
Arup
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Everything posted by Arup
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@Dakara you can stop arguing with a guy who has never played a lobby tg lmao. and it's not fanas that are op, it's THE CIV. THE GODdarn CIV ITSELF IS OP. THEY GOT THE BEST CHAMP CAV, BEST ECO, BEST HERO, MOST ECONOMIC CHAMP, SLINGERS! ONLY WAY TO SAY THEY'RE WORSE IS THAT THEY DON'T HAVE BOLTS OR CATAS
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this already exists in some form in @Grapjas's mod
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I do! its not my fault you dont! I do lmao
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You just lost all your wood. will you wait for someone in enemy team to look at that and take all your 3k wood? or will you take back your wood first then speak? and in anyway i do remember stalling a few seconds before doing that first trade, realising my mistake
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Some trees are blocking the view of the ground, making it hard to chop them
Arup replied to Deicide4u's topic in Bug reports
I rotate for aligning as well, rotating the camera just needs E ans Q for right and left respectively, as for rotating the storehouse we already know all you gotta do is hover your mouse around while having the building selected -
I was about to report it myself in that game that got a free turnover, but then ffm started spamming "gg cheats" "gg bye" "resigning" so I lost my cool. then they paused for 5 mins ruining my build. truly a great strategy, I must add. To everyone other than ffm, I apologise if you thought this was cheating, it isn't, I'm always a texter you'll see me text my intentions always before going for smth weird or new.
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1.Consider this: It was a champ cav game, I needed food, not wood, but I traded for wood instead of for food; so I reversed my dealings. is that cheating? 2. this is a pretty much a net loss. 2800 food+2500 wood (5300 resource total) for 4500 food is a net loss, it's barely a profit for 5900 total resource. on what earth is that cheating? 3. you need atleast 3.5k metal to run the exploit I think, and I literally started mining metal. 4. I already knew there are specs watching, do you really think I'm that dumb to actually exploit?
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I've been seeing so many people reporting players who leave rated games on this forum in the post dedicated to it. However— and maybe it is just me who does not see what action has been taken— but it seems to me that no action is being taken on the reports.
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can we get rainbolt in 0AD to find out JC's house and call in a raid? gotta see how he lives to become so op
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Introducing the Official community mod for 0 A.D. Empires Ascendant
Arup replied to wraitii's topic in Gameplay Discussion
yes, forgot to mention it's annoying and will be debated and hated by a lot BUT, they implemented this new naval system in a similar fashion so who knows -
Introducing the Official community mod for 0 A.D. Empires Ascendant
Arup replied to wraitii's topic in Gameplay Discussion
if you wanna go historic route, then every civ should have a cap on cavalry unit as a % of total pop possible. this cap will be unique for each civ and should respect the historical army of each civ. for example, horses are not native to India. they imported them from the middle east and this horse trade was sought after. Persia, obviously, had a large cav force. Hans too, as a result of constant Xiongnu threat ammased gargantuous amount of cavalry force and so on -
nice to see new 0AD discord servers! on that note, our discord server has recently crossed over 150 members! we have a 0AD discord server tag as well!
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Release Preparation of A27.1
Arup replied to Itms's topic in Game Development & Technical Discussion
Hero Aquaman when??? -
Introducing the Official community mod for 0 A.D. Empires Ascendant
Arup replied to wraitii's topic in Gameplay Discussion
shut uppo! at the end of the day, the gaul heroes are all good. atleast reduce the aura range of verci to 40 or 45 meters. -
how about a spectator only version for android? users can join the multiplayer lobby and chat, and they can only join games as spectators
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Introducing the Official community mod for 0 A.D. Empires Ascendant
Arup replied to wraitii's topic in Gameplay Discussion
I think we should return maiden guards to normal stats as they were, but, let them convert to each other (sword to archer vice versa) same as we do with immortals. otherwise pers and maur will be a bit too similar imo. increase the kushite building auras range as proposed by @Seleucids please buff archers, maybe try the thing @vinme suggested the other day. I'm afraid I can't explain it that well, so vinme, mind listing your suggestions on archers here? another thing I had on the back of my mind: nerf vercingetorix. why does the loser of alesia have almost same stats as Hannibal the great? -
Introducing the Official community mod for 0 A.D. Empires Ascendant
Arup replied to wraitii's topic in Gameplay Discussion
1. the han minister is op. you gave the hans a movable pyramid for free. no one can beat han early boom without rushing. you force to attack the han at start, the same civ known for it's rush capabilities. 2. carthage: why can I put down 2 trade routes,a cc, a fort, all kissing each other??? not to mention the op walls as well lmao. if @chrstgtr starts hosting community mod tgs the first thing I'm trying is turtling with mercs. you made 40 metal mercs that can come out in 4 seconds and start building brother, ofc I'm gonna turtle. regarding the stone thingy: have you heard of the "market exploit" ? yea I'm not sure you can have that stone thingy while the whole market thingy isn't fixed -
okay then, why was it reduced in the first place from 3x?
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Mod Volatile Market. A more various simulation of market behavior.
Arup replied to mod_3d's topic in Game Modification
I'd definitely like to test this with enough players, shame most don't use mods -
yes, I think 3x might be overkill too, but we gotta test first haha
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@real_tabasco_sauce slow down all cavalry. it doesn't make sense to think armored cav is so much faster than human fighter. I am pretty sure the speed difference is not realistic. Look at historical patch for suggestions and specifica
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yes! and much more! I actually wrote my list of changes on paper and pen so I'm gonna type them out here soon