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Posts
1.265 -
Joined
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Days Won
9
Posts posted by Silier
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20 hours ago, Lion.Kanzen said:
Yes I know but I never understand how do that in Linux always fail to build. Lol.
Most of the time that is only issue with compiler started by jenkins, not with linux building 0ad. Maybe it gets out of memory or something, logs are not very helpful about that.
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1 hour ago, Stan` said:
Can confirm it's because the vision bounding box might be a bit too big.
i dont know too much about that graphic rendering part.
might be because shadows, it needs to be bigger to render shadows of entities out from vision box so one will see them.
also that's case for water reflection rendering
but looks like normal camera view could throw it away
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Hello,
If you want to report them please follow instructions in this thread.
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Anything regarding formations I am now trying is clearly experimental far from being usable in current state so may or may not work in final version
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Hello,
no, there is not option to attack only certain unit.
They should prefer to attack siege units. But until they are tasked by player to attack certain target, they respond to any melee attacker when they are attacked and they are not fighting at that moment.- 1
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Oh,
I see what can cause confusion. It is mixed version, I do not like that one really.
Btw @wowgetoffyourcellphone if you want "value": "Cost/Resources/wood", "add": 5, "affects": "Archer !Mercenary" to be Archer AND NOT Mercenary you need to enclose that into [ ] so it would be like["Archer !Mercenary"] what can be ["Archer+!Mercenary"] (I know, bleh)
or
"Archer+!Mercenary"
or
[["Archer", "!Mercenary"]]
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As far as I know MatchesClassList supports A and B variants already.
For reference
"A B+C" == A or (B and C)
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Did you load game and then the error happened ? If yes, you can send me saved file.
Replay for loaded part would not help as ai has issue with this kind of replays.
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hi @Prospero14,
I could not reproduce the error with the replay provided.Do you get the error when you watch the replay ?
@feneur could you unblock number of his posts please ? thank you- 1
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If you played singleplayer, open singleplayer -> replays -> find match that triggered errors -> at the bottom you will have path to the file, then just upload commands file in that directory
If multiplayer , open multiplayer -> replays -> (rest the same)
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Hi,
could you upload replay file for the match ?
thank you -
Hi,
another one.
I have just won and I got this:WARNING: JavaScript warning: gui/session/session.js line 989 reference to undefined property mapSettings.mapType ERROR: JavaScript error: gui/session/session.js line 989 TypeError: mapSettings.mapType is undefined confirmExit@gui/session/session.js:989:9 onSimulationUpdate@gui/session/session.js:956:3 __eventhandler168 (simulationupdate)@session simulationupdate:0:1
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The thing is, special building has way much higher territory influence, because cc got it lowered in this commit https://code.wildfiregames.com/rP14758. The reason for that change is unknown, maybe they were fixing something, maybe it was just overlooked revert after introduced in https://code.wildfiregames.com/rP14713.
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@The Undying Nephalim hi,
dont know if that was already fixed by i did not see it here soWARNING: JavaScript warning: gui/common/tooltips.js line 301 reference to undefined property template.DodgeRating
it was for spring sundial or wishing well not sure which one i clicked first
Also
ERROR: Actor fairy_greatfountainA_spring: required texture sampler specTex not found (material art/materials/basic_trans_ao_parallax.xml)
Placing walls
ERROR: No placement possible for distance=12.346, minOverlap=0.1, maxOverlap=0.8 ERROR: No placement possible for distance=14.143, minOverlap=0.1, maxOverlap=0.8 ERROR: No placement possible for distance=13.564, minOverlap=0.1, maxOverlap=0.8 ERROR: No placement possible for distance=12.667, minOverlap=0.1, maxOverlap=0.8 ERROR: No placement possible for distance=12.395, minOverlap=0.1, maxOverlap=0.8 ERROR: No placement possible for distance=11.968, minOverlap=0.1, maxOverlap=0.8 ERROR: No placement possible for distance=11.696, minOverlap=0.1, maxOverlap=0.8 ERROR: No placement possible for distance=11.56, minOverlap=0.1, maxOverlap=0.8 ERROR: No placement possible for distance=11.424, minOverlap=0.1, maxOverlap=0.8 ERROR: No placement possible for distance=11.215, minOverlap=0.1, maxOverlap=0.8 ERROR: No placement possible for distance=11.079, minOverlap=0.1, maxOverlap=0.8
could you also move health bar of bigger fairies more up ? so it is not through their eyes? thnx
Something to do with warrior clutch
WARNING: GetTechModifiedProperty: modification format not recognised (modifying Attack/Ranged/Pierce): ({affects:[["Poisonspear"]], multiply:0})
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14 minutes ago, KalSkirata45 said:
I tried.....I really tired. Do not judge me too harshly.
no-one here does
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hi, do you have replay of that game?
what os and graphic card does he have?
did you both have the same version of the game?
can your friend check if he has these two files and if he can open action-cancel-setup-trade-route.png?binaries/data/mods/public/art/textures/cursors/action-cancel-setup-trade-route.txt
binaries/data/mods/public/art/textures/cursors/action-cancel-setup-trade-route.png- 1
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No, it does not.
I removed changes done in aiinterface.js as they turned out to be not correct. -
thnx,
I've fixed that -
hi @e5270202,
don't know if it helps, can you try to play with disabled particles? I think fairies just have too much of them.
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Hello,
last know update changing required version was in 2015. It looks like you were using outdated version of 0ad in 2017. Your files are using file version 5, but file version 6 is required since March 31 2015 released with 0ad a19. -
@allalongthetower you need to upload that file right after you get errors, it is overwritten with each pyrogenesis start
<Garrison/> tag in the map XML file
in Game Development & Technical Discussion
Posted
Creation of empty Garrison tag removed in https://code.wildfiregames.com/rP23634, thnx Freagarach