-
Posts
302 -
Joined
-
Last visited
-
Days Won
11
Everything posted by MarcusAureliu#s
-
I dont think either of those accounts hurt anyone ? Whats the issue ? 50% of the players use smurf accounts without consequences. So why now report those accounts ? Just leave geriatrix in peace. He obviously just wants to be left in peace.
-
0AD Memes, jokes
MarcusAureliu#s replied to Yekaterina's topic in Introductions & Off-Topic Discussion
This was more of an inside joke than serious criticism -
0AD Memes, jokes
MarcusAureliu#s replied to Yekaterina's topic in Introductions & Off-Topic Discussion
When weirdjokes plays any civ: Just give me everything ! -
Well you are making claims such as " even weirdjokes wants you out of the game" but as far as i am informed weirdjokes has never said anything like that, thats no better. Better just to talk to Geriatrix and tell him that you dont spy on him and get to know why he is so concerned.
-
To be fair its up to him who he wants to play with, and to be fair aswell Norse_Harold very likely does have spys Seriously, sometimes its better to try to understand why people behave in a certain way instead of opening a Fourm Thread.
-
Please be assured that geriatrix is not Phyzic lul
-
I dont think there is any empirical study that proves or disproves wether using pro gui gives an advantage, if it does not the question is though why do people use it. I think the reason @Stockfish is mainly critisized for using it, is that his level is very high already, so it does not seem to be necessary, also it is not always transparent for opponents if the mod is beeing used for example in rated games. For @Atrik i just always assume he is using it so thats not an issue then . But as i have said before, establish rules before the game if u haven an issue with it, then there is no reason for all this drama, although this makes reading this forum more entertaining as i have to admit
-
I am quite sure that: 1. 1min is not Yekaterina 2. 1min wasn't trying to express that he hates leopard 3. Vinme has an issue with leftists
-
0AD Memes, jokes
MarcusAureliu#s replied to Yekaterina's topic in Introductions & Off-Topic Discussion
https://www.instagram.com/0ad_memes_eae/ Be sure to follow for the most nub 0 AD memes ! -
0AD Memes, jokes
MarcusAureliu#s replied to Yekaterina's topic in Introductions & Off-Topic Discussion
you know its my believe that those who are not shy to insult others in a personal way below even the lowest standards for decency should not cry when someone is satirically mocking them back for their arrogant attitude in the game -
0AD Memes, jokes
MarcusAureliu#s replied to Yekaterina's topic in Introductions & Off-Topic Discussion
-
0AD Memes, jokes
MarcusAureliu#s replied to Yekaterina's topic in Introductions & Off-Topic Discussion
As it is commonly known, @JC (naval supremacist) is the strongest player in 0 AD who only ever loses due to incompetent teammates or due to too much honour to be an ecobot. We can logically derrive from that, that he wins all 1v1s in which his enemy makes a significant number of cavs. Noone has believed him, but now there is a dedicated youtube channel that provides the empirical proof. -
A small but helpfull improvement could be to display hotkeys in the building menues, like it is done in aoe 2 for example. I am aware that building placement hotkeys are currently done by a mod, autociv which hopefully can be integrated in the game, but this could already be implemented for unit production.
-
0AD Memes, jokes
MarcusAureliu#s replied to Yekaterina's topic in Introductions & Off-Topic Discussion
-
Wagers/Tournaments for 0 A.D.
