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JC (naval supremacist)

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Everything posted by JC (naval supremacist)

  1. Why not simply make a debt state an ability for each civ with its own floor limit ? For exemple : - Persian can be -500 of each ressources at Phase I , -1000 at phase II and -2000 at Phase 3 - Carthage can contract bigger debts but will have to pay bigger interest rates. - Ptolemies cannot borrow stone .. etc And, as said before, the bigger you are in debt in a ressources, the bigger you have to pay a unit with that ressources. i.e : Food : -200 , Wood : -100 --> A spearman would cost : 52 food and 51 wood ___ This idea induce the possibility to LEND money : Simply buy a bond of any $$$ in your market , market will produce it (like a unit or a upgrade), and you will get later the value of the bond + interest rate once produced ie : buy a bond of 100 wood, and you get, after some time, 106 wood. If you delete your investment ticket before time , you will just get you 100 wood back. The interest rate given to you will be in relation of the value of the good on the market. It will be less risky than trading but less valuable. Also, when you lend a ressources, lets imagine that the ressources is CHEAPER on the market of your ennemy , so, it can helps him and be a down side for you in short term ___ So with this, people can make some long term strategies. I know its a bit fuzzy but one can imagine a game where you can plan a big crisis of metal. I.E : -> you decide to collect lot of metal, you decide to buy "metal-bonds" (= you lend Metal to the Market) -> then your ennemy can obtain cheaper metal on market (coz its more avaible on Market), -> you have more metal later thanks to interest rate, -> but the metal value can collapse if your ennemy dont buy metal on market (even if he might do it) ... -> in a result all players will have to spend MORE metal to have a unit (ie : a champion will cost no more 50 metal but 93) . ____________ To summarize : make fluctation between 3 things and find the right balance - ressources gathered - ressources invested in bonds (tickets you invest/buy at your market) - fluctation on price of units This will create a true FINANCIAL (above economy) aspect on the game and the possibility of new strategy as you can influence the price of units.
  2. Its interesting to notice on the Seleucid Shield the moon and the star : similar to Turkish flag. I wonder what represent the symbol in the middle
  3. I revote as I can proof in a video that 1 vs 5 (very hard) is not difficult
  4. My first video Tutorial to teach how to easily win vs 5 very hard AI on mainland To see in "HD" watch on Vimeo
  5. Good observation auron2401 and Fexor, i didn't even think about it. So.. what does banks when one don't pay back ... they take your assets .. Bam ! When ? Good question ___ $$$ = means ressources of any kind
  6. Just by curiousity Why do you like Seleucids (even your logo seems to) ? Its a bit uncommon so i'm curious. Nobody would claim today that he has some seleucids origins (maybe except me)
  7. Did you ever were too optimistic in your unit production rate and be like in a shortage of ressources , stucked at some point in your growth ? By now, when you have 0 ressources = 0 unit production. It could be a short-term problem. Your investissment was too big and your growth is penalized at some point. ___________________ Now, one can push the idea further : When one have 0 ressources, one should be able to produce a unit but it would cost more $$$ to produce it. And it would cost more and more $$$ to produce a unit , the more you are in debt. Exemple of the state of the portofolio : Food : -2000 , Wood : -3000 . A spearman would cost : 70 food and 80 wood Food : -200 , Wood : -100 . A spearman would cost : 52 food and 51 wood The extra $$$ you have to pay for the unit represents the interests you have to pay depending the health of your capital . The more you are in debt, the more you have to pay extra cost. This can be another good strategy to win .. being in debt , over-grow .. but.. putting your game at risk if your enemy harass you in a way you are not able to make the ressources-gathering following at the right rate the unit-production... your inner strategy will turn against you and could lead you in a true eco recession
  8. Yes Feneur, my poll was not funny, so you are probably agree it was hilarous (did you read the questions ? xD ) and I feel sick when I saw it was removed. I just checked all those players online on the forum when I post it... sure they didnt have time to participate my survey. At least, you can remove it later, like in 5 or 6 months, time to buy a new laptop, not within 10 seconds .. baaah .. no fun. When i behave polite and mature, they tell me I'm JC and report me, when I don't, they tell me I'm racist or something .. So what ? Whatever, I know i'm ostrazied forever and the lobby is full of agents reporting me whatever i do or however i play (pro level or beyond) P.S : now i can beat 2 vs 6 very Hard offline and made a video for Lion.Kanzen tread, so he can he links it (if he's agree) jc All i want to to do is to play with my friends from all over the world, theres nothing wrong with that.
  9. I see that someone deleted my funny poll I made . Why are you so serious and boring ?
  10. I think some people have a SERIOUS LAKE of Humour !

