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Showing content with the highest reputation on 2024-09-22 in all areas

  1. I found my motivation to pick it up again and now I think it's ready for commit. I made two versions, one naked and one covered. The pedestal uses a karthago texture. Could someone experienced commit it if you think it's good enough? @wowgetoffyourcellphone @Stan` I added a mod for everyone to test. colossus.zip
    4 points
  2. You were absolutely correct here. I inverted the Green channel in the normal map and now it looks 100% better. I'd say my favorite detail by far is the added realism of the "banding" of the metal texture in the normal map. That's a great nod to realism that sets this one apart from many of the others you'd see. Great job! And I'll probably pick a different texture for the base pedestal, but you did a good job there too. I believe the descriptions do say the base for the statue was octagonal. Know what would make a really awesome detail is if we had the ability to slowly transition between textures, so that we could slowly convert the shiny bronze look to a greenish duller look as if patina is slowly being applied by the environment. Maybe make it take about 10 minutes of game time. That would be cool. But as it is, I'd love to actually implement a "Capture the Wonder" mode for the game. Would it be the most popular mode? No, but it would add some nice variety and would add more options for campaign maps or scenarios.
    2 points
  3. - @Obskiuras , aquí un listado de unidades, yo no hice casi nada , tengo alguna textura y referencias; Unidades ;(27) Infantería ;(6) (Reclutados en ;"cuarteles "y "centro urbano") 1.Lancero;-----------------------------------------------(...comati ) 2.Escaramuzador;--------------------------------------( ...comati) (Reclutados en ;"cuarteles") 1.Lancero;-----------------------------------------------( ...comati) 2.Escaramuzador;--------------------------------------( ...comati) 3.Espadachín(esdada Falx a dos manos);-----------(...comati ) 4.Arquero ;-----------------------------------------------(...comati) 5.Hacha(un filo y escudo);-----------------------------(...comati ) 6.Alabardero(lanza con punta Falx y escudo);------(...comati ) (Reclutados en ;"Galería de tiro") 2.Escaramuzador;--------------------------------------( ...comati) 4.Arquero ;-----------------------------------------------(...comati) Infantería campeona;(3) (Reclutados en ;" Cámara del tesoro") 7.Campeón Dacio (hacha doble filo a dos manos,pieles de lobo);-----( ) 8.Aristócrata Dacio(venablos,casco ornamentado, armadura);---------( ) 9.Drago carnyx (esdada Falx una mano);----------------------------------( ) (Reclutados en ;"cuarteles "y "Cámara del tesoro") 9.Drago carnyx (esdada Falx);-------------------------------( ) Infantería auxiliar ;(2) (Reclutados en ;"Campamento Getae ") 10.Hondero auxiliar Getae ;------------------------------------( ) 11.Espadachín auxiliar Getae(2 espadas sica);---------------( ) Caballería;(2) (Reclutados en ;" establos") 12.Jinete lancero ;-----------------------------------------( ) 13.jinete Escaramuzador ;--------------------------------( ) (Reclutados en ;" Establos "y "centro urbano") 12.Jinete Escaramuzador ;----------------------------------( ) Caballería de élite;(2) (Reclutados en ;"Cámara del tesoro") 14. Jinete hacha campeón(dos filos) ;--------------------( ) 15. Jinete escaramuzador campeón;----------------------( ) (Reclutados en ;" Establos "y "Cámara del tesoro") 15. Jinete escaramuzador campeón;--------------------( ) Caballería auxiliar (1) (Reclutados en ;" Campamento Getae ") 16.jinete espadachín Getae;------------------------------( ) Civiles;(3) (Reclutados en ;" centro urbano"y "casa") 17. Mujer;---------------------------------------------------( ) (Reclutados en ;"Mercado ") 18. Comerciante/a(carromato);---------------------------( ) (Reclutados en ;"Templo ") 19. Sacerdote/isa;-------------------------------------------( ) Armas de asedio;(2) (Reclutados en ;" Taller de Asedio") 20.Ariete;------------------------------------( ) 21.Balista/escorpión;----------------------( ) Navíos ;(2) (Reclutados en ;" Puerto") 22.Balsa pesquera/o;---------------------------( ) 23.Navío mercante ;----------------------------( ) 24.Navío militar ;--------------------------------( ) Héroes ;(3) (Reclutados en ;"Asamblea ") 25.Burebista;-----------------------------( ) 82-44 a.C(Fundó el imperio.) 26.Oroles;-------------------------------( )200 a.C (Detuvo invasiones de tribus extranjeras ) 27.Rubobostes;--------------------------( ) 168 a.C (Expulsó y asimiló a celtas y otras etnias) Lista reyes dacios Para "ia": 1. -Oroles (200 a.C ) 2. -Rhemaxos (200 a.C-168 a.C) 3. -Rubobostes (168 a.C ) 4. -Thiamarkos (100- a.C) 5. -Guiltdacus (100-82 a.C)venció al celta Brenno. 6. -Burebista (82-44 a.C) Emperador 7. -Deceneus (61-45 a.C) sumo sacerdote cogobernante con Burebista 8. -Commius (57 -22 a.C) 9. -Coson (44- a.C - 9 a.C) 10. -Comoiscus (44 a.C- 9 a.C ) 11. -Cotiso (40 a.C- 9 a.C) 12. -Comosicus (9 a.C- 30 d.C) (No puse ningún rey Getae porque aún nadie me aclara 100% en si eran dacios , tracios , mestizos ...) Disculpen las molestias*
    2 points
  4. @real_tabasco_sauce Thanks. I like the image, it shows the matter really well in my opinion. Though, could you maybe remake it with maximum graphics settings? Especially the shadows don't look too good in the current one.
