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ffffffff

Balancing Advisors
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Posts posted by ffffffff

  1. 27 minutes ago, faction02 said:

    @OTHERS SIGN HERE !!!!

    The main issue with a survival tournament would be to find ways to organize the schedule of the games since they can take a very long time (this is without talking about potential lags . Maybe there is a good way to choose settings to reduce the problem? 

     

    Jes we gonna try out settings tonight or tomorrow. I interested in team survive bc of res share in team. and may make maximum time frame for game. 1h or something. and go the tournament for next month as schedule or something. is that good?

  2. In-Game Team Right:

    How about a rule that when players go missing (disconnected, leaving), then a total of 5 minutes pausing per match is available (doesnt matter how often they disconnects/connects, join, leave, the time counts until the player is completely joined in game and ready to continue playing again), then the other team can enforce no more pausing possible if they want. Just giving them a right to take. The team can of course doesn't have to choose that right and just keep waiting.

    So we keep a good time frame as valid for playing if the other team wants.

    @MarcusAurelius @AllOthers

  3. 12 hours ago, 2fftr said:

    I installed this mod today, seems to be working fine, except for the stream of empty warnings I get. Any idea how I can fix this? I'm on Linux if that helps

    jes as there wasnt much support for the mod but users i havent done something about it currently. also the applying of the feature of the 0ad team was very low. so its just an outdated and unsupported piece currently. so bad so far.

  4. 21 hours ago, nani said:

    hotkey.autociv.session.stance.set.violent = "Alt+1" hotkey.autociv.session.stance.set.aggressive = "Alt+2" hotkey.autociv.session.stance.set.defensive = "Alt+3" hotkey.autociv.session.stance.set.passive = "Alt+4" hotkey.autociv.session.stance.set.standground = "Alt+5"

    i dont like seeing my most useful shortshuts here @ValihrAnt

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