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Silier

WFG Retired
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Posts posted by Silier

  1. 20 hours ago, Lion.Kanzen said:

    Yes I know but I never understand how do that in Linux always fail to build. Lol.

    Most of the time that is only issue with compiler started by jenkins, not with linux building 0ad. Maybe it gets out of memory or something, logs are not very helpful about that. 

     

    • Like 1
  2. Oh, 
    I see what can cause confusion. It is mixed version, I do not like that one really.
    Btw @wowgetoffyourcellphone if you want "value": "Cost/Resources/wood", "add": 5, "affects": "Archer !Mercenary"  to be Archer AND NOT Mercenary you need to enclose that into [ ] so it would be like

    ["Archer !Mercenary"] what can be ["Archer+!Mercenary"] (I know, bleh)

    or

    "Archer+!Mercenary"

    or

    [["Archer", "!Mercenary"]]

  3. If you played singleplayer, open singleplayer -> replays -> find match that triggered errors -> at the bottom you will have path to the file, then just upload commands file in that directory

    If multiplayer , open multiplayer -> replays -> (rest the same)

  4. Hi,
    another one.
    I have just won and I got this:

    WARNING: JavaScript warning: gui/session/session.js line 989 reference to undefined property mapSettings.mapType
    
    ERROR: JavaScript error: gui/session/session.js line 989 TypeError: mapSettings.mapType is undefined confirmExit@gui/session/session.js:989:9 onSimulationUpdate@gui/session/session.js:956:3 __eventhandler168 (simulationupdate)@session simulationupdate:0:1

     

  5. @The Undying Nephalim hi,
    dont know if that was already fixed by i did not see it here so

    WARNING: JavaScript warning: gui/common/tooltips.js line 301 reference to undefined property template.DodgeRating

    it was for spring sundial or wishing well not sure which one i clicked first

     

    Also

    ERROR: Actor fairy_greatfountainA_spring: required texture sampler specTex not found (material art/materials/basic_trans_ao_parallax.xml)

     

    Placing walls

    ERROR: No placement possible for distance=12.346, minOverlap=0.1, maxOverlap=0.8
    
    ERROR: No placement possible for distance=14.143, minOverlap=0.1, maxOverlap=0.8
    
    ERROR: No placement possible for distance=13.564, minOverlap=0.1, maxOverlap=0.8
    
    ERROR: No placement possible for distance=12.667, minOverlap=0.1, maxOverlap=0.8
    
    ERROR: No placement possible for distance=12.395, minOverlap=0.1, maxOverlap=0.8
    
    ERROR: No placement possible for distance=11.968, minOverlap=0.1, maxOverlap=0.8
    
    ERROR: No placement possible for distance=11.696, minOverlap=0.1, maxOverlap=0.8
    
    ERROR: No placement possible for distance=11.56, minOverlap=0.1, maxOverlap=0.8
    
    ERROR: No placement possible for distance=11.424, minOverlap=0.1, maxOverlap=0.8
    
    ERROR: No placement possible for distance=11.215, minOverlap=0.1, maxOverlap=0.8
    
    ERROR: No placement possible for distance=11.079, minOverlap=0.1, maxOverlap=0.8

    could you also move health bar of bigger fairies more up ? so it is not through their eyes? thnx :)

    Something to do with warrior clutch

    WARNING: GetTechModifiedProperty: modification format not recognised (modifying Attack/Ranged/Pierce): ({affects:[["Poisonspear"]], multiply:0})

     

  6. hi, do you have replay of that game?

    what os and graphic card does he have?

    did you both have the same version of the game?
    can your friend check if he has these two files  and if he can open action-cancel-setup-trade-route.png?

    binaries/data/mods/public/art/textures/cursors/action-cancel-setup-trade-route.txt
    binaries/data/mods/public/art/textures/cursors/action-cancel-setup-trade-route.png

    • Thanks 1
  7. Hello,
    last know update changing required version was in 2015. It looks like you were using outdated version of 0ad in 2017. Your files are using file version 5, but file version 6 is required since March 31 2015 released with 0ad a19.

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