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Shield Bearer

WFG Retired
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Everything posted by Shield Bearer

  1. whoa, whoa, whoa! how do we run the script? using blender? (forgive me for asking stupid questions )
  2. green on black or team color on black could work too
  3. Thats a good idea, omicron1. something we should think abt. anyway sorry abt that lion, we still can't figure out how to get it to work. I'll ask Philip soon. @narayana: I use Blender, so the new models were made in Blender and exported through Max, becoz something seems to be wrong with the collada exporter on Blender. As for the renderer, i thinks its our own renderer which we built from scrap. don't know much abt it though so i'll let Philip answer that.
  4. another thing i would like is the camera to go along with the terrain, if we we're on a hill then the camera keeps its current height and at times passes through the hill. what it should ideally do is keep a fixed distance between itself and the ground.
  5. LOL, we'll have to wait for Michael to answer that. i just do what i'm told it was great making it too thanks!
  6. a smaller one would be better if we're to have it. but i don't see why that symbol can't go on the icon. i mean it only shows once its selected and when the unit is selected we can see the icon as well.
  7. works on my Dad's netbook, albeit rather slow when shadows were on.
  8. yes, some buildings are using the same model. but there have been some minor changes that have a major effect on the look, decals for example.
  9. AOE 3 had 'alt' as the key to show all health bars. it was quite useful at times, but i hardly ever used it.
  10. hmm...maybe i was wrong. the link to the PM manager is in the upper right corner, below "Calendar".
  11. yes, a member has to have more than 5 posts to send and receive PMs.
  12. i still have to edit the lion a bit, but the lioness is ready for animating...not entirely, i haven't boned it...i hate boning Lioness.zip
  13. ahahaha, improvisation, lol. good one.
  14. Man these are awesome!!! really great stuff. i do have an idea on what u used for the dock roof of a persian house perhaps? (it would look really awesome with some horizon fog )
  15. interesting. i don't know much abt the programming side of this but i like the progress
  16. thats only for the time being. we hope to fix that.
  17. I wouldn't say that so soon, its seems to me the gameplay promises a lot of new things, and despite the graphics i think from what i've heard that its gonna be a really good game.
  18. not if we get some good animators, who are really scarce
  19. use the same sheet Michael gave u. don't make a different file for the texture.
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