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Lion.Kanzen

Balancing Advisors
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Everything posted by Lion.Kanzen

  1. You know about the hotkey to destroy building instead capturing?
  2. Sounds weird, sorry I don't want repeat the situation like we saw before. I must confess only read the last comments and don't like where this post is doing.
  3. any mods installed? or installed before?
  4. thank for the feedback but we are indie team with ambitious goals. not company like EA or MS. we are doing an FOSS RTS game, not trying even to present our humble project to Gamescom or Next E3. TY.
  5. ---My topic is about gameplay only--- because we have art department discussions, but we have planned many features. Yes counters must back.(again) I don't see problem with diplomacy, advance diplomacy takes than one alpha. https://trac.wildfiregames.com/wiki/GameplayFeatureStatus
  6. My mistake sorry, so much spambots these days.
  7. The buildings need some scales in this kind of RTS. they can be 100 size but(an example) it would be uncomfortable to play. others are little mistakes.
  8. can be nice explain more the selector dialog/screen. like possibility to more flexible factions, like have sub factions in a single pack like Romans (late imperial, late republic, early republic...etc) special units/mercenaries by choose. technologies to get focus in some play style(turtle, boomer or rusher) or give more focus in projectile and tank units(heavy armor) or faster and cheap(mass). there is a lot of opportunities by player if "we open this door"
  9. Typologo, Basic Carolingian font saying Millennium A.D.
  10. At last i try to make conceptual with 3D asset and try because the penalty with CC and sub resource. can be nice try to selector screen in your mod like AoM.
  11. More PvE and neutral foe(allies) conversion are need for many proposes @fatherbushido work some patches.
  12. I thought you were more younger. Indeed, we can specially troops, economy or defenses, the players choose their style without change faction. add Empire Earth has a similar idea. One of pillar underrated, it can be nice for nodding mixed with sock buildings. add Empire Earth 2. It need a better implementation, adding a new building, a water container that increases territory and get bots of water and pop capacity/housing. so opposite to actual penalty to build farms around CC, this give a background economy to have rural base or economic base. is one of my new ideas from city builders. Must have this encourages to have a cattle based economy. etc. good for nomadic like our existent Xiongnu. Some civs, like Egyptian , Persian, Indians.. and some mini factions. Some hard to implemented because lack man-power
  13. game's logs on Windows and you installed an Alpha release, use the Start menu > 0 A.D. alpha > Open logs folder shortcut;
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