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Posts
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Everything posted by Stockfish
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Training Times (Or Why the Fastest Click Wins)
Stockfish replied to Thorfinn the Shallow Minded's topic in General Discussion
That said, if you really know how to play, defenses in 0 A.D. can get incredibly demanding high APM, quick shortcuts, and precise micro. Building palisades, barracks, and towers midbattle while teleporting units to outmaneuver the enemy takes serious speed and skill. I love pulling off these kinds of defensive plays And let’s not forget stopping rams on cc spamming palisades and houses to block their path. when you’re under pressure, 0 A.D. absolutely tests your micro and reflexes. -
Training Times (Or Why the Fastest Click Wins)
Stockfish replied to Thorfinn the Shallow Minded's topic in General Discussion
I agree to @borg- that 0 A.D. stands out for being a much less frenetic game compared to titles like Age of Empires II (aoe2) or Age of Mythology (aom). its more deliberate strategic focus where there are no constant micro battles that force players to perform hundreds of clicks per minute (except in high level games, but usually pro players like borg or vali doesnt overtask other players, tho they can do it perfectly) to manage individual units or special abilities. In 0 A.D., victory is built through macroeconomic decisions and largescale tactics, significantly reducing the number of actions needed to control standard matches. Micro plays are ofc very important, i usually like to do some 5 - 8inf minirushes to kill some wumen or counter rushes. I fully support the argument that the clicks required to play effectively are fewer here. While aom or aoe2 demand near surgical attention in every skirmish, 0 A.D. prioritizes planning and resource flow, making it more accessible to players who prefer strategy over reflexes. But ofc, as more reflexes and apm more advantage. Ipropose two key adjustments: -Increase the base game speed to 1.15x, to streamline mid-game phases without sacrificing tactical depth. -Reduce unit training times by 15 or 20%. With this two things micro would be much important and the rest of the tactics remain the same. Additionally, it’s important to highlight that 0 A.D. is designed for armies of 200–300 units, compared to the 100–150 of its competitors. This difference demands a less chaotic design but could also be leveraged to make large-scale battles more dynamic without overwhelming the player. Anyway 0 A.D. doesn’t need to copy the frenetic pace of other RTS games, but it could optimize its rhythm to enhance its unique identity. I support @borg’s ideas and hope the developers consider these changes. Also i think 0ad needs a face-wash and make a better UI and PLEASE GO TO STEAM. 0 A.D. IS BETTER THAN MUCH OF ITS COMPETITORS, only needs few things and more players -
Unusual high sniping activity of very few players
Stockfish replied to ffm2's topic in Gameplay Discussion
Well, after watching you all have been investigating all of this that hard I will share my ''script of autosniping''. I've always been open about using ProGUI and I've been open about this to people who've asked me and I haven't just said that I have an autosnipe script. As some of you may know, I have a gaming mouse that has a click multiplier. That way, with one click you can do 2,3 or 5. On top of that, I have a pretty high CPM. Then, I can also customize the mouse to change the position of the buttons, and my right click was the wheel. Each angle of rotation is one click. I'll let you imagine the rest. Those high clicks that you have seen are becouse of that wheel change. I invite you to test it if you can customize the buttons of your mouses. Whether these are cheats is up to you, but in all competitive games there are these kinds of hardware manipulations. Mouse in the case of PC and Scuff controllers in the case of Play -
Unusual high sniping activity of very few players
Stockfish replied to ffm2's topic in Gameplay Discussion
@Atrik is on it. Give him time -
Buenas tardes a todos. Escribo este post para agradecer a todo el equipo de 0 A.D. su tiempo y también a la comunidad por la cantidad absurda de horas de disfrute que este juego me ha brindado. Creo que ya es hora de cambiar de aires y dejar el juego ya que no me aporta nada mas. Han sido bastantes años en los que he estado jugando en los cuales he aportado mi tiempo y dedicación además de nubear juegos contra @borg-. No tiene sentido seguir jugando a un juego el cual ya no me motiva a seguir progresando. Solo me queda agradecer a todos aquellos jugadores y personal de WFG por todos los buenos momentos y horas de entretenimiento que hemos pasado juntos. Con algo de tristeza pero con ganas de empezar un nuevo ciclo me despido de todos vosotros. Pero con la alegría de haber hecho amigos. Solo queda desearos a todos que os vaya genial. Estaré jugando AoM Retold intentando llegar al top, si alguien tiene el juego y quiere desafiarme por mi genial .
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Marc...
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He got angry becouse the ban, but he insta-bans all the people he doesnt like. Full contradictions.
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@leopard , I am probably the most affected player in what you are describing. My most honest advice is to enjoy the game until you dont enjoy it anymore. I stopped playing game becouse i got tired of that harrasing stuff. That is why I only play 1v1s with @borg- ,which i try to take serious, or i try to find bugs or unbalanced shits on tg to have fun and make them patch (like i did with the champs, bolts or the last ram thing). In other order of things, I am sorry if i played bad or i trolled in some tgs, is a behaviour that I understand is not good and I wont do it again. Have a good day you all
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HEAR THE MASTER!! Btw It is funny the borg - geriatrix thing hahah. Btw, +75% vs felderson borg?? eaeeee
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I am pro
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Hi Lilyfox, what you mean. Cant you click on enemy? Or when you press H units dont attack
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Hi! I am glad you are enjoying 0 A.D. You should ping stan to make sure he knows someone new wants to contribute. I hope to see you and your friends on Mainland Team Games! Good morning!
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It looks very nice, and a very good project, as I read it's not possible to upload replays directly, but maybe it could be fine to add a "upload to pallas" on the replay when you watch it from your game. Are you @Stan` going to use the site for something else?, it has good design tbh. By the way, any recent new about A27?
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Proposal for a New 0 A.D. Biannual Team Tournament with set teams
Stockfish replied to 70H4NN2S's topic in General Discussion
We must create the games calendar. I like the idea of 5 members each team, and make different kind of games. I would like to colaborate to organize it -
Proposal for a New 0 A.D. Biannual Team Tournament with set teams
Stockfish replied to 70H4NN2S's topic in General Discussion
Good propose, but, I would make it 3v3 to make more teams If you don't it will probably be 4 teams as max. You have my support! -
+1
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Put 2 IAs to play and let's spec
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Man, what in the hell are you doing. Sniping is something everybody can do or learn, and also a part of this game. With this mod you are destroying the game absolutely. What's next, if you dont play good install this mod to make everybody equal, if you don't know how to fight download this mod to fight only winning fights, if no runs. I am destroying my fingers sniping and trained for so long and now everybody will snipe perfectly? What in the hell is this.
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I hope you are back soon leopard. I hope you find a better job
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Op donation to leopard? Any rich wants to make leopard happy? Btw @leopard i hope you are back soon
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Count with me! Thank you so much for the event! Stockfish (1835)