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Posts
25.475 -
Joined
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Days Won
293
Everything posted by Lion.Kanzen
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Some times the music is wrong faction. Double Destroy button for Buildings
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The Ai dont want be my friend Diplomacy* sorry Tribute always must confirmed. Ai can use Chat, Predeterminated chat now for interaction. like. Player 2: Hello my Enemy today i send you dinner to hell. Player 2: now we go, good luck with rushing hahahahaha. Player2:send me Gold or your little Civ Center can be down haha Player2: i want see how look romans when running for their lives. player 2: You think that little army can survive my defenses . Player3 send me 2000 gold and we are friends, for a while...hahaha
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Position: The position or role you are applying for. See the list above for the current available staff roles in Wildfire Games. Do you understand that Wildfire Games is a non-commercial project, work for 0 A.D. is volunteer, and work is done for free? Yes, i love that Do you agree to distribute all your work for Wildfire Games under Creative Commons Attribution Share-Alike license? Yes Name: Marcio Josué Duron Ramirez aka Lion Kanzen lion.kanzen@ gmail.com MSN Messenger: brookhaven_evil@hotmail.com Location: eg: Tegucigalpa, Honduras Central America (-6 GTM). Availability: 21 hours in my Study/Class Period and Vacations 14 Hours Age: 26 Occupation: Student Advertising and Communication Skills and Experience: Editing in Photoshop, (Programs Skills)Advanced Create graphic in Adobe Illustrator(Program Skills)Advanced Photographer (Professional Skill) Medium Digital Illustrator(Professional Formation Skill) Medium Audio Editor(Professional Formation Skill) Medium Video Editor(Professional Formation Skill) Medium Adobe premiere(Program Skills) After effects(Program Skills) Adobe Audition(Program Skills) Concept Creative designer(Professional Formation Skill) Advanced Writing Script (Professional Formation Skill) little exp Producer(Professional Formation Skill) (really don't like but i know do it) CSS3(Skill) little exp HTML5(skill) little exp What experience have you had in the past? Motivation: Im very Creative, very Visual blessed, and i love this game. Personality: Loyality to Death in Battle Short Essay: Improved the game, i think the oportunity in 2004 to have a Perfect RTS and 2011 i was play my first Alphas and GUI not like too much. principal the textures, the same for all Game. Interests and Hobbies: Art, Photography, Gaming, Tv (Make and Watch), Movies(Make, watch and enjoy). Staff: Nope, but Spanish Speaker like Enrique like to be friends. and Mythos are great Leader Community: This. Favorite Game: 0 aD Rome Total War Fifa Series AOE series Zelda series Silent Hill Series Work Examples:
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if i wanna create mod but not wll be complex like Kimball´s mod my question is how i can named? first named 0ad (Mod name) or (Mod name): 0 AD. and how far can use the game to my desires, i want imiting my favorite rts that my possibilities let me to do that?
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my question is. its possibilly use model placed in Atlas to modifiy in Blender for create a "new" building for the game. and what are the steps to import to atlass and later in game. in first case a Structure give propieties HP Units to Train Assing to the Civilization profile Second case a Unit to mod. i know in Developers section are already a instruction for that but is not clearly for me or for common people. its posibble upload to thecomunnity an micro tutorial in video, its very simple you only capture a video.
