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Showing content with the highest reputation on 06/16/26 in all areas
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News: Following my initial idea and combining it with the Endovelico mod (however, I'm developing it completely separately for easy application for anyone who wants to use it) World map: Made with GeoJson using the QGIS application; It is now possible to train more than one Hero/General. Coming soon: FrogWar, province defense updates, and perhaps skirmish maps entirely focused on combat, a total war-like hybrid. I'm still seeing what's possible at the moment.2 points
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Lore: At some point in the second half of the 22eth century, Mars—which for over thirty decades had grown under the management of the MCC (Martian Colonial Company), an entity that ruled with an iron fist and exploited its people—transformed into a complex and brutal battlefield. Factions Martian Colonial Company Originally a corporation authorized by the United Nations and funded by Earth's wealthiest individuals and major powers to explore and develop Mars, the MCC gradually lost its legitimacy following allegations of abuse, corruption, and the exploitation of colonists. Once the dominant authority on Mars, the company now operates under intense scrutiny from both Earth and Martian factions. Its forces rely on strong, specialized units, heavy vehicles, and advanced industrial technology, while its extensive experience on Mars gives it a solid understanding of the planet's terrain and infrastructure. Mars Liberation Alliance A revolutionary guerrilla movement formed by Martian colonists opposed to MCC rule. The MLA initially brought together a highly diverse coalition of workers, settlers, dissidents, former soldiers, and local communities. Over time, ideological differences and internal disputes caused the movement to fragment into several factions. Although committed to Martian independence, some elements of the MLA maintain political ties or sympathy toward certain powers on Earth. Its forces rely on mobility, improvisation, ambushes, sabotage, and locally adapted equipment rather than conventional military strength. United Nations Coalition An international intervention force authorized by the United Nations Security Council to restore stability on Mars following the collapse of MCC's authority. The Coalition possesses some of the most advanced equipment, technology, and weaponry available on Earth, giving it access to a highly versatile arsenal. However, its greatest strength is also a major weakness: the Coalition is composed of military contingents from numerous nations, including several geopolitical rivals. Differences in doctrine, priorities, command structures, and national interests can lead to disputes and delays during critical operations. As a result, Coalition forces are expensive to deploy, require extensive training, and can suffer from poor coordination and limited situational awareness on the ground. Pirates Nomadic peoples of Mars who live as raiders, traders, smugglers, and scavengers. They have no permanent homeland or fixed bases, instead traveling across the planet in search of wealth, opportunities, and freedom from the laws and governments of settled societies. Mobility is their greatest strength: their infantry, vehicles, and combat units are fast and versatile, but lightly armored and poorly suited for prolonged engagements. Even their structures are designed to be mobile, allowing them to pack up and relocate across the battlefield. Ares Legion Originally a faction within the MLA, the Ares Legion was expelled after its increasingly militaristic and xenophobic ideology became incompatible with the broader liberation movement. The Legion rejects negotiations with Earthlings unless they first submit to the Rite of Ares, a ritual intended to prove their loyalty and willingness to accept Martian rule. They envision a Mars where Order and Strength are the law, and those deemed weak, disloyal, or unfit have no place in society. The Legion favors brutal close-quarters combat, fielding some of the most heavily armored troops on Mars. Their preferred weapons include shotguns, heavy firearms, and combat swords. The Swarm A Martian cult devoted to what they call the Ancients—an alien civilization believed to have existed countless ages ago and to have transcended the material dimension. According to the Swarm's doctrine, the Ancients bestowed upon them the Great Revelation, a body of knowledge that holds the key to humanity's next stage of evolution. Guided by this revelation, the cultists subject their own bodies to extensive genetic manipulation and biological modification, gradually sacrificing their humanity in the process. They also create grotesque biotechnological creatures for war, believing that every mutation, organism, and weapon they create follows knowledge passed down by their ancient gods. Their basic units are linked to a supermind, while their leaders and priests maintain a high level of individuality and self-interest.1 point
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@diagonalo I got sick of the behavior of people in the OP team games myself & much prefer playing with non-toxic people like Soylent, Sol, Loup. I would prefer if you kept playing 0ad & joined the team games that I & those I mentioned host.1 point
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This community is obsessed with OP TGs and I can't bear it anymore I give up. You are all just watching me getting bully. And the system is enabling the bully to do his work. Honestly I'm crying. How could you not read between the lines on how desperate I am. What's the point of living in a world where society allows bully like him to function and smile down on me like my father. I don't want to live like that being controlled. I'm going to kill myself.1 point
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