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Shield Bearer

WFG Retired
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Everything posted by Shield Bearer

  1. Bits of stone flying when a mine is picked I don't think it would be a good idea to throw dust up every time a single unit moves, rather it should be when larger groups of units move. Don't know how feasible that would be though :/ I think it would be a good idea that when a unit levels up so particle thing should happen around him, something like this. Would it be possible to show shininess on a unit's armour? Or would that be a spectral shader job?
  2. Thanks man! @Aviv: Sheew! i just saws it thanks!
  3. Right, barbie-like, got it thanks, and thank you Erik
  4. Okay, after a few alterations here it is with a green roof. I had to change the whole color scheme to match
  5. Most of the texture is a modified version of the Greek texture btw
  6. The Carths would be pawned!!! Mwahahahaha! Thanks
  7. Pretty tell me, does the purple roof make it look Barbie like?
  8. Thanks! Yes, I hope to add an elf faction sometime in the future
  9. Okay, i'm just playing around with things. Went back to the Glest forums, for which I made an elf faction mod, decided to renovate it a bit and this is the first building I made Saw that it looked good and exported it into 0 AD! Thanks Pureon!
  10. Would it be too much work to have an option to choose the texture size, ie 'Shadow Quality'(thats what it is, rite?), so people with slower systems can use a small texture and people with better PC's a high-res texture?
  11. Yeah, that and the unit shadows not touching the unit No not its not different, but i can notice it much more easily with the over brightness up :/ I hope we can fix it...
  12. Oooo...Very nice, I like it just finished playing around and it looks really good, great job! Though I have one qualm, the shadow issue is more prominent. this is what i'm talking abt, the shadow of the roof http://i.imgur.com/6o5RL.png
  13. Something I just noticed. Shadows don't fall on water, they pass right through. Thats not how it works in real life. Shadows fall on the surface of the water and(if its shallow) also on the sea bed below. Like this and this. now, i don't think we'll need shadows on the sea bed, but shadows on the surface of the water make it seem much more realistic, imo.
  14. This is what happens on Linux: http://i.imgur.com/u9ZYV.jpg
  15. Okay, i restored my PC to before i updated the driver. I prefer no fancy water than the alternative. I saw something i noticed before, but didn't realize it. Here it is: http://i.imgur.com/xmmjE.jpg Strangely, FOW works fine on Linux and so do shadows. There's a bit of an issue with the water, but i'll try to get a pic of that soon.
  16. Awesome! Good job Philip. AOE 3 had the option to lower the opacity of the silhouettes, if thats possible it would be great! (not the option to do so, but more transparent silhouettes)
  17. At the moment Dawn of Discovery and Halo 3...which is not a PC game, but whatever
  18. I think Roller Coaster Tycoon 3 had something similar and it was very easy to use
  19. Yes, its very strange... :/If no one else is having the problem don't worry abt it for now
  20. the fog of war still doesn't work btw: http://i.imgur.com/y6eCb.jpg
  21. Okay, i downloaded the latest driver, http://downloadcenter.intel.com/Detail_Desc.aspx?agr=Y&DwnldID=17408&ProdId=2800〈=eng , and the water reflection is working fine. BUT it screwed up my shadows and the models all look darker. D: With fancy water on: http://i.imgur.com/CWX7n.jpg Off: http://i.imgur.com/AAmuU.jpg Crappy Models and shadows: http://i.imgur.com/3NZP9.jpg The models still remain dark even when shadows are disabled...
  22. Okay, i'm downloading the latest driver now. Yeah, and SOD too. This would be on Windows. I haven't been able to get the SVN version on Linux...coz i suck at that I was using Alpha 3 on Linux. http://i.imgur.com/bccxR.jpg http://i.imgur.com/Wj4xE.jpg with shadows off: http://i.imgur.com/RpKYM.jpg http://imgur.com/PoqR2 Shadows on: http://i.imgur.com/s1Afw.jpg Notice how the water fades into nothing, that would be the edge of the units line of sight.
  23. You know, something like a black cloud sweeping over the thing and then some footage of the game...like in LOTR... thats my idea, Jeru may have something else
  24. alright, i will. as soon as i restart EDIT: here they are system_info.txt system_info(Linux).txt
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