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Alexandermb

0 A.D. Art Team
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Everything posted by Alexandermb

  1. That helmet could work for Hero/Special unit
  2. yes, i got the mesh file ready only need to adapt the textures but i'll do it tomorrow.
  3. Btw helmets whitout fur are for elite, i need to do more fur helmets for advanced rank, basic rank will be just -No helmet -Cloth helmet .
  4. El arquero de caballeria es la textura que subiste hace poco, y a la infanteria_arquero le agregue el color de la facción en los pantalones como las imagenes de referencia que subiste tambien hace poco
  5. The cavalry is the one you made @Lion.Kanzen i made alpha channel the legs in the basic texture for more faction colour
  6. Fixed, also in the leather one but i guess its a little empty and plain. it looks like the macedonian shield but small. they didn't drawed something in the shield or something ?
  7. i've made the animations attacks a little up compared to the vanilla game around the same angle of a infantry head/chest and horse head or chest, if the game could have attack_cavalry variations i guess i could make them more like an attack right to the rider. About the shield, wich one needs to be polished/removed/fixed?
  8. Done the animation. i make the norm and spec of the bronze shield later.
  9. Yo hice dos similares de color bronce, solo seria hacerlos pequeños para cargarlos en el hombro, no obstante estaba probando lo que mencionabas de atacar la caballería con ambas manos y necesita unas correcciones de tiempo en la animación. shield_cooper_round.pdn shield_cooper_round.dds
  10. Made 2 shield textures, and 3 models Shield armpad_L Back
  11. i've made this animation for arrow on hand reload
  12. @Lion.Kanzen Quisiera probar como se vería esta armadura si se le agrega la textura de pelaje que agregaste a la ropa básica anteriormente en el canal alfa inferior.
  13. basic Elite I hope is fine, i used the milleniumad mod textures (helmet) and mixed with the delenda est for make the iron elite helmet
  14. it will need something like an special ability or a % chance to call the animation at least, otherwise it will be a weird looping animation.
  15. Yes, i forgot to resize the horse head
  16. used the same texture for the helmet
  17. added the faction colour in the arms
  18. Ahí debe haber piel para que se logre el mejor detalle de ropa de baja calidad.
  19. la textura básica use esta: Es la misma de los chinos pero con un tono mas marrón y sucio aunque creo que le vendría bien la textura de piel entre la parte del cuello.
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