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JC (naval supremacist)

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Everything posted by JC (naval supremacist)

  1. And for Liberrty and Mortak, sorry borg, it was not the case either . Better you review your sense of judgement and evaluation coz it has more to do with hate than objectivity
  2. Boudica (I won last 1v1) Valihrant (won last mainland but lost 2 navals) borg (lost) Phyzic (1 game long time ago - and now refuses to play with me now) camelius ( 3 - 3 ) chrstgtr (I won last 1v1 ) Feldfeld (lost) RolandSC2 (I won last 1v1) Emperior (refuses to play with me 1v1) faction02 (I won last 1v1) so .. as u can see, your list is a joke spiced with usual hate. And when i say "won last" it doesnt mean i won 1 game , but just shows that taking last result is enough to dismiss false statments. I ask a list of 10 players confirmed better on all type of maps. And i can say that theres is only 3 players i confirm are better than me. Im not saying other players are inferior to me, i m modestly just saying that those 7 other players cannot be classified as better than me.
  3. I never ever pretend to be TOP3, i just pointed out to jc's-haters that they can't give me 10 names of players better than me. I can just give 3 names with certitude. And sorry to insist, but yes, as far as i remember, i won most games. Maybe its just a feeling ?? Glad, you still have all the replays, it's not my case as i switched many times my OS as it's well known. ofc, we can play 20 games to figure out if my claims are fantasy or not.
  4. its lying which makes you incomfortable and pushs you to write all this ? Did i ever said in my comment that u lost most games ? nope, but it seems it was in ur mind .. " 50% " haha And no, im silver = Top10 : not gold = Top3 . Even if my lobby score is 1925, i stay modest and realist on my level. And yes, this thread is not populate of replays with predictable results. Normal.
  5. Would be nice to have some in-game musicians with aura to play drums or flute to motivate troops in formation. Shouts and yells during battles and wave high some flags .This will creates some war ambiance during battles.
  6. i suggest 0AD24 Xenophobic or 0AD Xena warrior Princess to be more inclusive
  7. 2 games only ? why be so selective ? uhm ?? he he Boudica, why do you like all the rare games i lose ? Some resentment ? he he
  8. The presence of this replay on the forum is the evidence of how extraordinary and/or lucky this victory was. Stockfish is indeed a better player than you, your joy is justified
  9. oh man, please Put the 4 games we played after. You know ? Those 4 games who made you realize that the first game was just pure luck. 4 games only coz, you refuse to play vs me now x)
  10. Since this game is about killing people born in the neighbour country ; the name is obvious : 0AD Xenophobic
  11. The "loser braket' seems a good idea . But if i had sign-up , i would have resign 3 first games just to have the pleasure to be in final with lot more chances so many...
  12. Feld gave a good point, I made the assumption that players will play all matches of a round. If a player lose the 3 first matchs of a 5-matchs-round, even if it's lost for him, it's up to him to save his honor by winning the 2 last matchs. With this poll , all the matchs have to be played.
  13. Hi, With this Poll , you can easily communicate the results of the matches/round .. Please answer this poll ONLY when you lost (and thus, finished) a round. The player who lost the round will communicate the results with a single answer(no multiple choices) and the winner will answer this poll later (once he lost a round or won the tournament) I made the poll for the sake of transparency and make organisation easy ! ---------------------------------- Suggestion For the random selection. I have this method i invented . Put the 16 players in a lobby room and ask them to pick an unique number (1 to 16) . Ask an innocent referee outside the lobby room to randomly order number 1 to 16 . Lets say he order like this 13 , 9 , 8 , 10 , 6 , 2 , ... , 15 , 14 . Then the referee comes into the room and communicate to the 16 players the 16 numbers in the order he choosen. (of course he cannot know which number the players have selected) It means that the player who choosed the number 13 will be Player 1 and will fight Player 2 which is the player who choosed the number 9 , .. 8 vs 10 , 6 vs 2 .. 15 vs 14
