Jump to content

Stan`

0 A.D. Project Leader
  • Posts

    17.904
  • Joined

  • Last visited

  • Days Won

    575

Everything posted by Stan`

  1. It's hard to keep track of everything DE does so if someone wants an actor to be updated from there just let me know the name of the actor and the reason EA's is incorrect
  2. Isn't the new hotkey editor enough?
  3. I realise I never uploaded them. fonts.svglogos.svg @Nescio It might be easier for you to fix the kerning as I'm not sure how close you want the letters to be. Then I can use those for D3404
  4. Okay, so that rules out my two first hypothesis. Make sure you don't have some extra unversioned files lying around. Sometimes files stay in the repo.
  5. I'm fond of the idea and I'm really happy @badosu went for it but I'm not really fond of the visuals (it looks like a debug /cheating console to me) Also can it be turned off ?
  6. Pyromod is normally associated to the game. So if you dpuble click it should install automatically (Association will be fixed on Mac in the next version) @wraitii you might want to look at this mod
  7. 1) You're experiencing texture caching. In the development version most textures are PNG's and must be converted to DDS (S3TC) DXT1-DXT5. We do it on the fly for convenience and to make it easier test changes (All the textures are hotloaded) 2) You can build farms But yeah hunting is a bit harder. Is there something planned @Nescio @Freagarach @wraitii (I mean other than the turrets patch where cavalry will be able to attack move)
  8. @borg- @ValihrAnt @Feldfeld @ffffffff thoughts?
  9. Can you take a screenshot? You might need to run update workspaces.bat again?
  10. Let me know if there is anything I can do to help
  11. Phab:rP24411, Phab:rP24414, Phab:rP24194 removed the differencr between terrain ambient colors and unit ambient colors to allow for future optimizations of the renderer. Phab:rP24661 removes the option breaking the loading of maps therefore required an increase of map version. Phab:rP24653 increases the version to 7. You will need to run the following script on all your maps. Fortunately you can use the script at Phab:P232 to fix all your maps. We need those changes to be able to use PBR someday amongst other things. You need to have Python 3 (there is a chance that it works for 2 as well) installed to run the script. Go into your map folder Create a file named "fix-maps.py" (name does not matter) Copy the contents of Phab:P232 in that file. Open a command line or a terminal in that folder Run python3 ./fix-maps.py 7 scenarios skirmishes tutorials
  12. Thanks I sent them a message for attribution.
×
×
  • Create New...