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AIEND

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Everything posted by AIEND

  1. Sciritae is often used in the history books as a sentry or scout, and in terms of its status, unlike a light infantry who has no money to equip his armor, I think it is more likely to be a cavalryman. If the historical facts are accurate, it would also be nice to join a kind of champion cavalry.
  2. I've never trusted Wikipedia completely. Unfortunately, although I think the discussion of this book is very detailed, I do not have an English version of this book, and I wish there were people who can speak Chinese.
  3. What I mean is whether the Sciritae should have been designed as cavalry rather than infantry units in the game, based on historical reality.
  4. The Chinese sources I know suggest that they were not swordsmen but cavalrymen, the following screenshot is from 《古代斯巴达经济社会史研究》.
  5. I think the current absence of axeman in Persia should be a deliberate nerf, some people may feel that with axeman Persia will be too strong. In fact it was for this reason that the Han Dynasty swordsmen were removed previously.
  6. In my experience, is to add to the unit for different objects of the attack, you play the mirror mod should know, arson is this principle, you just need to limit arson can only be used for buildings, and melee attacks can not attack buildings, you can achieve the switch. And switch melee attack and ranged attack method is also very simple,for example, the minimum range of the bow is 10m, and then add the sword without the minimum range as a melee attack, then when the enemy enters within 10m, the archer will switch the sword to attack the enemy instead of retreating and keeping 10m distance from the enemy.
  7. But I think this will make the game more interesting, otherwise we don't need to make a variety of fruit trees, just berry bushes are enough, it is also fun to experience biodiversity and recognize some botanical knowledge from the maps of different geographical environments.
  8. If so I hope that the soldier switch from armed state to labor state is also manual, a person can not be carrying a hoe and pickaxe one second, the next second out of thin air a full set of armor and weapons.
  9. I do not recommend forcibly raising the scientific and technological requirements of some units in order to add an era, it makes no sense, the technological level of many weapons is not very high, battering rams and siege towers should appear in P2, and catapults should not be later than P3. P4 should not exist to provide any new units with new units, but to provide enhanced technology for units that appeared in the previous stage, and the same should be true for P3, for example, when upgrading P3, all citizen soldiers should be upgraded to Advanced.
  10. The material characteristics of bamboo limit its use, either made of thinner bamboo can throw javelins or light spears, such weapons are often disposable, and there is no need to care too much about the strength of the pole. Either use very thick and long bamboo to make a pike for both hands (the length of this type of bamboo pike used in China is generally more than 5 meters), but it cannot adapt to the dry environment.
  11. Based on Chinese experience, military scientists of the Ming Dynasty believed that bamboo could make pike shafts, but only in humid subtropical and tropical areas, and once it reached a dry place, it was easy to become brittle and crack. In addition, bamboo only has strength if it grows thick enough, while thicker bamboo pikes are not suitable for one-handed use.
  12. I also doubt that bamboo will be used as a weapon, not just Garamantines, but Magadha as well.
  13. These leaves may be green when they are first used as a roof, but it only takes a week for the plant cells in the leaves to die and the chlorophyll to disappear, turning the roof a dry yellow color.
  14. Will there be a bigger version of the Zagros Mountains map, 2vs2 or 3vs3.
  15. Going back to the previous dialogue, I am satisfied with the design given by WOW earlier, and I don't think it is necessary to further increase the naval advantage brought by the Athens team reward to the level of "two teams must each choose Athens".
  16. Team rewards will not be the first advantage you consider. The design of a faction should be such that even if there is no team reward or the effect of the team reward you do not like, it will not affect your choice to play this faction. This does not mean that the actual effect of team rewards is weak, but its impact on player choice should not be significant compared to civilization rewards, unique buildings/units/technologies.
  17. Team rewards should be an unintentional advantage that comes with choosing your preferred civilization, not a primary preference. There shouldn't be a situation where if no one on a team chooses a faction, you will be at a huge disadvantage. In fact, as the legacy that AoE2 brings to 0 AD, the team reward itself is not a new setting. AoE3 has canceled it, and now we do not need to make the team reward have an excessive effect.
  18. Unfortunately, the reset AoM may contain the infamous "Tale of the Dragon" expansion, not just the titans, I hope Microsoft doesn't just simply hd the game, but the failed material Reboot the slice or simply delete it. To be honest, I would prefer Microsoft to join Persian mythology, it would be interesting to have Mithras, Anahita, Ahura Mazda as the main gods.
  19. Yes, I think the team reward itself is not as important as civilization rewards and civilization-specific buildings and technologies. Players prefer a faction because of the faction's unique gameplay, not its influence on teammates - if only to cooperate with teammates And choose a faction, then the player becomes a tool person.
  20. Because you didn't find out, I continued your previous conversation with others, and my thoughts have been spoken by others - I agree with the idea of WOW, the team reward in Athens should be naval, during the Peloponnesian War, The Athenian navy played an important role in the maintenance of the Delian League. It can even be said that without the navy, there is no meaning for the existence of the alliance. This is the most suitable from the perspective of reality and gameplay. I can't understand why you think that democracy is better than the navy. More suitable as a team reward. Democracy did make Athens different from other countries, but that difference never meant a team advantage.
  21. You have to understand that military democracy has been experienced by many clans, tribes and early countries. It was not a novelty at the time. On the contrary, the fact that Athens retains this political form shows the lag of its social development. How can a backward military democracy Are there more institutional rewards than other more advanced monarchies?
  22. Democracy in Athens only had influence over the Greek states that were also in the commune-state stage, because those states didn't even have a solid monarchy and chose between oligarchs, aristocracy and democracy, but for states that had entered the kingdom stage There will be no impact. The Macedonian, Seleucid, and Ptolemaic kingdoms, who are also Greeks, will only regard Athens' democracy as an immature and outdated system, so it is difficult for me to imagine what team rewards can be brought by Athens' democracy.
  23. In other words, what we should be doing is a distinct, now-disappeared Northeast Asian civilization, not an "ancient Korea".
  24. To be precise, it does not correspond to today's North Korea. The successor state of Goguryeo does not exist today. If it should be counted, it may be the Jin Kingdom and the Qing Dynasty.
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