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I was playnig me (Persian) and Aegis Bot Lorraine Plain Random map. ERROR: JavaScript error: simulation/ai/qbot-wc/terrain-analysis.js line 628 out of memory ERROR: JavaScript error: simulation/ai/qbot-wc/terrain-analysis.js line 628 out of memory ERROR: JavaScript error: simulation/ai/qbot-wc/terrain-analysis.js line 628 out of memory ERROR: JavaScript error: simulation/ai/qbot-wc/terrain-analysis.js line 628 out of memory ERROR: JavaScript error: simulation/ai/qbot-wc/terrain-analysis.js line 628 out of memory
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In Fortress Map with new update ERROR: CCacheLoader failed to find archived or source file for: "simulation/templates/resource|gaia/fauna_sheep.xml" ERROR: Failed to load entity template 'resource|gaia/fauna_sheep' ERROR: Error in timer on entity 167, IID 69, function TimerHandler: TypeError: cmpCorpsePosition is null (true)@simulation/components/Health.js:195 (13)@simulation/components/Health.js:127 (5,10,0)@simulation/components/Armour.js:49 ([object Object])@simulation/components/Attack.js:684 ("Melee",3236)@simulation/components/Attack.js:479 ([object Object])@simulation/components/UnitAI.js:892 ([object Object],[object Object])@simulation/helpers/FSM.js:274 ([object Object],0)@simulation/components/UnitAI.js:2142 ([object Object])@simulation/components/Timer.js:93 ERROR: CCacheLoader failed to find archived or source file for: "simulation/templates/resource|gaia/fauna_sheep.xml" ERROR: Failed to load entity template 'resource|gaia/fauna_sheep' ERROR: Error in timer on entity 167, IID 69, function TimerHandler: TypeError: cmpCorpsePosition is null (true)@simulation/components/Health.js:195 (13)@simulation/components/Health.js:127 (5,10,0)@simulation/components/Armour.js:49 ([object Object])@simulation/components/Attack.js:684 ("Melee",3236)@simulation/components/Attack.js:479 ([object Object])@simulation/components/UnitAI.js:892 ([object Object],[object Object])@simulation/helpers/FSM.js:274 ([object Object],0)@simulation/components/UnitAI.js:2142 ([object Object])@simulation/components/Timer.js:93 ERROR: CCacheLoader failed to find archived or source file for: "simulation/templates/resource|gaia/fauna_sheep.xml" ERROR: Failed to load entity template 'resource|gaia/fauna_sheep' ERROR: Error in timer on entity 167, IID 69, function TimerHandler: TypeError: cmpCorpsePosition is null (true)@simulation/components/Health.js:195 (13)@simulation/components/Health.js:127 (5,10,0)@simulation/components/Armour.js:49 ([object Object])@simulation/components/Attack.js:684 ("Melee",3236)@simulation/components/Attack.js:479 ([object Object])@simulation/components/UnitAI.js:892 ([object Object],[object Object])@simulation/helpers/FSM.js:274 ([object Object],0)@simulation/components/UnitAI.js:2142 ([object Object])@simulation/components/Timer.js:93 ERROR: CCacheLoader failed to find archived or source file for: "simulation/templates/resource|gaia/fauna_sheep.xml" ERROR: Failed to load entity template 'resource|gaia/fauna_sheep' ERROR: Error in timer on entity 167, IID 69, function TimerHandler: TypeError: cmpCorpsePosition is null (true)@simulation/components/Health.js:195 (13)@simulation/components/Health.js:127 (5,10,0)@simulation/components/Armour.js:49 ([object Object])@simulation/components/Attack.js:684 ("Melee",3236)@simulation/components/Attack.js:479 ([object Object])@simulation/components/UnitAI.js:892 ([object Object],[object Object])@simulation/helpers/FSM.js:274 ([object Object],0)@simulation/components/UnitAI.js:2142 ([object Object])@simulation/components/Timer.js:93 ERROR: CCacheLoader failed to find archived or source file for: "simulation/templates/resource|gaia/fauna_sheep.xml" ERROR: Failed to load entity template 'resource|gaia/fauna_sheep' ERROR: Error in timer on entity 167, IID 69, function TimerHandler: TypeError: cmpCorpsePosition is null (true)@simulation/components/Health.js:195 (13)@simulation/components/Health.js:127 (5,10,0)@simulation/components/Armour.js:49 ([object Object])@simulation/components/Attack.js:684 ("Melee",3236)@simulation/components/Attack.js:479 ([object Object])@simulation/components/UnitAI.js:892 ([object Object],[object Object])@simulation/helpers/FSM.js:274 ([object Object],0)@simulation/components/UnitAI.js:2142 ([object Object])@simulation/components/Timer.js:93 ERROR: CCacheLoader failed to find archived or source file for: "simulation/templates/resource|gaia/fauna_sheep.xml" ERROR: Failed to load entity template 'resource|gaia/fauna_sheep' ERROR: Error in timer on entity 167, IID 69, function TimerHandler: TypeError: cmpCorpsePosition is null (true)@simulation/components/Health.js:195 (13)@simulation/components/Health.js:127 (5,10,0)@simulation/components/Armour.js:49 ([object Object])@simulation/components/Attack.js:684 ("Melee",3236)@simulation/components/Attack.js:479 ([object Object])@simulation/components/UnitAI.js:892 ([object Object],[object Object])@simulation/helpers/FSM.js:274 ([object Object],0)@simulation/components/UnitAI.js:2142 ([object Object])@simulation/components/Timer.js:93 ERROR: CCacheLoader failed to find archived or source file for: "simulation/templates/resource|gaia/fauna_sheep.xml" ERROR: Failed to load entity template 'resource|gaia/fauna_sheep' ERROR: Error in timer on entity 167, IID 69, function TimerHandler: TypeError: cmpCorpsePosition is null (true)@simulation/components/Health.js:195 (13)@simulation/components/Health.js:127 (5,10,0)@simulation/components/Armour.js:49 ([object Object])@simulation/components/Attack.js:684 ("Melee",3236)@simulation/components/Attack.js:479 ([object Object])@simulation/components/UnitAI.js:892 ([object Object],[object Object])@simulation/helpers/FSM.js:274 ([object Object],0)@simulation/components/UnitAI.js:2142 ([object Object])@simulation/components/Timer.js:93 ERROR: CCacheLoader failed to find archived or source file for: "simulation/templates/resource|gaia/fauna_sheep.xml" ERROR: Failed to load entity template 'resource|gaia/fauna_sheep' ERROR: Error in timer on entity 167, IID 69, function TimerHandler: TypeError: cmpCorpsePosition is null (true)@simulation/components/Health.js:195 (13)@simulation/components/Health.js:127 (5,10,0)@simulation/components/Armour.js:49 ([object Object])@simulation/components/Attack.js:684 ("Melee",3236)@simulation/components/Attack.js:479 ([object Object])@simulation/components/UnitAI.js:892 ([object Object],[object Object])@simulation/helpers/FSM.js:274 ([object Object],0)@simulation/components/UnitAI.js:2142 ([object Object])@simulation/components/Timer.js:93 ERROR: CCacheLoader failed to find archived or source file for: "simulation/templates/resource|gaia/fauna_sheep.xml" ERROR: Failed to load entity template 'resource|gaia/fauna_sheep' ERROR: Error in timer on entity 167, IID 69, function TimerHandler: TypeError: cmpCorpsePosition is null (true)@simulation/components/Health.js:195 (13)@simulation/components/Health.js:127 (5,10,0)@simulation/components/Armour.js:49 ([object Object])@simulation/components/Attack.js:684 ("Melee",3236)@simulation/components/Attack.js:479 ([object Object])@simulation/components/UnitAI.js:892 ([object Object],[object Object])@simulation/helpers/FSM.js:274 ([object Object],0)@simulation/components/UnitAI.js:2142 ([object Object])@simulation/components/Timer.js:93 ERROR: CCacheLoader failed to find archived or source file for: "simulation/templates/resource|gaia/fauna_sheep.xml" ERROR: Failed to load entity template 'resource|gaia/fauna_sheep' ERROR: Error in timer on entity 167, IID 69, function TimerHandler: TypeError: cmpCorpsePosition is null (true)@simulation/components/Health.js:195 (13)@simulation/components/Health.js:127 (5,10,0)@simulation/components/Armour.js:49 ([object Object])@simulation/components/Attack.js:684 ("Melee",3236)@simulation/components/Attack.js:479 ([object Object])@simulation/components/UnitAI.js:892 ([object Object],[object Object])@simulation/helpers/FSM.js:274 ([object Object],0)@simulation/components/UnitAI.js:2142 ([object Object])@simulation/components/Timer.js:93 ERROR: CCacheLoader failed to find archived or source file for: "simulation/templates/resource|gaia/fauna_sheep.xml" ERROR: Failed to load entity template 'resource|gaia/fauna_sheep' ERROR: Error in timer on entity 167, IID 69, function TimerHandler: TypeError: cmpCorpsePosition is null (true)@simulation/components/Health.js:195 (13)@simulation/components/Health.js:127 (5,10,0)@simulation/components/Armour.js:49 ([object Object])@simulation/components/Attack.js:684 ("Melee",3236)@simulation/components/Attack.js:479 ([object Object])@simulation/components/UnitAI.js:892 ([object Object],[object Object])@simulation/helpers/FSM.js:274 ([object Object],0)@simulation/components/UnitAI.js:2142 ([object Object])@simulation/components/Timer.js:93 ERROR: CCacheLoader failed to find archived or source file for: "simulation/templates/resource|gaia/fauna_sheep.xml" ERROR: