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Everything posted by ShadowOfHassen
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Athenian Overview: https://github.com/TheShadowOfHassen/0-ad-history-encyclopedia-mod/pull/72 Everyone look it over and if you have problems/suggestions/additions let me know.
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Why not moving to Git?
ShadowOfHassen replied to balduin's topic in Game Development & Technical Discussion
That makes sense. (Sorry that you got over worked) Regarding moving wiki I can help with updating some of the wikis to document the new workflow. -
Why not moving to Git?
ShadowOfHassen replied to balduin's topic in Game Development & Technical Discussion
So are the issues going to be moved to Gitea as well? Having multiple accounts for bug reports and code is strange. I've had some good experience with Gitea, and I really think moving to something simpler would be easier. It might help first time contributors if the workflow is as simple as possible. -
Yet Another Post on Sparta
ShadowOfHassen replied to Thorfinn the Shallow Minded's topic in Gameplay Discussion
Yes. If nothing else happens, could we please have this? I saw exactly 0 records of spartan theaters when I was writing the article on them, and the structure does basically nothing. -
There are only two more articles that need written for Athens and the overview. I'll write the overview, but It'll be done in December, I'm focusing my November writing on NaNoWriMo. Also, seeing we're so close to finishing @Vantha and I have picked the civilization that we'll (and anyone else who wants to) will focus on next. We decided to take a break from the Hellenistic civilizations and do the Han dynasty. If anyone wants to help or has a particularly good source for information, let us know. Also, I know the devs are busy now, but when the leadership changes are settled could someone let me know when to start putting the articles into 0 A.D. I don't want to flood things when people are busy (and I might need some help getting things merged.)
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PR for Athenian Civic Center: https://github.com/TheShadowOfHassen/0-ad-history-encyclopedia-mod/pull/63
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Age of Empires III (the original) was the first RTS I played. I didn't know about the encyclopedia until later. This problem, the bane of my existence in every single writing thing I try to do for an open source project. It stinks so much. I'll try to remember to have them proper.
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I'm not sure I explained myself clearly. While it's technically legal to quote a portion of a book, it's not quite right to use the book solely. I sum up copyright basically as don't use someone else's work unless A. You have permission or B. you add more to the finished product than the copyright. Not to mention the fact that the sources could be wrong, so it's always great to look at 2 or 3 and find the most relative information to the game. Then write a paragraph or two long article that presents the history and (if possible) orients the player to its usage in game. For example here's one of Vantha's articles. This one is for the Athenian Slinger: He directly used this source: https://military-history.fandom.com/wiki/Psiloi however there was no way Vantha isolated the wealth of knowledge his brain holds on Ancient Greece and that's not quoted.
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It's an interesting idea, but don't you think sacrificing is a bit... gross? Yes, they did it, but not all civilizations did. I don't think India in the period would.
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We don't use excerpts or just free books because that would make it impossible. Basically what I do is read several different sources(Sometimes on the internet, sometimes from books.) Then I do what my English teacher said "In my own words" Which is not copying but saying what they say differently. For example: Let's say I'm writing an article on Zebras. I read two animal encyclopedias and look Zebras up on Britannica. I can take the information I learned ) I.E. they're relatives to horses, they are striped etc.) then write my article using that information. No one owns copyright on ideas. We cite our sources however and have sometimes been quoting ancient writings, but you can quote a few lines of a book. It's not illegal anywhere I've seen.
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That's completely fine. I wasn't that good with English myself a few years ago (and I'm native). If you don't want to get a GitHub account and use the repo you can PM either me or @Vantha. I'd be willing to try to explain why English does certain things in case you want to learn. Of course, no pressure if you don't want to write. I just wanted to extend the invitation. Here's a PR with fishing for Athens as well as rewriting fishing for Sparta, and adding a template for the civs that don't have interesting, specific fishing information. There's also a few bugfixes.
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So I'm preparing to write the Athenian Civic center, which as with the Sparta is going to be an overview of their government at the height of its democracy with banishing people and all the voting. I'll probably write it sometime next week but in the meantime if anyone has any bit of cool/obscure information they think should be included post it here, so I can know.