MarcusAureliu#s replied to Barcodes's topic in Game Development & Technical Discussion
I mean if someone likes to do it - fine for me, thats those players buisness. Personally i think i would not be intrested because it would make 0 AD too serious, i would be bothered more by the outcome of the game, which is something i do not necessarily want for something i do for fun and escapism. After a game of 0 AD i dont want to go to bed and be mad bc i lost money etc. I also think it will lead to more conflicts inbetween players, especially given what past incidents i have witnessed, and also there would be trouble connected to the lack of infrastructure, authority and rule enforcement we have in our non-professional small community. Another issue would be the skill difference between players. Players who pay an entrance fee want at least an outside chance to win in the end, which will mean its gonna be tough to find many players willing to "bet" money. Another option that doesnt really seem promising due to a small community would be to use donations for prize funds, gathered through someone broadcasting the games, so the earning would kinda be a bonus. Consider that tournaments could have a non-monetary prize maybe, that is more about creativity and of symbolic value. -
I think that is just how the game is supposed to be like ? If the pike/spear unit doesnt kill the jav cav players just spam cav jav and u are gg and have no option how to react ? Every intresting rts that shall not be just about spamming a signle unit, that has strategic depth and allows putting some thought into army composition to have any impact should have at least soft counter system ! If the pikes bother u just make units such as spear inf, sword inf, inf jav, archer cav that should all do decent vs pikes ! So i think there really isnt any problem.
-
Hi, i have recently noticed that there is a growing mistrust/number of arguments/accusations between players in "competitive" multiplayer games. This is due to several concerns Those are: 1) The use of not commonly used mods ( unlike autociv, community mod etc.) that arguably give an advantage to players by for example perfect unit production ( means no idle time, the automated building of houses, other features that is not even known of, so its not easy to determine wether they actually exist) 2) Pausing in critical moments in a game, to allow a faster reaction/ better decision-making 3) Misconduct within multiplayer games ( disrespectfull behaviour) I think there have been efforts to handle some of these issues by technical means, but i believe as a community we should be able to agree on something like a "code of conduct" to avoid spending an endless time in lobby arguing and fighting. Ofcourse these rules can be surpassed, detection or "punishment" might not always happen, but it is more of a violation of appropriate conduct, if there doesnt need to be another argument beforehands about what misconduct actually means. I suggest these following (very general) rules as guidelines: 1. The use of not commonly used mods that impact gameplay need to be anounced by players before the game starts. If a mod was not permitted by the host it can not be used. 2. You should not pause during critical moments in the game, like during a rush/critical attack etc. if there is no serious emergency or it is needed bc players have dropped etc. In most cases, pausing can be postponed for a few seconds. There can be no pausing just for the purpose of communicating with teammates. 3. Profanity or disrespectfull behaviour within the game is not permitted. This includes things you might personally consider "very funny", but it may not be considered funny by others, and could make playing 0 AD not the fun experience that it is supposed to be. Especially sexism, racism, antisemitism etc. is to be avoided. 4. Game hosts are asked and and to be considered entiteled to warn players in case of violation, kick or ban depending on what seems to be appropriate. Feel free to make suggestions or add other issues that you have found. And help to think about how something like this could be introduced.
-
Maybe we could have some " I am not a bot " kind of confirmation before posts are made, by asking a simple question etc. That would at least help if noone does the posts manually.
-
Simply means "zero" in german - i dont see the problem here ?
-
Delenda Est: An overhaul mod for 0 A.D.
MarcusAureliu#s replied to wowgetoffyourcellphone's topic in Delenda Est
I will try to have more competitive games with the mod in the future -
Delenda Est: An overhaul mod for 0 A.D.
MarcusAureliu#s replied to wowgetoffyourcellphone's topic in Delenda Est
more hp/armour could be an option, they are cheap but take pop space, so if u spam many it means u got smaller army so disadvantage if a fight has to be won first. I think maybe they could be available early in game to give a unique option to the civs that use them, like an early game advantage in exchange for a late game disadvantage Alpha 26 -
Delenda Est: An overhaul mod for 0 A.D.
MarcusAureliu#s replied to wowgetoffyourcellphone's topic in Delenda Est
I played some 1v1 on the mod vs players of about equal strength. What i noticed is that coin is too easy to get, so spamming ultra fast producing mercenearies seems the go to strategy. The "log" rams are very ez to kill. Positives are imo that the "counter system" seems to work well. Also it is ofc intresting to check out new civs, have a difference between eco and military and tech tree decisions which leads to more intresting decision making. Games take quite long. I have experienced desync a few times in lategame. When rejoining desync will occur again. -
Select all the squares that contain champion units xD