    1 point
  5. The image is okay, but the texture has to be 512x512. So, the bottom (512 - 384) pixels of the image will be transparent.
    1 point
  6. My slow descent into madness playing against @borg- or @ValihrAnt
    1 point
  7. The actual tooltip images are a 512x384 image on a 512x512 texture. Reason it's a 512x512 texture and not 512x384 texture is for maximum graphics card compatibility (some newer cards are ok with odd-sized textures, but most older cards only want ^2 resolution textures). We went with 512x384 px images instead of perfectly square for aesthetic reasons. The rectangle shape just looks nicer to the human eye in this context, similar to the ratio of an old CRT TV or computer monitor.
    1 point
  8. Nice work! The colors of the roofs are often very similar to the colors of walls and other parts of the structures. I think that makes it difficult to quickly identify the building, which is especially important for multiplayer. I think it would be good to make the tile-based roofs either a darker brown or a darker grey.
    1 point
  9. Keep the carnyx for the Celts. I think it would be a better idea to give only a draco banner carrier to the Dacians.
    1 point
  10. Forgot to say this, but great work For its inclusion we'll probably have to censor it in the main game
    1 point
  11. 1 point
  12. I know nothing about Egyptian beliefs but I can infer some information from this joke... @wowgetoffyourcellphone What's up with all your broken links?
    1 point
  13. Buenos días o tardes; -Aquí tengo una base @Obskiuras; Catálogo edificios; 1.Centro cívico;---------------------------(...) 2.casas;----------------------------------(...) 3.Almacén;--------------------------------(...) 4.Alquería;---------------------------------(...) 5.Huerto;-----------------------------------(...) 6.Corral;------------------------------------(...) 6.1-cerdo;------------------------------------(...) 6.1-obeja;------------------------------------(...) 6.1-gallina;-----------------------------------(...) 7.Puerto;------------------------------------(...) 8.Cuartel;----------------------------------(...) 9.Herrería;---------------------------------(...) 10.Templo;---------------------------------(...) 11.Mercado;-------------------------------(...) 12.Torre de avanzada;--------------------(...) 13.Torre de defensa ;---------------------(...) 14.Torre defensa pequeña;--------------(...) 15.Fortaleza;-------------------------------(...) 16.Empalizada;----------------------------(...) 17.Muralla;---------------------------------(...) 18.Galería de Tiro;------------------------(...) 19.Establo.;--------------------------------(...) 20.Taller de asedio;-----------------------(...) 21.(Maravilla)Gran templo;----------------(...) (Puerta de muralla);----------------------(...) (torre de muralla);------------------------(...) -Edificios especiales o culturales; (4) 22.Cámara del tesoro;--------------------(...) (unidades campeonas) 23.Asamblea dacia;------------------------(...) (tecn especiales) 24.Campamento Getae;------------------------(...) (unidades auxiliares) 25.Palacio dacio ;--------------------------(...) (unidades héroe) Disculpen las molestias*
    1 point
  14. Ya hice una actualización de la maravilla Sueva y se ve mucho mejor , aunque es el mismo concepto. Buscaré el Pendrive donde lo tengo guardado y os lo pasaré. Yo ya hice los edificios; -Sería bueno que hiciera las unidades @Obskiuras, ya que yo no hice casi nada, solo tengo las referencias e hice un listado de las 27 posibles. Disculpe las molestias*
    1 point
  15. Hard to tell from the posted images, but I tested it in-game and it looks pretty good. I might re-Map the pedestal, but the statue is pretty awesome
    1 point
  16. I want to spawn units like a mother@#$%er without my queue getting interrupted by lack of resources, i'm already familiar with autociv but i don't know how to enable autotrain and how to stop the queue once started.
    1 point
  17. 1 point
  18. This model was problematic (the crenellations are taller than a man; scale is off) and didn't have animated doors, unfortunately.
    1 point
  19. Current progress! Design: @wowgetoffyourcellphone and @real_tabasco_sauce Artwork: @Duileoga and @wowgetoffyourcellphone and @wackyserious and @Lion.Kanzen (Early) Germans 2nd -- 1st centuries B.C. Civic Center Wagon Encampment (Upgrade) Fortified Encampment Houses Farmstead, Corral, Storehouse Barracks, Great Hall (train Champions and Heroes), Stable Market (needs and new model), Forge Temple, Arsenal Walls, Sentry Tower, Defense Tower Fortress Wonder Units
    1 point
  20. Zyraxes: Bonus to archers, cavalry archers and arrow-shooting towers. Burebista: Bonus in territory extent and bonus in capture. Decebalus: Bonus in training speed for infantry.
    1 point
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