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Posts
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Everything posted by Dakara
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Hi
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Not popular opinion : delete team bonus
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Hi, both
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Is 0ad going to die?
Dakara replied to king reza the great's topic in Introductions & Off-Topic Discussion
Peut-être faut-il faire un peu de publicité (le serveur pourra absorber cette vague de joueurs ?) Je parle de soft publicité comme de la présence sur des forums de chaque langue. -Le comportement n'a quasiment aucun impact sur la perte de joueur. -Je pense pas que le jeu souffre d'un manque de mise à jour, de toute manière une course aux contenus n'est pas bon augure. -
Is 0ad going to die?
Dakara replied to king reza the great's topic in Introductions & Off-Topic Discussion
What you propose king ? -
Thread for sharing forbidden materials
Dakara replied to Yekaterina's topic in Introductions & Off-Topic Discussion
We must comply whenever governments are democratically elected. It means that people want this censorship. LOL -
Try in community mod
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Hello, no
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a realism yes, but too much micronamangement for nothing.. but it can be a good idea for a mod, where game is longer and realist ,this kind of mod can find its audience
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Why searching solution? if we don't know the issue? there is an issue in 0AD about CS unit? Im my opinion CS unit make RTS a unique great RTS
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this need exist already if you dont want give free ressources to ennemy
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Nothing is possible about it, or else it would take too long to develop for a disappointing result.
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Hello, thank you and same for every all !
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all use insult in french or spanish and it good
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Hello, it long or big work for A26 compatible ?
- 85 replies
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- rebalance
- atlas templates
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(and 5 more)
Tagged with:
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PhiliptheSwaggerless vs Dakara metadata.json commands.txt
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Introducing the Official community mod for Alpha 26
Dakara replied to wraitii's topic in Gameplay Discussion
Of course i'm afraid to add 20 new upgrades. Besides, I don't see much point. Have a lot of little upgrades it useless. You might as well have the effects of these improvements automatically if you deem them necessary, without upgrade. The interest of the upgrade of forge it to have a forge. We have already few upgrade in barack and stables. if you eat too much resource with "4" additional technology, less resource for P3, make champion, do a new CC and get your fist in fortress. An interesting point could be the creation of final choice upgrades at free cost. But not many. The neophyte must be able to retain the technology tree. -
Introducing the Official community mod for Alpha 26
Dakara replied to wraitii's topic in Gameplay Discussion
Just an opinion and suggestion. 1) The idea of a centurion unit can be appealing but I fear of too much micro.. it is a fundamental to avoid. It can just make the concept boring. But ok for test this and delete if the feature if it bad... the interest is to test.. but if it bad don't let it too many time on the mod please Orther idea : We can push to the concept to the centurion is like a little hero. All rank 3 melee swords are automatically converted to Centurion. Then small icon at the top of the screen like the heroes. and 250 hp. 3 max alive simultaneously. Not very roleplaying but when passing centurion the unit is automatically healed at 100%. So it automatic and give to rome little bonus in army without micro. 3) i don't understand 100% and i don't like have a lot of little tech 4) Look at rome or kushite, it like no bonus in most of time. Pref give useful or military bonus instead economy. We need just give to selucid tools to told the early game. Too many civ have economical bonus. Please don't do more. We can make severals little bonus. CIVIL HEGEMONOY : All building of the classe civic are boosted. House : 8 garnison woman avaisable (still give 10population) CC : Garnison 30 people and armor against crush is X3 (not more arrow) Market : More big and can't be captured Temple : Unit garnison heal speed X2, we delete the tech called "life conditions" Colony : Garnison 30 people (not more arrow). CAVALERIE :-10% cost, can be good ,in tg is not op, in 1vs1 maybe.. but selucid no have tech for range bonus so it ok i guess. PROSPEROUS CITY : All P3 Building cost -25% ELEPHANT : Cost only 2 population (not 3) => Normal economy with bonus useful for told easily rush. Little military bonus start phase 2 and 3. Medium bonus eco in P3 for reduce cost of P3 building (elephant building, siege, fortress, theatron and wonder) 5) if we nerf hp don't need speed.. it the main interest, i fear noboby will play cav if we add nerf to orther nerf. -
Hello, 15 look ok (45 womans ) do you play with community mod?
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Introducing the Official community mod for Alpha 26
Dakara replied to wraitii's topic in Gameplay Discussion
Shame on me I loose cuz a lot of mistake : I play with fear : I don't make cav bcs no hunt and i know edwarf play better cav than me. I don't want make cav and don't use it, or just loose my cav for nothing. So i make a lot of spear infantery for defend of rush cav spear. I'm late for a people with 3 berries. I loose cuz not enought distance unit and don't control the wood. I try to late to control the wood with few woman, i have to send more i guess. Late in tech military / I go P3 for no reason He just use his brain and not me -
Introducing the Official community mod for Alpha 26
Dakara replied to wraitii's topic in Gameplay Discussion