  11. Bhaa, dont have time with school (lets say.. not my priority to go into the code) But as one have the assets (models, anims, decorum) and something like Atlas editor, making something like a garry mod (click-drop, animate, camera) shouldn't be a lot of extra-work. (and make new anim into Atlas ?) What u think ? I always believe that once a easy toy is made for amateur artists, you will see a huge jump of public visibility of the game. At the bottom,one can see very good cutscenes being made introducing each scenario. This will lead people wanting to make a true story line. I.e : summarize the honorum-cursus of Alexander the Great through 10 map-missions with 10 introducing cutscenes.
  12. Does formations like testudo and Syntagma attributes upper power ?
  13. Ahh ok, Probably this ideas comes out from the lobby where we were talking about the ID of that very active forum member and we decide you were probably Mario or something. Unfortunately, i wont be able to play with you from the lobby, as my putsh in other topic was a fail . Intolerence is an issue nowadays, but i still hope i can play again one day
  14. Does formations attributes upper power ? (Lion.Kanzen are you Mario ? Who are you in lobby ?)
  15. Hi, I want to animate the characters and make a little story. I know the format is in collada (.dae) but i dont know how to create a non-game scenery where my actors can play new animation without acting like units in a game. For exemple, i want to make Leonidas ride a bicycle in a Gauls village. At the end, make a cutscene for every scenario map. thx
  16. From the beginning, the intersist is revealed from the no where drawing from the cursor. I dont pretend this is obvious but if you look at the hardest point you will swim in it as I presume. For manys reasons i can front this back up in those, but won't trigger the whole stuff up on yours. My dad make some barems in the price returning back in the project, and this for the only reason mentionned above : this project. But now, from whom i can achieve the whole picture, i cannot figure why the multiplayer game is closed to the best players Will we speak one day of all those players ?
  17. zzippy, yes , i have strange humour and, thus, never insult anyone. I love people, i make fun of them and fun of myself as some have notice. I'm sad people dont understand me. We are all @#$% on earth whatever our color, we come from africa. When i say i come from zimbabwean empire, i mean precisely that we are all coming from there and its culture spread all around the world. We are all living in a global village I listen to rap and its just a common word in that urban culture. Peace, i will happy to hear your 2 cents in the lobby as well
  18. you don't have phone number ?! You can let me play for 1 month and monitor my behaviour.
  19. Imagine you are surrounded by massive armies around your big walls. As I suggested, if the army has to be supplied with food , it could be cool for the defensive player to send a sneaky commando to cut the logistic. Germany took that option when they failed to invade england : they sunk the merchant boats delivering goods to UK
  20. How ? Does he have a phone number ? My father can donate to the project.
  21. No, its impossible. Not vs 3 very hard AI. They keep you under pressure and when you hardly came to build a fortress, they came with siege weapons. And their units come seek your units even on the side of your territory while working wood. The only way to win is to go kill their trade line with champions and get the money, kill some workers in the meanwhile and then, when you champions health are low, make them follow you into your city defences. ..etc etc.. until they are enough weak
  22. Why not ? 0AD is not a war simulator ? Every strategy, every strength should have a downside. Food consumption represents the real time for your units. Real-time strategy game.
  23. Dear players, I'm probably one of the best player ever and lot of people are waiting for me to play with. Lot of players learnt lot thanks to me and my advices. I share plenty of good ideas and im an active contributor on the forum. I'm getting bored to play against 3,4 or 5 Petra I apologize TO WRITE in CAPS in the LOBBY !! But forgive is one of the purest action a moderator can do in in his whole life. For the sake of all, let me play naval again
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