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Posts
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Posts posted by Silier
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are you running any mods or did you edit your files?
looks like something is trying to write somewhere where is not supposed to write
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@feneur sorry for ping, but could you please consider splitting this one?
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btw @wraitii how hard would it be to display there key depending on layout but actually record position of the key as now?
I think it may save some questions from users what's going on.
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try to edit binaries\data\mods\public\gui\reference\catafalque\catafalque.xml L22
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the issue is that what should happen when two players play as Romans? you wont be able to tell what belongs to which player unless you do click, select.
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nah, that's function
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for irc on browser just visit https://webchat.quakenet.org/?channels=0ad-dev you do not need to have account for that
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houses providing less population are smaller, cost half of resources and they build faster, i am not sure i understand the issue here
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Hello,
Try adding this line into a local.cfg file:
nohwcursor = true
Here's more information about creating the local config file:
http://trac.wildfiregames.com/wiki/Manual_Settingsfrom : https://wildfiregames.com/forum/topic/16161-mouse-cursor-disappearing-in-fullscreen-in-windows-7/
Regards,
Angen -
hi,
you should have visual studio installer, you can pick it and install there -
Hi,
there are some other things involved not just gather rates and training times.
For example, very easy ai should not be able to enter city phase. It is not recapturing structures, it is bringing less siege to the fights.Easy and very easy ai is training less units for the attacks, but maybe thats not enough. It almost halfs the numbers.
But probably it should be even less inteligent, e.g. not researching techs, maybe no market usage ?
@wraitii thoughts ?
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hi people,
you are going off topic again, please stick to the topic
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Hi @Arch Bot,
dont know if you are still around.
I gave your bot another try against my Kiara on mainland maps. I ran them both on medium, balanced.Your bot was pretty tough to beat because it outproduced mine at some point . Though, when I changed my strategy, two early cavalry rushes, set your bot back.
I do not know if you plan to improve it more, but here are three things I noticed and you could improve:Your bot has quite a lot of women at the start, Kiara lost 8 cav and got 30 kills in one raid and just because she is dumm to keep cav alive .
Your bot is sending women to the attack.
After your bot lost cc, it did not try to rebuild it.
I look forward for your update, it would be fun to do bot matches at some point. -
technically yes, it does not know that town_phase_athen is just for athenians if not stated in requirements, so since it is autoresearch, it applies it across civs
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It is any technology which has autoResearch: true.
for example for han town phase, you need to edit requirements line like this:{ "genericName": "Town Phase", "specificName": { "han": "Zhèn" }, "supersedes": "phase_village", "replaces": ["phase_town"], "description": "Advances from a quiet village to a large town.", "cost": {"food": 0, "wood": 0, "stone": 0, "metal": 0, "glory": 0}, "requirements": {"all": [{"civ": "han"},{"entity": {"class": "ImperialCourt", "number": 1 }}]}, "autoResearch": true, "requirementsTooltip": "Requires 1 Imperial Court to be built.", "icon": "phase_town.png", "researchTime": 0, "tooltip": "Advance to Town Phase, which unlocks more structures and units. Territory radius for Civic Centers and vision range for units increased by +25%.", "modifications": [ {"value": "TerritoryInfluence/Radius", "multiply": 1.25, "affects": "CivCentre"}, {"value": "Vision/Range", "multiply": 1.25, "affects": "CivCentre"}, {"value": "Vision/Range", "multiply": 1.25, "affects": "Unit"}, {"value": "Cost/BuildTime", "multiply": 1.5, "affects": "Hero"}, {"value": "Cost/Resources/coin", "multiply": 1.5, "affects": "Hero"}, {"value": "Cost/Resources/glory", "multiply": 1.5, "affects": "Hero"} ], "soundComplete": "interface/alarm/alarm_phase.xml" }
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Edit:
@wowgetoffyourcellphone you need to add civ requirements for autoresearch techs
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they should be read directly from template,if you did not change that,
in svn vanila it reads fine
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Merry Christmas
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Well, you missread the cheat description
It has 3 parts:1.) Plays the 8-bit retro music track.
2.) retro me off
stops the track again.3.) retro me Filename1.ogg Filename2.ogg ...
plays an arbitrary playlist of filenames (see possible filenames here). - it just plays them as they are.- 1
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Which ogg songs did you try?
I just did quick try and it work with others too. -
Hi,
it is not just your problem and it is not also normal. I dont know what is happening, but it happens more often these days.
Just wait a bit and reload the page again. We have similar issue with phabricator sometimes when there are "many" people doing requests to it, so it could be trafic, but cant say for sure.- 1
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can you attach mainlog when it happens ?
https://trac.wildfiregames.com/wiki/GameDataPaths
Ratings Disputes and Offence Reporting (Discussion)
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ping @user1