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Everything posted by Arup
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Jagsus gets his hands on R28- witness my rant
Arup replied to Arup's topic in Game Development & Technical Discussion
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Jagsus gets his hands on R28- witness my rant
Arup replied to Arup's topic in Game Development & Technical Discussion
What did RC3 change?? -
whenever I see a discussion on how to better balance artillery,I always think of @Grapjas mod. the ammo concept just makes best sense!
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ah yes,I ecobot 100 hours while enemy works his ass off with his mercenaries against others.now when he comes to attack me,I just "bribe" my way out? ah yes,balance.
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seriously whose idea was it to make it into a wonder hahaha it is just pure troll lmao
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Jagsus gets his hands on R28- witness my rant
Arup replied to Arup's topic in Game Development & Technical Discussion
drink yakult, fix your gut! -
Jagsus gets his hands on R28- witness my rant
Arup replied to Arup's topic in Game Development & Technical Discussion
yes now make me part of gameplay team UwU -
Jagsus gets his hands on R28- witness my rant
Arup replied to Arup's topic in Game Development & Technical Discussion
using rc2 from the way u told me to download 4 games between me and @diagonalo here: 0.28.0.zip -
Jagsus gets his hands on R28- witness my rant
Arup replied to Arup's topic in Game Development & Technical Discussion
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Jagsus gets his hands on R28- witness my rant
Arup replied to Arup's topic in Game Development & Technical Discussion
WITNESS: IMMORTAL HEALERS settings: mauryan ally, athenian ally with hippocrates made, german me with all temple upgrades (not hard to do if u have mauryan ally) REMOVES THE HEALER CHAMP METAL COST AND TRAINING TIME BY HALF. YOU CAN CAPTURE A CC WITH JUST 30-40 HEALERS AND THEY WILL BE IMMORTAL AS F! IMAGINE THIS WITH A BRITONIC ALLY TOO (-20% HEALER COST) ITS BROKEN AF They did not die to 40 spear cav, or 30 sword cav (done separately) and they only lost 2-5 healers I think in both the tests. Even against Seleucid champion pikes they do not die and killed them with their AURA (lol) credits to @diagonalo for helping me test with him -
Jagsus gets his hands on R28- witness my rant
Arup replied to Arup's topic in Game Development & Technical Discussion
I have just the emergency thing you need @real_tabasco_sauce -
Jagsus gets his hands on R28- witness my rant
Arup replied to Arup's topic in Game Development & Technical Discussion
In Rise of Nations, there was that civ which could make build whereever the f it wanted to.. some american tribe I forgot.. probably the incans.. and they were broken af!! the Germans seems to be that in 0AD where you can migrate so easily.. I suggest that you limit the max number of CC for germans to TWO or maybe ONE max. -
Jagsus gets his hands on R28- witness my rant
Arup replied to Arup's topic in Game Development & Technical Discussion
so,let me get this clear: You think there is nothing particularly problematic with the balance in R28? -
OH DIOS MÍO SI AGREGAS KALINGA SERÉ TAN FELIZ Kalinga fue la mayor potencia de la India después de la caída de los Maurya, en manos de Mahameghavahana Kharavela, y luego después de caer en manos de otras potencias.
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tournament The Glorious Spreadsheet of Truth
Arup replied to AlexHerbert's topic in General Discussion
so are the boxes in purple supposed to show the matchups for phase 2? -
before I start yapping about r28, clarify me this: Is this a finished version? you all thought this balance and design is "decent" enough? or is there chance for revival of balance?
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@real_tabasco_sauce did y'all fix this in R28? I could not find it mentioned in here
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I really wanted this feature of being able to capture ships, but how would one even go about implementing this? it would probably need drastic change in mechanics, and so much more. (oh yeah, cool historical balance: If this does get implemented, Kushites should get a bonus of capturing ships,due to Nastasen's historic victory against the egyptians that made him capture lots of ships)
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Could I open a ticket somewhere for these changes? Should I? If yes,how do I do that? @real_tabasco_sauce please answer if you are free goodnight
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28.12.25 11. Let Mauryan Civic Centre garrison all types of elephants 12. Give Bindusara, Chandragupta Maurya (infantry version), Xenophon, and other heroes left with no bonuses ATLEAST SOME bonus for regicide gameplay. Also, Increase speed of Xenophon (currently equal to a female even though he's a jav inf) 13. Make Champion cavalry (especially cataphracts) slower than a jav cav, but increase acceleration by a bit 14. Remove bamboo palisade as a buildable structure for Hans in Suvival of the Fittest map (no other civ is allowed palisades or walls) 15. ADD HAN SWORD INFANTRY
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My Lobby Name: jagsusindia Offender lobby name: Meister_Augustus ( @Meister) quit a rated game when he knew he cant win (very embarrassing tsk tsk) @user1 @Dunedan commands.txt
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Karl Pearson Coefficient of 0.95 (strong correlation) but to be honest it's not really slept on. you can know the outcome of 1v1 by min 8 unless both sre equally matched.if one has advantage over the other at min 8 then it's most probably going to stay that way
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good luck! do tell me if I can help in testing <3 as this way I won't have someone telling me we can't have smth only because dumb Petra can't use it lmao
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literally came here to say everything you just did lmao. but, remember, RoN, IN ITS VERY OWN TOOLTIP WROTE :you can rename your cities to taunt your enemies in multiplayer games! I highly doubt that's gonna suffice in 2025 internet lol
