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Lion.Kanzen

Balancing Advisors
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Everything posted by Lion.Kanzen

  1. I have to admit this is difficult because I don't have a clear reference. It's pretty much made up of my imagination. Except for the statue it's based on.
  2. there are many places. many are so cute and different that they are included in cartoons or anime. https://en.m.wikipedia.org/wiki/Guilin
  3. this technology doesn't exist but I'm going to make the icon. despotism or tyranny. it is like authoritarianism.
  4. The Guizhou Plateau broadleaf and mixed forests are a subtropical moist broadleaf forest ecoregion in the Yungui Plateau of China. Much of the original forest has been replaced by secondary forests Broadleaf and mixed forests on karst topography in Wulingyuan forms part of the Wuling Mountain Range. The scenic area consists of four national parks, which are the Zhangjiajie National Forest Park, Suoxi Valley Nature Reserve, Tianzi Mountain Nature Reserve and the recently added Yangjiajie Scenic Area. Overall there are over 560 attraction sights to view. https://www.travelchinaguide.com/attraction/hunan/zhangjiajie/wulingyuan.htm
  5. Guizhou is a mountainous province, with its higher altitudes in the west and centre. It lies at the eastern end of the Yungui Plateau. Demographically, it is one of China's most diverse provinces. Minority groups account for more than 37% of the population, including sizable populations of the Miao, Bouyei, Dong, Tujia and Yi peoples, all of whom speak languages distinct from Chinese. The main language spoken in Guizhou is Southwestern Mandarin, a variety of Mandarin. The Yunnan–Guizhou Plateau or Yungui Plateau. The Yunnan–Guizhou Plateau or Yungui Plateau (simplified Chinese: 云贵高原; traditional Chinese: 雲貴高原; pinyin: Yúnguì Gāoyuán) is a highland region located in southwest China. The region is primarily spread over the provinces of Yunnan and Guizhou. In the southwest, the Yungui is a true plateau with relatively flatter highland areas, while in the northeast, the Yungui is a generally mountainous area of rolling hills, gorges, and karst topography.
  6. It would be good if you help me with this, let's start with the south of China. https://en.m.wikipedia.org/wiki/South_China_tiger
  7. It is very small again the problem of not being able to close them with walls in the game (or forests). it is difficult to enclose a large area with walls.
  8. Reserved for an intro. List Changjiang Plain evergreen forests Daba Mountains evergreen forests Jian Nan subtropical evergreen forests Qionglai-Minshan conifer forests Sichuan Basin evergreen broadleaf forests Yunnan Plateau subtropical evergreen forests Sources to start. https://blog.theaga.org/tigers/ https://news.cgtn.com/news/2021-04-22/Journey-to-the-karst-in-SW-China-s-Guizhou-ZEX5FKvdTO/share_amp.html
  9. Does any specific biome or map upload, do you recommend any region?
  10. Add more Asian and Romano-Roman music, something similar to clichés, something that does not remind us of epic cinema. military marches always give it a touch. Gregorian chant is from pagan origin. https://www.catholicworldreport.com/2013/01/30/the-hellenic-origins-of-church-music/ https://www.wilmingtonfavs.com/pagan-christianity/the-origins-of-the-choir.html I don't see why not include a little choir.
  11. in this alpha it is better to build walls. definitely. The problem with 0A.D and the walls is that they don't serve to close natural borders, but to create walled cities.
  12. Ideally, it should be weak and get stronger with each phase. I like the idea of AoE IV. leave the CCs in ruins so that they can be rebuilt(over the ruins).At least the initial and this one is called Landmark or is considered as one (in Spanish we do not have an equivalent word). https://gamerant.com/age-of-empires-4-landmarks-guide/
  13. and it's already planned, it would be like the Town Center of AoM. https://ageofempires.fandom.com/wiki/Fortified_Town_Center @Stan` split the topic. [Design] CC and beyond a rework for CC.
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