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Everything posted by Dakara
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Register for 2026 Spring 0 A.D. 1v1 tournament that starts Friday!
Dakara replied to SneakEP's topic in General Discussion
Any funny rule or regular tournament ? -
Your moral compass has taught you this, and that's as it should be. However, I don't deny that racist remarks should be punished. But in the private sphere, that is, in hosted game, no. Moreover, racist and anti-religious remarks are not punished in some countries. It’s true that JC’s rants and toxic behavior can be frustrating, but game psychology shows that some players paradoxically become more engaged when faced with these emotional challenges, striving to overcome or compete with him. Of course, this doesn’t justify his remarks, but it illustrates that any sanction should be proportionate. He acts as an emotional catalyst, a common enemy
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Hello everyone, I am not here to contest a moderation decision nor to deny the legitimacy of a sanction when behavior crosses the line. Moderation exists and their work is sacred. What I want to share, however, is a reflection on what we sometimes lose when a player leaves (or is removed) durably from 0 A.D. JC is not an angel, he has had words too much, moments of anger, perhaps even statements that none of us would want to see reappear in the chat or on the forum. That deserves warning and sanction. On the other hand I am convinced that exclusion, even temporary, is not justified. If the moderators judge it useful, they can mute him permanently from the lobby. Then the players must protect themselves from him: There is autociv to mute a player or simply avoid him like a nuisance in the games. He did not seek to harm in a dangerous way against the project. Like DDoS or that kind of thing. Every player also represents something else: hundreds of hours spent playing, testing, reporting sometimes very technical bugs memorable games (good or catastrophic) that made dozens of people laugh, rant, progress a sincere love for this free project, born more than twenty years ago from passion accumulated knowledge on mechanics, civilizations, strategies, which he shared (even if sometimes with a bit too much salt) 0 A.D. is not a commercial game with a moderation budget. It is a project carried by volunteers, passionate people, and a relatively small but faithful community. Every regular player who leaves is a real loss for this ecosystem. We can afford to have a different functioning. We can claim to have a game above the others. A dogma to protect and leave in free access. Sanction firmly, yes. But applying a ban, is sometimes punishing the community as much as the individual. Many of us have already been young, impulsive, under caffeine at 2am after a raging defeat, or simply clumsy with our words. Some of us were lucky: a warning, a temporary mute, a private discussion with a more patient moderator… and we are still here today. I am not asking for general amnesty nor for the immediate return of JC. I am simply asking that we ask ourselves the question: Can we dehumanize him and consider him only as a lambda player who must have access to the game. Like a basic right. I am not even talking about second or tenth chance, he will do it again for sure. It is not by laxism that I propose to unban him. I consider that what happens in the games is private therefore not moderatable. If he wants to be the biggest villain on earth, he can, it is up to the player to avoid him. Thank you for reading until here. Whatever happens, I will continue to love this game and the people (even the ranters) who make it live. Kindly,
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Promotions - Health and damage are affected differently?
Dakara replied to DesertRose's topic in Bug reports
i don't know, but attack take the bonus forge -
This issue has been handled perfectly. The list of other players' mods must be displayed and clearly visible. If, once the feature is well-designed and implemented, a player hides their mods, they must be penalized.
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Love the idea to give to Center Civ Maurya the elefant garnison For regicide, maybe create a model of prince with 1000 hp, no bonus and a basic sword attack. Love the idea to increase requirement of city guards xp by 15%, same for rome or not?
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Most of time yes but some player maybe can make the choice to rush on wonder first.
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some unit are the same, just name change some unit have different stats
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Elephants - Do they take bonus damage from Spearman and Pikeman?
