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Everything posted by AIEND
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In fact, I'm thinking that other factions should also add brick or stone walls as "courtyard walls", because in the game, including military camps, we build permanent town facilities. Compared with palisades, it requires a long-term used wall.
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3.The people of the Han Dynasty did not use bamboo to build walls. If it is a temporary camp wall, it will be made of wood. If it is a permanent facility wall, a half-meter thick wall will be built with rammed earth. 4.The Han Dynasty used wood to build boats for fishing, powered by paddles and sculls, rather than bamboo rafts. 5.The "Mao"(矛) used by the Han army is about 4.5 meters long and will not be used with a shield, while the shorter "Ji"(戟) and "Sha" (铩)will.
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Here is a summary of my opinions on some of the problems that have existed in the Han of Alpha 26 since the beginning of this year. 1.Han women dress similarly to men, wearing "Shen Yi"(深衣) instead of skirts. 2.The main crops of the Han Dynasty were millet and wheat rather than rice.
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This painting can provide a reference, the soldiers of the Han army use halberds and shields, and the soldiers who use pike.
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Wild animals in North China include leopards, tigers, black bears, wolves, jackals, phasianus colchicus linnaeus, wild boars, tadorna ferruginea, and swans. Simple ornamental plants are chrysanthemum, orchid, peony Pine, cypress, bamboo, willow, locust, ginkgo can be used as wood sources. Peach trees, plum trees, apricot trees, pear trees, plum trees, jujube trees, and persimmon trees can be used as food sources.
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I hope these comments can be included in the plan, I know they should be addressed in Alpha 27.
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Another problem is that I found that foreigners' understanding of China often comes from the coastal South China in the past 100 years, and the Han Dynasty we want to make is actually a country with North China as its core. At that time, the population of North China accounted for the whole country. 80% of the total population, while only 20% in southern China. Therefore, no matter the map or the architectural style, the main reference aspect should be North China in that era. The content currently produced is very insufficient in awareness of this, leading to some problems, I will give a few examples: 1. The Han Dynasty did not use bamboo to build boats. Fishing boats should be wooden boats with swaying oars. 2. The Han Dynasty did not use bamboo to build walls or other buildings, but used wood, rammed earth and stone. 3. The main crops of the Han Dynasty were not rice, but wheat, millet, panicum miliaceum. 4. The main livestock in the Han Dynasty were cattle, pigs, and sheep, of which cattle were divided into buffalo and cattle, both of which can be used to pull plows, but generally cattle pull carts, and it should be noted that neither should appear in the corral In China, because the Han Dynasty positioned cattle as farm animals and prohibited slaughtering, Chinese pigs are black pigs that look a lot like wild boars but have no tusks, and goats are not much different from today's goats.
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Although I hope that the ships of the Han Dynasty can be remade, I don’t know if it’s too late, and the image restoration of early Chinese ships is not very good, and the same is true for Chinese ballistas, so I will find someone to draw a sketch that conforms to the basic historical facts. , to be reworked in the next alpha request. But right now, I think at least remove this weird ship from the game, I have absolutely no idea what it is, or replace it with a fire ship.
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However, according to the materials I just found, there is actually another way, which is to let JiShou wear a shield, because in the Han Dynasty and earlier, the Chinese had two ways to use Ji, one is to use a shorter halberd. Shields are used, one is the longer Ji without a shield, and the images of the two can be seen on the lines of some pre-Han bronzes. If you feel that the current data of Han soldiers are too unique and inconvenient to adjust, I suggest that you can change the P1 melee soldiers from Mao to Ji, and let the soldiers holding halberds hold shields. The data does not need to be different from that of ordinary spearmen. Changed the original P2 Ji to a swordsman, and changed the P3 HuBen at the Imperial Academy to a pikemen without a shield.
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https://trac.wildfiregames.com/wiki/Audio_Voice_List Action – English order_build – I will build. order_walk - I will walk. order_repair - I will repair. order_attack - I will attack! I will go out against them! I will march! I will retreat! Battle cry. order_gather - I will gather. I will fish. I will hunt. I will work land. I will herd. order_guard - I will guard. order_garrison - I will garrison. order_patrol - I will patrol. order_trade - I will trade. order_heal - I will heal. select – What is it? My lord? This is the list. I dubbed the Chinese voice based on the content of the English voice.
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There is one more question, I was preparing to dub, but found that in the list of economic-related voices, the voices for collecting fruit, wood, stone, and metal are all one sentence, which makes us feel embarrassed, because there is no general-purpose " to collect" verbs to refer to so many different kinds of resources.
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This is also the reason why I emphasized keeping the swordsman before, because in the battle, the Chinese are accustomed to let the soldiers with swords stand in the first row with their shields, and the soldiers with spears and halberds stand behind the swordsmen. If the swordsmen were removed, the Han army would have no soldiers with shields.
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I forgot whether I said before, the Chinese don't actually use shields and spears at the same time, so the MaoBing (spearmen) of the Han army in the game does not exist in the history.
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I forgot there were leopards and wild boars。
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Indeed, instead of emphasizing the hospital, it is better to emphasize the doctor, whichever ship the doctor arrives at, or enters a building facility, the ship or the building should have the ability to treat the garrison.
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After all, cities are mainly concentrated in industrial, commercial, religious, government, military camps and other facilities. Agriculture is scattered in the countryside outside the city walls. In fact, I hope that agriculture can be as far away as possible from CC, as is mining. If we want to defend a large area, we still need to make more use of natural terrain, such as rivers, mountains, forests, and build passes in these places. Even China, which is famous for building the Great Wall, does not think that manpower alone can build walls. Alternative to natural terrain.
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Not yet, I haven't been involved in map making, and I don't know if any other Chinese players are involved. In terms of recommended regions, Guanzhong关中, Hetao河套, Shandong山东, Peiping北平, and Liaodong辽东 are all good. These places are often related to the war between the Han Dynasty and Xiongnu. I rarely recommend South China, because these South China had a small population during the Han Dynasty. Not much is known about these places.
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There are also many suitable animals, such as elephants, rhinos, red-crowned cranes, South China tigers, wolves, jackals, black bears, Chinese alligators, etc. The species of Chinese wild animals in the Han Dynasty were very rich.
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During the Han Dynasty, the climate in North China was close to subtropical, so there was also abundant bamboo in North China. In addition, the cherry blossom variety in China was cerasus serrulata.
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Me too, from Alpha 23 to Alpha 26, Battering Ram has always given me the worst part of my gaming experience.