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AIEND

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Everything posted by AIEND

  1. It is suggested to modify the theme. To be precise, what we want to make is just "Goguryeo", because Goguryeo is a country established by a very clear Northeast Asian nation. The Zhaoxian (Gojoseon) that existed before Goguryeo was actually a part of ancient Chinese civilization, a remnant of the Shang Dynasty, and a feudal state of the Zhou Dynasty. It inherited the developed bronze culture and had long-term exchanges with countries such as the Yan State , which is also the reason why the Han Dynasty can easily conquer it and bring it into rule. Silla, which existed after that, although it had a direct relationship with today's Koreans, it was too late. It arose during the Sui and Tang dynasties.
  2. This is also the first time I have seen this story, and I have to go back and check Chinese history books to confirm the authenticity, but the winch crossbow mounted on a wheelbarrow or a two-wheeled carriage appeared very early, which is certain.
  3. In the battle of infantry against cavalry, shields are often more effective than spears, because the rider is on a horse and cannot fight close to the body like infantry, and it is more difficult to break through the defense of the shield to kill the infantry. Conversely, unless it is equipped with horse armor, The cavalry could not adequately protect themselves and their horses from the infantry with their shields. Both sides are also equipped with shields, but the infantry can form a tighter formation and cover the whole body, while the cavalry in the loose formation cannot do it. At this time, the confrontation is beneficial to the infantry.
  4. I am inclined that it is not that the spearman and pikeman can kill the cavalry faster, but that the spearman and pikeman are not easily killed by the cavalry, so as long as the cavalry adopts the attack-disengagement tactic, and repeats this, it can effectively attack the infantry, Especially its side and rear, this time highlights the important role of ranged infantry (especially archers) against cavalry in reality, and in order to prevent enemy cavalry from directly attacking ranged infantry, you need to make melee infantry form a box, Protects ranged infantry.
  5. In fact, people only pay attention to one aspect. They don't notice that the most advantageous point of the spearman and pikeman against the cavalry is not that they are easier to attack the cavalry, but the cavalry is not easy to attack them. Now I want to increase the base damage of the spearman and pikeman , adjust the damage multiplier of spearman and pikeman to cavalry to 1.25, but at the same time adjust the damage multiplier of cavalry to spearman and pikeman to 0.75.
  6. The sun goddess of Japan, the main god in popular mythology in early Japan and after the Meiji Restoration (the dominant religion in medieval Japan was Buddhism, which covered the influence of native Japanese mythology to a certain extent).
  7. No, this is completely wrong, the text below the relic states that this is a bronze ge, "中广形铜戈".
  8. If we add fire, it means that soldiers can only use siege attacks (whether torches or incendiary arrows) to destroy buildings, not the spears, swords and arrows in general that they use against units, then buildings are Don't worry about encountering damage types other than crush and fire.
  9. I don't understand the machine translated text, do you want to add a unit like this?
  10. I mean, these armors and weapons are gorgeous props for sacrificial ceremonies, not necessarily common in battlefields, for example, there is an iron sword that looks like it was imported from the Han Dynasty, which may be very rare in Japan.
  11. I think this is the same as Kush's soldiers have good combat effectiveness even with wooden sticks. We don't need to deliberately design a "weaker" soldier for Japan.
  12. In fact, according to the explanatory text in this picture, these armors and weapons seem to be used for sacrifice, which may affect our design of advanced warriors for Japan.
  13. Then we can replace it with a mace or a Ge with a similar technical content and a longer handle.
  14. In fact, if we did, we could simply remove the building's hack and pierce armor, leaving only the crush and fire armor.
  15. And the power of torches will not change due to any upgrades, so players still have to rely on siege weapons in the later stage, especially to deal with facilities such as stone walls that are immune to flames. Of course, I think his idea is that the addition of flames will make P1's quick attack Becomes more violent, structures like wooden walls can't stop the burning, especially cavalry attacks may be unstoppable, but this is an old problem, I used to think that cavalry or even infantry should not be in P1, I didn't hesitate Added flames to the mirror mod because these changes have been made.
  16. There is no need for the capture mechanic to be removed, otherwise it will just turn us into a saboteur destroying all the city buildings in the game, instead I think the siege attack of the soldiers should be linked to the capture mechanic, as mentioned in a previous thread discussed.
  17. This is obvious. That's why I don't recommend nerfing the stats of Japanese units even a little bit, even if it's more realistic, but in the future we won't be able to balance Native Americans with stone weapons.
  18. The animation itself is not important, the important thing is that the soldier should have a "siege" attack that specifically targets buildings in addition to the main attack, and it should be the same for all types of soldiers, for example, the power of the torch will not be because it is a Whether the swordsman is still a slinger or a cavalryman to throw it changes.
  19. So I don't actually recommend adding pre-colonial America to the base game, because I already experienced the awkward feeling of Native Americans using stone tools against cannons in AoE3.
  20. If a building is entirely made of stone, it will not catch fire at all. You can refer to the data of the mirror mod I gave you earlier. Stone walls can block burning, and fortresses are extremely resistant to flames. Buildings such as fortresses or towers will not be damaged by thrown torches or flaming arrows due to the stone surface, but their interior wooden structure is not guaranteed, this is combined with a suggestion made by others before. , when you choose to delete the building, the building will not disappear directly, but will be slowly ignited from the inside. At this time, if the personnel are not evacuated in time, they will burn to death together with the building.
  21. It's actually harder to balance a civilization that doesn't even have leather armor and iron weapons, and if we weaken Japanese units for that, what about a civilization like Kush.
  22. Any building that catches fire will endanger its members, and it would be interesting if we could do that in the game.
  23. If it is a cast bronze mirror, it is very possible, which was one of the logo products exported from China at that time, so I used it as the logo of the mod.
  24. No, it's not like a sickle. I've been to more than a dozen museums, and I've seen all kinds of stone and bronze ge from the Shang Dynasty to the Spring and Autumn Period. I have a general understanding of the evolution of this weapon. The dagger was mounted on a short handle and used to chisel into the opponent's body, until it evolved to look like a scythe. Similar to some early Chinese bronze battle axes, the blade is so narrow that it looks like a chisel mounted on a short handle.
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