Failed to load entity template 'resource|gaia/fauna_sheep' ERROR: Error in timer on entity 167, IID 69, function TimerHandler: TypeError: cmpCorpsePosition is null (true)@simulation/components/Health.js:195 (13)@simulation/components/Health.js:127 (5,10,0)@simulation/components/Armour.js:49 ([object Object])@simulation/components/Attack.js:684 ("Melee",3236)@simulation/components/Attack.js:479 ([object Object])@simulation/components/UnitAI.js:892 ([object Object],[object Object])@simulation/helpers/FSM.js:274 ([object Object],0)@simulation/components/UnitAI.js:2142 ([object Object])@simulation/components/Timer.js:93 ERROR: CCacheLoader failed to find archived or source file for: "simulation/templates/resource|gaia/fauna_sheep.xml" ERROR: Failed to load entity template 'resource|gaia/fauna_sheep' ERROR: Error in timer on entity 167, IID 69, function TimerHandler: TypeError: cmpCorpsePosition is null (true)@simulation/components/Health.js:195 (13)@simulation/components/Health.js:127 (5,10,0)@simulation/components/Armour.js:49 ([object Object])@simulation/components/Attack.js:684 ("Melee",3236)@simulation/components/Attack.js:479 ([object Object])@simulation/components/UnitAI.js:892 ([object Object],[object Object])@simulation/helpers/FSM.js:274 ([object Object],0)@simulation/components/UnitAI.js:2142 ([object Object])@simulation/components/Timer.js:93 ERROR: CCacheLoader failed to find archived or source file for: "simulation/templates/resource|gaia/fauna_sheep.xml" ERROR: Failed to load entity template 'resource|gaia/fauna_sheep' ERROR: Error in timer on entity 167, IID 69, function TimerHandler: TypeError: cmpCorpsePosition is null (true)@simulation/components/Health.js:195 (13)@simulation/components/Health.js:127 (5,10,0)@simulation/components/Armour.js:49 ([object Object])@simulation/components/Attack.js:684 ("Melee",3236)@simulation/components/Attack.js:479 ([object Object])@simulation/components/UnitAI.js:892 ([object Object],[object Object])@simulation/helpers/FSM.js:274 ([object Object],0)@simulation/components/UnitAI.js:2142 ([object Object])@simulation/components/Timer.js:93 ERROR: CCacheLoader failed to find archived or source file for: "simulation/templates/resource|gaia/fauna_sheep.xml" ERROR: Failed to load entity template 'resource|gaia/fauna_sheep' ERROR: Error in timer on entity 167, IID 69, function TimerHandler: TypeError: cmpCorpsePosition is null (true)@simulation/components/Health.js:195 (13)@simulation/components/Health.js:127 (5,10,0)@simulation/components/Armour.js:49 ([object Object])@simulation/components/Attack.js:684 ("Melee",3236)@simulation/components/Attack.js:479 ([object Object])@simulation/components/UnitAI.js:892 ([object Object],[object Object])@simulation/helpers/FSM.js:274 ([object Object],0)@simulation/components/UnitAI.js:2142 ([object Object])@simulation/components/Timer.js:93 ERROR: CCacheLoader failed to find archived or source file for: "simulation/templates/resource|gaia/fauna_sheep.xml" ERROR: Failed to load entity template 'resource|gaia/fauna_sheep' ERROR: Error in timer on entity 167, IID 69, function TimerHandler: TypeError: cmpCorpsePosition is null (true)@simulation/components/Health.js:195 (13)@simulation/components/Health.js:127 (5,10,0)@simulation/components/Armour.js:49 ([object Object])@simulation/components/Attack.js:684 ("Melee",3236)@simulation/components/Attack.js:479 ([object Object])@simulation/components/UnitAI.js:892 ([object Object],[object Object])@simulation/helpers/FSM.js:274 ([object Object],0)@simulation/components/UnitAI.js:2142 ([object Object])@simulation/components/Timer.js:93 ERROR: CCacheLoader failed to find archived or source file for: "simulation/templates/resource|gaia/fauna_sheep.xml" ERROR: Failed to load entity template 'resource|gaia/fauna_sheep' ERROR: Error in timer on entity 167, IID 69, function TimerHandler: TypeError: cmpCorpsePosition is null (true)@simulation/components/Health.js:195 (13)@simulation/components/Health.js:127 (5,10,0)@simulation/components/Armour.js:49 ([object Object])@simulation/components/Attack.js:684 ("Melee",3236)@simulation/components/Attack.js:479 ([object Object])@simulation/components/UnitAI.js:892 ([object Object],[object Object])@simulation/helpers/FSM.js:274 ([object Object],0)@simulation/components/UnitAI.js:2142 ([object Object])@simulation/components/Timer.js:93 ERROR: CCacheLoader failed to find archived or source file for: "simulation/templates/resource|gaia/fauna_sheep.xml" ERROR: Failed to load entity