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Genava55

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Posts posted by Genava55

  1. 2 minutes ago, Hemachandra said:

    But is it possible to add “advanced” dwellings, opening at later stages, to existing houses?

    Technically there is no issue with that.

    The only challenge is finding someone willing to model the advanced houses and making new icons and finding people editing the xml files, testing and pushing the patch.

    • Like 1
  2. Maybe we should limit even more the right of new accounts, such as prohibiting the creation of threads, removing hyperlinks in their posts (displaying only the raw url), limiting their posts to a few threads (a general thread for bug reporting, a thread for welcoming new members, an off-topic thread...), etc.

    24 hours after their first post, we could lift a few limitations and give the possibility to post anywhere. 24 hours after their 5th post, we could authorize the creation of threads. etc.

    There is also the possibility to create a trap thread. Those fake accounts are generally robots who don't understand the context. We could have a thread that freeze any account for a few hours if it posts something there.

    • Like 1
  3. 1 hour ago, real_tabasco_sauce said:

    Apparently the chariots are in fact historically accurate, look at this amazingly well preserved chariot:

    We should add chariots to the Greeks too, see the following evidence:

    image.jpeg.aa1e6d7ca201ac88e37a7bb26d98b7b3.jpeg

    image.thumb.jpeg.b7051b9dd162dbeb89da285374febedd.jpeg

    To the Romans too!

    image.jpeg.169a90acc9b88b68d22ab9ebc0242138.jpeg

    image.jpeg.a927d6bacce3e2ab441a287580e69921.jpeg

    1 hour ago, real_tabasco_sauce said:

    A four-wheeled chariot!!! :weee: Dating to the 2nd century AD furthermore, in Roman Thrace! That's perfect!!! :banana:

    It must have been incredibly practical on the battlefield!

    Just add two more wheels to the 3D model and we could add a second chariot unique. One with two-wheels and one with four-wheels!

    Look how cool it would be...

    ... A big chariot with four-wheels:

    image.jpeg.39005eb31e8f15be0a11b73403c8face.jpeg

    image.jpeg.88818bfadee5413b638060ab6f3d8496.jpeg

    image.png.513cf5387473b28bd14331076113d9e0.png

    ... a small chariot on two-wheels:

    image.png.45d27b31334211f1072e98265b3aed0c.png

    image.png.b9fd817a45cd4a2ea3f55449523f765e.png

    :jester:

    • Like 1
    • Haha 1
  4. 13 hours ago, Thorfinn the Shallow Minded said:

    What honestly disappoints me about the variants is that they could have made something like Outremer, the Teutonic Order, and Norman Sicily be represented, which I think could have some really fun distinctions historically and geographically.  As is, they feel like a wasted opportunity to both blend existing assets and new ones to create cool hybrids.

    Age of Noob made a rebuttal video on the matter... we need to wait for more content:

     

  5. An article from Rock Paper Shotgun.
     

    Quote

    The makers of game creation software Unity have announced a new pricing structure. They're calling it the "Unity Runtime Fee", and it means qualifying developers who use Unity will be charged an extra fee for each player that installs their game.

    In response to widespread criticism of the changes from game developers, Unity have since posted a further statement, saying, "Yes, this is a price increase and it will only affect a small subset of current Unity Editor users."

    Developers will only be charged the fee if their game has crossed certain thresholds. For example, developers using Unity Personal or Plus editions will be charged a fee per-game install if their game has generated $200,000 USD in revenue in the past 12 months and has been installed 200,000 times across its lifetime. Unity Pro and Unity Enterprise users, meanwhile, will be charged per-install for games that have generated $1m USD in the past 12 months and which have 1 million lifetime installs.

    The amount charged per-install also varies depending on the version of Unity used, and installs will only start being tracked from January 1st, 2024 onwards.

    Full story here: https://www.rockpapershotgun.com/unity-to-start-charging-some-developers-money-every-time-someone-new-installs-their-game

    Other related news:

    Video-Game Company Unity Closes Offices Following Death Threat: https://www.nme.com/news/gaming-news/unity-received-death-threat-from-one-of-its-employees-claims-report-3498506

    Unity bosses sold stock days before development fees announcement, raising eyebrows : https://www.eurogamer.net/unity-bosses-sold-stock-days-before-development-fees-announcement-raising-eyebrows

    • Sad 1
  6. 4 hours ago, ShadowOfHassen said:

    I don't see how it hurts to have both of them in En_US, that's what Wikipedia does. I think.

