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Everything posted by wackyserious
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===[TASK]=== Greek Unit Texture (General Thread)
wackyserious replied to wackyserious's topic in Official tasks
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===[COMMITTED]=== Roman Infantry (New texture)
wackyserious replied to wackyserious's topic in Completed Art Tasks
@Lion.Kanzen These are rome_cavalry_javelinist -
===[COMMITTED]=== Roman Infantry (New texture)
wackyserious replied to wackyserious's topic in Completed Art Tasks
That was how it was, even before. All ranks use the Oscan shield. -
===[COMMITTED]=== Roman Infantry (New texture)
wackyserious replied to wackyserious's topic in Completed Art Tasks
Italian linothorax for the Roman allied skirmisher cavalry and the Oscan hoplites (named samnite_infantry_spearman in Altas) Oscan hoplites are the same with the popular Campanian hoplites in miniatue models and Total war mods right? -
===[COMMITTED]=== Roman Infantry (New texture)
wackyserious replied to wackyserious's topic in Completed Art Tasks
I have only seen it in EB2, padded armor is considered as light armor. -
===[COMMITTED]=== Roman Infantry (New texture)
wackyserious replied to wackyserious's topic in Completed Art Tasks
Europa Barbarorum II equipped some of their velites with padded armor, should we follow that approach and do the same for the elite rank velites? -
===[TASK]=== Greek Unit Texture (General Thread)
wackyserious replied to wackyserious's topic in Official tasks
Committed Includes the following: Hellenic thureophoroi (Re-assign some textures) New textures for the Theban Sacred Band -
===[TASK]=== Greek Unit Texture (General Thread)
wackyserious replied to wackyserious's topic in Official tasks
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Skirmish Map: Obedska Bog (4)
wackyserious replied to LordGood's topic in Scenario Design/Map making
I love this map, played on it last night. I really enjoyed the bottlenecks in the river crossings! -
https://www.artstation.com/ginkgostory
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Maligayang Pasko! (Filipino) Felices Pascuas! (Chavacano)
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===[TASK]=== Greek Unit Texture (General Thread)
wackyserious replied to wackyserious's topic in Official tasks
Committed: Animal skin tunic variants Added @Enriques cuirass texture New scale linothorax texture -
===[COMMITTED]=== Iphicrates (Unit texture)
wackyserious replied to wackyserious's topic in Completed Art Tasks
Committed. -
===[COMMITTED]=== Roman Infantry (New texture)
wackyserious replied to wackyserious's topic in Completed Art Tasks
Committed the recent textures in this thread. -
===[TASK]=== Greek Unit Texture (General Thread)
wackyserious replied to wackyserious's topic in Official tasks
A more rural approach for the Greek psiloi. Animal skin for light armor. Planning to use it for advanced rank slinger. -
Been messing around with Atlas and the MS Word artistic effect picture filter, plus some little post prod. A Roman Senator with his Bodyguards.
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@Alexandermb @Stan` @LordGood Anyone interested in continuing this concept?
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THE FIRST SERVILE WAR My idea was to add Eunus as a hero unit in Atlas on which he could train servus (infantry_swordsman_b with no promotion and only costs food) We could then have a map scenario for the Servile War where the player could play with Eunus as his main hero and the victory conditions set to regicide. @Itms @feneur @LordGood I hope the others could read this too and share their sentiments.
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===[COMMITTED]=== Iphicrates (Unit texture)
wackyserious replied to wackyserious's topic in Completed Art Tasks
@Alexandermb some clipping issues on Iphicrates shield. -
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===[COMMITTED]=== Roman Infantry (New texture)
wackyserious replied to wackyserious's topic in Completed Art Tasks
@Alexandermb -
===[COMMITTED]=== Roman Infantry (New texture)
wackyserious replied to wackyserious's topic in Completed Art Tasks
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===[COMMITTED]=== Roman Infantry (New texture)
wackyserious replied to wackyserious's topic in Completed Art Tasks
Moarr, LOL. -
===[COMMITTED]=== Roman Infantry (New texture)
wackyserious replied to wackyserious's topic in Completed Art Tasks
Added one earlier but forgot to include it in the screenshot