template 'resource|gaia/fauna_sheep' ERROR: Error in timer on entity 167, IID 69, function TimerHandler: TypeError: cmpCorpsePosition is null (true)@simulation/components/Health.js:195 (13)@simulation/components/Health.js:127 (5,10,0)@simulation/components/Armour.js:49 ([object Object])@simulation/components/Attack.js:684 ("Melee",3236)@simulation/components/Attack.js:479 ([object Object])@simulation/components/UnitAI.js:892 ([object Object],[object Object])@simulation/helpers/FSM.js:274 ([object Object],0)@simulation/components/UnitAI.js:2142 ([object Object])@simulation/components/Timer.js:93 ERROR: CCacheLoader failed to find archived or source file for: "simulation/templates/resource|gaia/fauna_sheep.xml" ERROR: Failed to load entity template 'resource|gaia/fauna_sheep' ERROR: Error in timer on entity 167, IID 69, function TimerHandler: TypeError: cmpCorpsePosition is null (true)@simulation/components/Health.js:195 (13)@simulation/components/Health.js:127 (5,10,0)@simulation/components/Armour.js:49 ([object Object])@simulation/components/Attack.js:684 ("Melee",3236)@simulation/components/Attack.js:479 ([object Object])@simulation/components/UnitAI.js:892 ([object Object],[object Object])@simulation/helpers/FSM.js:274 ([object Object],0)@simulation/components/UnitAI.js:2142 ([object Object])@simulation/components/Timer.js:93 ERROR: CCacheLoader failed to find archived or source file for: "simulation/templates/resource|gaia/fauna_sheep.xml" ERROR: Failed to load entity template 'resource|gaia/fauna_sheep' ERROR: Error in timer on entity 167, IID 69, function TimerHandler: TypeError: cmpCorpsePosition is null (true)@simulation/components/Health.js:195 (13)@simulation/components/Health.js:127 (5,10,0)@simulation/components/Armour.js:49 ([object Object])@simulation/components/Attack.js:684 ("Melee",3236)@simulation/components/Attack.js:479 ([object Object])@simulation/components/UnitAI.js:892 ([object Object],[object Object])@simulation/helpers/FSM.js:274 ([object Object],0)@simulation/components/UnitAI.js:2142 ([object Object])@simulation/components/Timer.js:93 ERROR: CCacheLoader failed to find archived or source file for: "simulation/templates/resource|gaia/fauna_sheep.xml" ERROR: Failed to load entity template 'resource|gaia/fauna_sheep' ERROR: Error in timer on entity 167, IID 69, function TimerHandler: TypeError: cmpCorpsePosition is null (true)@simulation/components/Health.js:195 (13)@simulation/components/Health.js:127 (5,10,0)@simulation/components/Armour.js:49 ([object Object])@simulation/components/Attack.js:684 ("Melee",3236)@simulation/components/Attack.js:479 ([object Object])@simulation/components/UnitAI.js:892 ([object Object],[object Object])@simulation/helpers/FSM.js:274 ([object Object],0)@simulation/components/UnitAI.js:2142 ([object Object])@simulation/components/Timer.js:93 ERROR: CCacheLoader failed to find archived or source file for: "simulation/templates/resource|gaia/fauna_sheep.xml" ERROR: Failed to load entity template 'resource|gaia/fauna_sheep' ERROR: Error in timer on entity 167, IID 69, function TimerHandler: TypeError: cmpCorpsePosition is null (true)@simulation/components/Health.js:195 (13)@simulation/components/Health.js:127 (5,10,0)@simulation/components/Armour.js:49 ([object Object])@simulation/components/Attack.js:684 ("Melee",3236)@simulation/components/Attack.js:479 ([object Object])@simulation/components/UnitAI.js:892 ([object Object],[object Object])@simulation/helpers/FSM.js:274 ([object Object],0)@simulation/components/UnitAI.js:2142 ([object Object])@simulation/components/Timer.js:93 ERROR: CCacheLoader failed to find archived or source file for: "simulation/templates/resource|gaia/fauna_sheep.xml" ERROR: Failed to load entity template 'resource|gaia/fauna_sheep' ERROR: Error in timer on entity 167, IID 69, function TimerHandler: TypeError: cmpCorpsePosition is null (true)@simulation/components/Health.js:195 (13)@simulation/components/Health.js:127 (5,10,0)@simulation/components/Armour.js:49 ([object Object])@simulation/components/Attack.js:684 ("Melee",3236)@simulation/components/Attack.js:479 ([object Object])@simulation/components/UnitAI.js:892 ([object Object],[object Object])@simulation/helpers/FSM.js:274 ([object Object],0)@simulation/components/UnitAI.js:2142 ([object Object])@simulation/components/Timer.js:93 ERROR: CCacheLoader failed to find archived or source file for: "simulation/templates/resource|gaia/fauna_sheep.xml" ERROR: Failed to load entity template 