    International articles on wikipedia have metric first. Since we are dealing with the history of Europe, Africa and Asia, it is better suited to have metric first at least.

    For example, on the wikipedia page of ancient rome:

    Quote

    It was among the largest empires in the ancient world, with an estimated 50 to 90 million inhabitants, roughly 20% of the world's population at the time. It covered around 4 million square kilometres (1.5 million square miles) at its height in AD 117.

    https://en.wikipedia.org/wiki/Ancient_Rome

     

  7. 11 hours ago, real_tabasco_sauce said:

    Does this sound reasonable?

    I have given my opinion based on the evidence but adding the onager is only a slight divergence from historical accuracy. It is not that bad. So yes. Thats ok.

    I am not sure an imperial civ will happen in vanilla, due to stubborness, but we can accept this solution.

    • Thanks 1
  8. 1 hour ago, real_tabasco_sauce said:

    Oh so more like a volley than one machine projecting multiple lead chunks.

    in other words "Sulla killed many by means of catapults shooting twenty of the heaviest lead bullets at once," has a double meaning.

    Translating ancient Greek precisely is difficult, the exact meaning is often uncertain.

    Horace White (1899) gives: "Archelaus planted another great tower on the wall opposite the Roman tower and these two assailed each other, discharging all kinds of missiles constantly until Sulla, by means of his catapults, each of which discharged twenty of the heaviest leaden balls at one volley, had killed a large number of the enemy, and had so shaken the tower of Archelaus that it was rendered untenable, and the latter was compelled, by fear of its destruction, to draw it back with all speed."

    While Philippe Remacle (2010) gives : "Archelaus placed another large tower on the wall opposite the Roman tower, and these two towers fought each other, throwing all sorts of darts incessantly until Sulla, thanks to his catapults which launched twenty leaden balls very heavy each time, killed a large number of enemies and caused the tower of Archelaus to wobble, which it rendered unstable, and Archelaus was obliged, for fear of its collapse, to withdraw it quickly to the rear."

    It is unclear from the original text if the catapults are throwing twenty balls each time as a whole (one volley of all the machines), or if each catapults are throwing twenty balls every time they are firing (one volley of each machines).

    However, from the context, I think it is more coherent they are firing 20 lead balls together (one volley of all the machines) as they are weakening the tower.

    • Like 1
  9. 12 minutes ago, real_tabasco_sauce said:

    I don't say this, only that they were used once by a catapult, and that a two armed torsion catapult would be much less suited for this task, so it may have been a one arm catapult.

    The argument from Rihll is that the glandes would have been associated to the onager because it looks like a sling and glandes are the name of sling ammunitions.

    But I strongly disagree. I think it is simply Sulla using lithoboloi with lead projectiles. As Appian could not say that Sulla threw "lead stones" against the tower, he used a word he was familiar with for ammunition made out of lead.

    Two-armed torsion catapults are generally much better and more precise. It can throw projectiles of more than 70 kg.

     

    • Like 1
  10. 4 hours ago, wowgetoffyourcellphone said:

    Don't forget the Rule of Cool can be one way to decide close disputes. Coin tosses can be avoided then.

    You can include two reforms, one from Marius and one from Augustus. The last one introducing the lorica segmentata and the onager. Happy?

  11. 6 hours ago, real_tabasco_sauce said:

    The onager discussion begins on 690.

    Apparently a battle in 86 BC used many lead shot launched from catapults. Its hard to say what machine might have done that but it seems to me that a 1 arm onager would be most up to the task.

    I suppose this could have been done with torsion catapults too, but it would seem much more difficult and risky.

    The whole article is reviewing the claims of Rihll and is concluding there is little support for it. Personally I am not convinced by the idea that 'glandes' could only have been thrown by Onagers. Honestly I think you are having a confirmation bias in this case, cherry-picking anything supporting its use. While most specialists on the topics expressed the opposing view.

    • Like 1
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