  14. Hi guys, Just coming back with the subject for 0ad23. Introduction : Do you notice in a team game (for exemple) that some players are very good to play with absolute no considerations for their alliy (allies) and play for them selves , resulting in behaviours such as : building defences just 10 meters away from the battle you are fighting in, the very same battle you cross the whole map to get in, in order to save him. As a result, he often let you fight 2 vs 1 and total ignores the dynamic of numbers in a fight (lanchester law) and the fact that those towers will be totaly useless if you fail to defend him. Results : While you exhaust your whole eco and lose your whole army, that same ally can finish the 2 weakened ennemies, kill all their workers, destroy buildings with rams .. and.. get the highest military at the end of the game ; and all the glory. Observation : the current score system doesnt take into account the time ; in other words : 100 kills at min 5 = 100 kills at min 20. Simple idea : The graph tab shows the evolution of the score. Why dont we take the "area under the curve" (AUC) (the integral in math) as new score (a new tab in the stats)? Early success in the game will have an score impact all along the game. This should be easy to implement as it could be computed at each event (+1 kill) just like it is for the graph. Derivated idea : If you divide the military AUC of a player by the AUC of the whole team / number of players in the team , the you can have a good indicator of performance of that player as his military activity is compared to the average AUC of the team (on the military aspect , but could be done for the eco as well)
  15. the balance of the game is getting better for sure. I just notice that Champions are missing in the battle field. P2's Spartans and Athenians champs are never made , neither skirtais anymore : early P3 is too important
  16. wendy, are u telling me that i have to waste my whole day uploading the tons of games i just won u ? In this game, you knew u gonna lose slowly and the pressure made u want to ban me. I remember you setted the game with the size of the game, you made it rated, etc .. so dare u to ban me ? As everybody can see (in the 2 files) your only strategy is to eco boom , then send all ur army to me and cross your fingers it works .. if it fails (in most of our games) you generaly quit the game by saying you are bored ( demonstration in the first file) . You are getting made because I "run everywhere" its the way to compose with time instead of sending all in deseperation. We argue coz you are maybe the player who has the highest capacity of lying with no shame in the lobby even if there were witness.
  17. Where is the Minotor ? Minoans .. very old civ .. too old for 0ad ? (-500 BC to 0 AD) . Minoans should come along with old Egypt, Mycenians, Hitties, Sumerians and Babylonians
  18. she cried for rated 1v1, was losing, banned me, then pretend she was bored . Witness : fpre, Chistmas , ChillView 2018-04-19_0014.zip i hate to do this as its doesnt fit with my supreme gentleman manners, but she never stop talk s**t on my honest level skills
  19. This might have been said already but allowing someone in the lobby to rejoin and play in the slot of someone who left the game without resign would be nice
  20. I can't say if Bolts shooters became relevant to use in 0ad22 as much players still never use them .. though, some other cav spammers prefer to ban them from the game (guess why). All the concept of balancing a game is to give ++ and -- for each units and ensure none units are OP enough to turn them into a the unique unit used in an army ( and yes, i see some players destroying a CC with skirmish-cav !). If players starts to use only 1 or 2 units in the game, there's evidence of bad balance. So what about bolt-shooters ? --> I think they should punish only ennemy players who rely on a bunch of ranged units packed together . For that : Range: bigger than any archer units; if the range is lower, than the deployment time to re-engage acts too much like a penalty and thus, there is no cover for the protected melee units. Accuracy: pretty low, to avoid OPiness of the Bolt its important that the Bolt have success to create damage only if the enemy units are packed together ; target missed but other killed Projectil speed: low, moving targets should dodge the arrow easily ; immobil units (so those firing) should be subject of having the heavy arrow in their face Splash : no splash, doesnt work like a catapult ; 1 arrow go through 1 body, not many bodies -> splash is non-sense Damage : total annilation ; 1 hit should kill 1 elephant or almost (moving elephants might be more lucky). No crush damage, Bolts should NOT replace catapults ! Since some players are usualy doing straffing with 1 unit , here the bolt player can select a target among the bunch behind to hit direct without being fooled by moonwalk Summary : So what should be the use of bolts ? --> Should be used to defend a position against a bunch of ranged units spamming arrows on our units AND/OR used to kill some elephants and rams in their crushing CC activities. As the bolt should have no crush power, it might not be used to replace catapults while sieges. The bolt could be used as an effective defence for some workers (especially for females) against ranged rushers as it can kill ennemy unit 1 by 1 (unlike towers which send some random arrows a bit everywhere ; lowering health without killing much). A moving army in expedition could bring a 1 Bolt or 2 to be used as an effective umbrella against all the annoying ranged units willing to kill sieging units 1 by 1.
  21. the place Tian'anmen . At this point i wish so much 0ad to have more buildings and structures Still lot of finitions to do
  22. Is it this ? Kush kingdom ? http://www.ancientsudan.org/ethnicity.htm
  23. Quasi-Nubian ? never heard about it . Have it in next alpha ? Did you made all the new animations ?
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