'resource|gaia/fauna_sheep' ERROR: Error in timer on entity 167, IID 69, function TimerHandler: TypeError: cmpCorpsePosition is null (true)@simulation/components/Health.js:195 (13)@simulation/components/Health.js:127 (5,10,0)@simulation/components/Armour.js:49 ([object Object])@simulation/components/Attack.js:684 ("Melee",3236)@simulation/components/Attack.js:479 ([object Object])@simulation/components/UnitAI.js:892 ([object Object],[object Object])@simulation/helpers/FSM.js:274 ([object Object],0)@simulation/components/UnitAI.js:2142 ([object Object])@simulation/components/Timer.js:93 ERROR: CCacheLoader failed to find archived or source file for: "simulation/templates/resource|gaia/fauna_sheep.xml" ERROR: Failed to load entity template 'resource|gaia/fauna_sheep' ERROR: Error in timer on entity 167, IID 69, function TimerHandler: TypeError: cmpCorpsePosition is null (true)@simulation/components/Health.js:195 (13)@simulation/components/Health.js:127 (5,10,0)@simulation/components/Armour.js:49 ([object Object])@simulation/components/Attack.js:684 ("Melee",3236)@simulation/components/Attack.js:479 ([object Object])@simulation/components/UnitAI.js:892 ([object Object],[object Object])@simulation/helpers/FSM.js:274 ([object Object],0)@simulation/components/UnitAI.js:2142 ([object Object])@simulation/components/Timer.js:93 Engine exited successfully on 2012-08-19 at 20:29:06 with 495 message(s), 75 error(s) and 0 warning(s).
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ERROR: Failed to compile shader 'shaders/glsl/terrain_common.vs': ERROR: 0:1: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/terrain_common.vs': ERROR: 0:1: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/terrain_common.vs': ERROR: 0:1: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: 0:111: 'clamp' : no matching overloaded function found ERROR: 0:111: 'assign' : cannot convert from 'const float' to '4-component vector of float' ERROR: 0:119: '/' : wrong operand types no operation '/' exists that takes a left-hand operand of type 'float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:120: '/' : wrong operand types no operation '/' exists that takes a left-hand operand of type 'float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:125: '/' : wrong operand types no operation '/' exists that takes a left-hand operand of type 'float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:125: 'clamp' : no matching overloaded function found ERROR: 0:128: '/' : wrong operand types no operation '/' exists that takes a left-hand operand of type 'float' a... ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: 0:111: 'clamp' : no matching overloaded function found ERROR: 0:111: 'assign' : cannot convert from 'const float' to '4-component vector of float' ERROR: 0:119: '/' : wrong operand types no operation '/' exists that takes a left-hand operand of type 'float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:120: '/' : wrong operand types no operation '/' exists that takes a left-hand operand of type 'float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:125: '/' : wrong operand types no operation '/' exists that takes a left-hand operand of type 'float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:125: 'clamp' : no matching overloaded function found ERROR: 0:128: '/' : wrong operand types no operation '/' exists that takes a left-hand operand of type 'float' a... ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: 0:111: 'clamp' : no matching overloaded function found ERROR: 0:111: 'assign' : cannot convert from 'const float' to '4-component vector of float' ERROR: 0:119: '/' : wrong operand types no operation '/' exists that takes a left-hand operand of type 'float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:120: '/' : wrong operand types no operation '/' exists that takes a left-hand operand of type 'float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:125: '/' : wrong operand types no operation '/' exists that takes a left-hand operand of type 'float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:125: 'clamp' : no matching overloaded function found ERROR: 0:128: '/' : wrong operand types no operation '/' exists that takes a left-hand operand of type 'float' a... ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2
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I post it the bugs that ruined my day. The new GUI some buttons are useless, i try to use i they didn't respond. attached screenshot.
