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Destroy or capture buildings?


Deicide4u
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Destroy or capture?   

8 members have voted

  1. 1. All things equal, destroy or capture it?

    • Turn it into a rubble
      2
    • Capture it
      4
    • Capture it, then delete like a good troll
      2

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  • Poll closes on 2025-08-09 at 22:06

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Which one do you prefer to do? Why?

Why not? 

For myself, I hate to capture things as I find the mechanic unfair most of the time. It also makes towers useless. Capturing a unoccupied tower, barracks, or a stable is also very easy with a mid-size force.

Once you capture the building, 90% of the time, it's best to delete it. Unless it's a Civic Center or enemy tower/Fortress, your best bet is to delete the building.

That's why I destroy almost everything except rarely for the towers and Civic Centers. 

Edited by Deicide4u
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43 minutes ago, Deicide4u said:

Capturing a unoccupied tower, barracks, or a stable is also very easy with a mid-size force.

capturing also got way too easy with a27...

 

Thing is, if you wanted to raze a city, youd breach the wall and lay a fire. And burning down a house is very easy, but in 0ad only very few units use fire, unlike in reallife, where basically every soldier could start a fire. This results in spearman infantry and ranged infantry being very bad at razing building from the outside, which is why I capture>delete.

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I love capturing as much infrastructure as possible. I even have an elite force to garrison those structures (my "tower guys", eight elite spearmen with a dedicated ctrl group.)

For towers it helps consolidate your conquests and can also help eliminating roaming stragglers, saving you from searching for them. Barracks let me fill up my inf should I loose some, temples just because (and should I need a healing pause), and in most games (depending on the civ I RNGed) I use captured stables to ever increase my cav champs.

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5 hours ago, Gurken Khan said:

For towers it helps consolidate your conquests and can also help eliminating roaming stragglers, saving you from searching for them.

Yes, they are one of the few buildings where it's justified to capture them. Even in real life, the enemy watch towers and other fortifications are usually captured first to provide an advantage. Is it fair that they fall so easily? No. 

I've recently played an alpha 18 game. Most buildings have at most 15 hack armor, including the Fortress, and capturing wasn't implemented yet. This makes it reasonable to use a swarm of melee units in case you don't have rams. But you still had to have a lot of units and destroy the enemy's army first. 

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I prefer to capture towers close to the enemy town as well. Capturing Civic centers when possible makes a huge difference i think. And i think my favorite is to capture a Temple in the middle of the enemy town, fight around it, send wounded units into the Temple, rotate them so there are always tlsome troops harassing, and sustain the fight there.

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