Dakara replied to DesertRose's topic in Gameplay Discussion
No because elefant are not horse and in previous alpha skirmish was the best against elefant, i don't know today -
And that was the life. Women had their assigned role, men had to die for nothing just to please the powerful, and it’s really not much better. The advantage of having a single model is to easily recognize whether the unit group is weak or not (in order to kill them). Btw i feel we copy AOE2 and i hate this feeling, 0AD is much better
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Training Civilians from Roman houses in R28
Dakara replied to Riley S's topic in Gameplay Discussion
Too bad about this bug. It was fun, but it's only better with females; the bug is justified to prevent the spread of repugnant ideologies. troll -
sure but wonder is alrerady P3
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Food trickle efficiency: Ice House vs Corral + Cows
Dakara replied to ffm2's topic in Gameplay Discussion
Sure, but in an alternative game type like other map or long game. They'll have a much larger population available for the army; I don't see how they could lose against a 200-population civilization in the late game. but it is not the topic, alright -
Food trickle efficiency: Ice House vs Corral + Cows
Dakara replied to ffm2's topic in Gameplay Discussion
lets go delete this persian building. Why a storage produce food. why add eco feature to 220 pop civilization -
I'd prefer tactical, diplomatic, or civilization-building bonuses. Economic bonuses are pretty annoying and make them after a wonder seems late. And military bonuses unbalance endgame battles and reduce the depth of strategies and troop movement. We can imagine a passif bonus for wonder and one different by civilisation. Passive : increase capture resistance of the player X2, give 40 house population (not a pop cap). Passive by civilisation : need fix it Civilization Passive Effect Details / RTS Notes Rome Pax Romana Forces a global ceasefire for 1 minute. Cooldown: 10 minutes. / Useful for repositioning armies or delaying an assault. Can trade on roman camp. Maurya Universal Knowledge All technologies become free for the player. Permanent bonus. / Encourages technological superiority. Sparta Double Hero & League Tax Can recruit a second hero simultaneously. “League Tax” bonus: receives 40 metal every 60 seconds per controlled ally (0 in duel, 120 in 4v4 team games). Athens Hero Memory Allows recruitment of heroes who have died. / Encourages high-risk play and strategic planning. Carthage Carthaginian Ingenuity Walls automatically regenerate. Metal mines deplete more slowly (+50% metal in each mine), Military production buildings construct 50% faster. Bretons Champion Monks Monks can switch into melee combat units (like Immortals) via a button. Strong attack, weak resistance./ Adds strategic versatility, new unit for a lot cost Iberians Vigilance & Engineering Building have line of sight increased by 100%.- Castles construct 50% faster. Enhances map control and rapid fortifications. Macedonians Macedonians strengh Allow the recruitment of 4 general, higher champ cav, with 500 HP in stables. / Adds strategic versatility, new unit for a lot cost Kush Camel expansion New unit in stable slower than horse but they have an aura -25% attack for ennemy horses. Gauls ? ? Ptol Pyramid All pyramid can produce all champ unit type and they heal like a temple
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Players are free to do what they want, only the host fix it. Sheep fix the meta but meta can evolve. But an option for random position for circle could be good It would even be cool to have random teams.
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don't nerf again the fabulous feature of this game, the pause and the possibility to leave and back are unique in RTS game. you already removed the possibility to replace a player in easy way.. the lobby should ne improve with some tab of various discussion and language btw steam has a big solo player population, it is a risky without campagin release. but No risk no gain I don't know anything about networking but I don't understand why the lobby is so heavy, the game will have a lot of players to support at the beginning then this will decrease.
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Food trickle efficiency: Ice House vs Corral + Cows
Dakara replied to ffm2's topic in Gameplay Discussion
don't buff persians plus persians can cumulate theses 2 solutions btw corals -
Mercenaries are overpowered, especially when you have metal available. They have more experience so their stats are better. Especially the cavalry, because you spend less time doing nothing with them.
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A Door That No Longer Opens
Dakara replied to king reza the great's topic in Introductions & Off-Topic Discussion
امیدوارم بهزودی دوباره توی بازی و لابی ببینمت، تا دوباره چرتوپرت بگیم -
Discord is good for chat , not for plan or open topic
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Game Balance: Battering Rams, the 0 A.D. tanks?...
Dakara replied to krt0143's topic in Gameplay Discussion
So useless, if a man is able to work, he is able to carry a weapon -
Game Balance: Battering Rams, the 0 A.D. tanks?...
Dakara replied to krt0143's topic in Gameplay Discussion
Alpha 28? no woman? wtf
