Jump to content

BUG - Game incredibly slow/freeze at start because because of 1 player.


Atrik
 Share

Recommended Posts

A27 has a new bug that occurs, reasonably often where a player will make the game freeze or incredibly slow.
What we currently observe This isn't some kind of lag, the player won't experience network, nor cpu lag when this occurs.

Since this isn't creating any logs, how can we help document this bug?

  • Like 1
Link to comment
Share on other sites

4 hours ago, Gurken Khan said:

I also had this happen a few times where everything but the ambient sounds froze. But no logs...

If you experience screen freeze/0ad freeze it might be a different issue, I believe in the case I describe the player can still control the camera for example. The above also seems to happen 1/10th of games.

Link to comment
Share on other sites

6 minutes ago, Seleucids said:

You can decrease the BAD NETWORK constant in net server.cpp or some file in the source code to print out the lagger at earlier times. Also don't allow this value to be increased by lag.

Could or could not help idk, it's not network related. 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...