft missiles and jet aircraft, exciting features currently in development. Screen Recording 2026-10-19 213153.mp4 Link to comment Share on other sites More sharing options...
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