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Thorfinn the Shallow Minded

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Posts posted by Thorfinn the Shallow Minded

  1. Even though it is a bit early, I thought that someone might as well open a thread like this. For the twelfth alpha of 0 A.D., we will see the name starting with the letter 'L'.

    Here is some of my own input:

    Lakedaemon (or Lacedaemon), a native or inhabitant of Sparta, the surrounding area.

    Laconia, southeastern Greece

    Lycurgus, the legendary lawgiver of Sparta

    Lysander, a Spartan admiral who fought during the Peloponnesian War.

  2. Perhaps there could be one that changes the pitch of the unit's voices, making them sound really high or low. I do not have any idea how that could work exactly. Do you have it where you unlock the cheat codes over time?

  3. To change the subject, I would like to suggest some general changes to the heroes. First, there is Xenophon. In game, he is an Athenian skirmisher unit. The first problem is that he was an aristocrat and probably fought as a knight. The second problem to address is that he was hardly pro-Athenian. As a matter of fact, he actually fought with the Spartans at the battle of Coronea. He could make a hero for a scenario, but I would hardly have him be what he is at the present. I now will give a list of heroes that could possibly replace him or at least be in the Atlas editor. Alkabiades is the first. He was a competent admiral and general and was generally well liked until he was convicted and joined the Spartan cause. Miltiades, commander of the Athenian forces at Marathon. This hero could increase the pierce armor and speed of all units in his formation to simulate what happened at that battle. Phormio, an Athenian admiral who managed to beat a Spartan fleet mainly by merely circling around it which completely confounded his enemy. Thrasybylus, the man who led a army against the forces of the Thirty Tyrants, beating them. He could have an ability where the men in his formation could drive their shields into the ground and kneel behind them, causing them to also be stationary. This could seriously increase their armor from frontal assaults, but would make them extremely vulnerable at all other sides. Another option is Iphikrates, who could make peltasts and hoplites be capable of upgrading to Marines, and could make such units better in some way.

  4. In my Opinion, it is great to be seeing some new hoplite animations, but I find the attack animation too overdone. I am alright with the hoplite bringing out the shield to a 90 degree angle, but no more. Why would they let themselves become that exposed to blows or risk hitting an ally?

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