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Nicolaus_von_Kues

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Everything posted by Nicolaus_von_Kues

  1. I know how to do some basic things and I have contacts with some artists. What I sometimes need is people who program.
  2. You just select the artistic style and ask it to do it that way. I used Gemeni AI with Nano Banana 2.
  3. The Steam "issue" is always a recurring theme in gameplay videos and social media.
  4. I mean that the reason for the closure is in a single summary, for example: "this was closed because nobody was interested". Basically a list of tasks closed due to lack of interest. Maybe a wiki page.
  5. A list should be compiled so the public can make inquiries. This would ensure transparency. As it closes.
  6. I don't know why civilizations became so standardized. Before, everything was more genuine; now there's an obsession with making all the gameplay generic and standard to create an unrealistic balance.
  7. There is a concept in the Middle East. sacred cosmology or sacred space/land. In the Greek world, the earth reserved exclusively for one god was called temenos. https://en.wikipedia.org/wiki/Temenos Disputes over sacred spaces occur because these places are not considered simple earth, but cosmic nodes of identity, historical memory and divine sovereignty. When two or more religions claim the same physical point as their axis mundi, geopolitics transforms into a mystical zero-sum conflict, where ceding territory is tantamount to betraying the deity.The most representative cases of battles for the ownership of the holy land, both historical and of extreme current relevance, include. In 20th-century comparative mythology, the term axis mundi – also called the cosmic axis, world axis, world pillar, center of the world, or world tree – has been greatly extended to refer to any mythological concept representing "the connection between Heaven and Earth" or the "higher and lower realms".[3] Mircea Eliade introduced the concept in the 1950s. In Mircea Eliade's opinion: "Every Microcosm, every inhabited region, has a Centre; that is to say, a place that is sacred above all. In other interpretations, an axis mundi is more broadly defined as a place of connection between heavenly and the earthly realms – often a mountain or other elevated site. Tall mountains are often regarded as sacred and some have shrines erected at the summit or base.[20] Mount Kunlun fills a similar role in China [...]Likewise, the ancient Greeks regarded several sites as places of Earth's omphalos (navel) stone, notably the oracle at Delphi, while still maintaining a belief in a cosmic world tree and in Mount Olympus as the abode of the gods. Judaism has the Temple Mount; Christianity has the Mount of Olives and Calvary; and Islam has the Ka'aba (said to be the first building on Earth), as well as the Temple Mount (Dome of the Rock). In Hinduism, Mount Kailash is identified with the mythical Mount Meru and regarded as the home of Shiva; in Vajrayana Buddhism, Mount Kailash is recognized as a similarly sacred place. In Shinto, the Ise Shrine is the omphalos. Sacred places can constitute world centers (omphaloi), with an altar or place of prayer as the axis. Altars, incense sticks, candles, and torches form the axis by sending a column of smoke, and prayer, toward heaven.[citation needed] It has been suggested by Romanian religious historian Mircea Eliade that architecture of sacred places often reflects this role: "Every temple or palace – and by extension, every sacred city or royal residence – is a Sacred Mountain, thus becoming a Centre." https://en.wikipedia.org/wiki/Axis_mundi https://en.wikipedia.org/wiki/Omphalos
  8. Feathers always look like small bumps. The breast and some wings.
  9. I used the first two references and told him to maintain the composition of one with the architecture of the other. I think I used Gemeni AI.(Nano banana 2).
  10. But it still has slight anachronistic errors. I call it artistic anachronism. If you look closely, the eagle on the coin has different feathers than the one on the emblem. The eagle emblem has modern feathers.
  11. Additionally, I did another experiment with the AI, but it went wrong, and since it was free (free ai version of grok service), I can't fix it. The result isn't ugly in itself, it just looks very modern. And the other problem was proportion. The head looks modern The feathers look modern; the eagle's finish seems more from this era than from the Roman one.
  12. Using AI. Palmyran eagle. We must not forget that they are a Roman-Semites civilization and after all. I would add some other additional symbol.
  13. Change some details but I'm not convinced. The one above is better because the background is more conservative, without so much detail. The background doesn't seek to stand out, it seeks to fulfill its role.
  14. In the first photo I used a generic concept of the graphic style of Paradox games. If you pay attention, the backgrounds don't stand out; their role is not to stand out, they don't seek to take away the prominence of the sets or the titles.
  15. I thought of trying out some concept art using a screenshot. I asked the AI to modify the concept art from a screenshot. I told to AI: "Do this concept Diablo-style." I think the Wow concept lacks sobriety. Everything is so flashy that it loses balance. This is because many images seek to be the main focus, using the backgrounds as the main focus, when the decorative elements already stand out too much. It occurred to me to try other concepts that stand out but have a visual hierarchy where there is an order to highlight them. Just so that wow can see and compare how a visual hierarchy works with other concepts.
  16. It's very beautiful, but some areas have a lot of detail. I started playing around with some concepts. You should keep the image backgrounds simple so they work.
  17. Or the art of si slop in stoicism channels. That sterility tires the eyes.
  18. The problem is that it looks boring and lifeless. But nothing a remake of a concept can't fix. AI lacks the criteria to make things stand out, so everything looks uniform. Nothing stands out because everything stands out. Everything looks generic. AI is good for exploring concepts, but creating infographics is visually boring.
  19. 1-Do a brainstorming session on what differentiates the gameplay of each faction. 2-Add a technological cultural tree that includes its entire cosmology and technical development.
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