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Thanks @Stan` for all the work! I haven't been here for a while, but I've dabbled with some other open source projects. I think I agree with @real_tabasco_sauce with splitting up the command. The same person who's overseeing the engine doesn't have to be the same person that oversees the art or the PR or the writing, or testing. Different people or better, yet different teams of people could work on each. The one issue I've found is that the contribution system looks very confusing. It might turn out not when I eventually submit a patch, but it looks like it. I'm actually kind of nervous when the time comes to start putting patches of the encyclopedia into the game. Maybe with an easier, more straight forward (but still self-hosted) all in one bug tracker solution would be better, like GitLab, so people wouldn't need to get multiple accounts on different old programming systems to submit something. Oh Also, a dev/ WFG staff (I don't know who is in charge of it) but I can help with documentation, just PM me with something and I'll see what I can do.
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Actually putting the sketches in the encyclopedia article is one of the things I requested. I don't know how to set that up, so we're dependent on the DEVs but, I hope that something like that will eventually come along. However, the only thing we can do until we get a new UI is write the articles. @Hemachandra you seem interested in the history side, you're welcome to help write.
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I'm confused by Greek houses...
ShadowOfHassen replied to Hemachandra's topic in Gameplay Discussion
I agree the houses aren't 100% percent historically accurate, but I believe they're historically accurate enough. Yes, Greek houses were probably bigger in scale, but this is a video game and there are other liberties taken with all the other buildings (there's no such thing as a civic center, and Sparta really should have Helots and no Trading.) Gameplay wise, I think it'd just clutter things up. Why two houses? There's simply no benefit beyond a civ's special power. If someone wants to add more cosmetic ones, that's great, but I'd hesitate giving the civilizations a wide variety of buildings for skirmishes. For places, however, where history and gameplay are at odds, we're working on an encyclopedia to clear it up. -
Athen Temple and Wonder https://github.com/TheShadowOfHassen/0-ad-history-encyclopedia-mod/pull/55
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Here's the last Pr to add metric to our entries with measurements:https://github.com/TheShadowOfHassen/0-ad-history-encyclopedia-mod/pull/53
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https://github.com/TheShadowOfHassen/0-ad-history-encyclopedia-mod/pull/50 Farming for Athens. Some of Sparta's farming I put into mixins for both of them.
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Final Sparta PR: https://github.com/TheShadowOfHassen/0-ad-history-encyclopedia-mod/pull/47 It's the overview Sparta entry. I rewrote the old one to give a better overview and to not sound exactly like the first paragraph of the Wikipedia article. Now this brings us to a question. @Stan` how often do you want to add this stuff to mainstream 0 A.D. the post about removing the encyclopedia said that the new encyclopedia would be added in batches to not overwhelm translators. I think personally that with all the tree, animal and treasure entries that have been written it might be easy to do it soon. (To not overwhelm people.)
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I think that Athens should have some unique upgrades that are non-military to show that they did a lot for philosophy/ literature. Maybe, and this is less of an upgrade, allow the theater be able to be built in the second age and allow several choosable play themed upgrades that change your civ. I.E. you can choose either the clouds by Aristophanes to have +10% research cost but +10% resource gathering speed, or {INSERT OTHER PLAY} that has the opposite effect/ No. this would not be for the other theaters. I don't think the other civs should have the theater. (They should have other cool buildings) if there's a new community mod, can I put my resource upgrade change idea? If people like the theater idea, I might be able to set up a rough version for the community mod as well.
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Animal edit/ add metric/ wildebeest (because we forgot it somehow) https://github.com/TheShadowOfHassen/0-ad-history-encyclopedia-mod/pull/44/
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Yep that was pretty sloppy, Ooops. It should be fixed now.
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Sparta's stable: https://github.com/TheShadowOfHassen/0-ad-history-encyclopedia-mod/pull/43
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I thought they could improve the roman women's stats and work rate. Then have them have upgrades that make buildings have more HP and finally, make soldiers fight a bit better. If you think an encyclopedia folder is enough difference, I can remove the encyclopedia at the beginning right before I add the first batch to mainline (we're almost there, we have the arsenal and the artillery training place.)
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Game Balance: Battering Rams, the 0 A.D. tanks?...
ShadowOfHassen replied to krt0143's topic in Gameplay Discussion
Thanks, I actually am waiting until A27 can be released because I want to put my resource gathering update mod there to see if people like it.