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necropolis against demobot svn 24may jhelum x wdbg_sym_WriteMinidump: unable to generate minidump. Location: wdbg_sym.cpp:1776 (wdbg_sym_WriteMinidump) Call stack: (error while dumping stack: No stack frames found) errno = 12 (Not enough memory) OS error = -2147024865 (Uno de los dispositivos conectados al sistema no funciona.)
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The table the planned features is in the trac of the game community you can see, and clear doubts http://trac.wildfiregames.com/wiki/GameplayFeatureStatus
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that was mentioned by Michael aka mythos Ruler http://www.wildfireg...pic=15987&st=20 whats a Minifactions are faction from an existing factions or mixed factions like Pontus: greeks and persian mix Galatians: Celts and Greek Partians Rebelds, Slaves and Pirates Jews Numidians
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This a series of minor modifications The Changes Roman can build basic Wall palisade https://rapidshare.c...an_palisade.rar Player Limit 200 (soon) Lion's GUI (for Final version) New balancing (soon) Scenario (Soon) add New Gameplay
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the walls are cool but its important have gates for next release an animation for units that are healing by a priest performance (Ai, pathfinder, multi-core processors) more visual indicatores new units sounds, or variety improved GUI improved AI for sea maps Ai must be the same tech restriction than player/human ________________________________________________ why Romans don't have regular Palisade? its only that for now. but the game are incredible.
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i found a bugs and i will to use this post for report some bugs the first are fishing in land - Hyrcanian Shores Random map. .
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A software different from FRAPS and don't use a lot of hardware resources
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1- how i can make Outpost attacks when units are garrisoned? where and what i must Program or set. want only attack if are garrison soldiers 2- how i mod Palisades are available in all City Phases?
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http://ageofempireso...s/blog-20120326 reading this article found a information that can be useful for Campaign mode (i know so far yet) "...As we worked on Greece and Egypt we became more familiar with scenarios, and we started to add bits here and there. We became more comfortable with the notion that not everything needed to follow the rules of skirmish, not every quest needed to be the same for every skill level and play style. We also became more aware of how multiple quests of the same type tended to blend into each other, so the player felt like they were simply playing the same quest over and over again."
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; Replace alpha-blending with alpha-testing, for performance experiments forcealphatest = true i set "true" and the game performs better XD, thank you, that get a game improved gameplay don't lag and run normal, with a bit lag. but thank you this game every day are more playable. the next release a i swear post in Taringa the most huge community online from Latin-america.
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Hastati this my first artwork for my own interface mod New Hastati
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how i can to fix this message? "The ai serialize call fail" thats happens when i save one my custom maps. when i load the map saved in single player game the ai get an error code with api. i noticed that happens with jubot.
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A Map divided y Five Zone for 4 players, you have enough room for place your city, but every zone lacks 2 or more resources, In this map you must be careful to spend resources, 4 of the 5 zones you have poor metal mining except for middle zone, where are a a lot of metal, but are kept for a large Army of Mercenaries from all world. Rome Zone, you have a lot of wood but lacks metal, food and stone. Persia Zone. they have the most balanced Zone, but they dont have metal Carthage Zone, They have a lot of stone quarry, but they lacks wood, metal and food Greece Zone, They have a lot farming and flora food, but lacks stone, metal and wood hints - you must use the system of trade and Bartering system. -build a defensive city, and try to create a large army for combat against mercenary and the other factions. - be careful the Mercenary Army(Gaia) are too dangerous and they can invade your homeland and destroy it.
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The Alley of Death v1.2 Four Civilization into a strech corridor and a rich mineral in middle 1- Grecce 2- Rome. 3-Carthage 4- Persia perfect for defensive players and multiplayer
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Looking Republican Cohort i find this interesting material about the evolution of Roman Army since early roman Phalanx to Late Roman comitatenses To Download to PDF To view only http://www.scribd.com/doc/45795634/Osprey-The-Roman-Army-The-Greatest-War-Machine-of-the-Ancient-World http://www.gigasize.com/get/37404v3sspd