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Showing content with the highest reputation on 2024-05-19 in all areas

  1. I'm creating a topic to promote this mod, in which I'm making much of the art created by @Duileoga available. This mod is mainly intended for fun and the promotion of civilizations from the most diverse corners of the world. I hope you like it, as all of this is created in our spare time and without any great intentions, anyone who wants to use art to create the most diverse mods is welcome (and let us know as we would love to play). CIVs: (playable, with some errors, with time they will be resolved) Lusitanos. Mayas. Mochicas. Garamantians. Yamatai. Development (updated): https://github.com/wltonlopes/Endovelico Link official: https://github.com/OilamDuileoga/Endovelico (I'm sorry for my english google translate)
    5 points
  2. The Yamatai The ancestors of the modern Japanese people Also known as the "Yayoi" Not to be confused with the later "Yamato" people (Above left to right: Queen Himiko, Emperor Keiko, Prince Wousu) (Above left to right: Priestess/Healer, Yamatai Citizens, Conscript Laborers)
    1 point
  3. You need to update the 0ad-spirv mod, the latest version is 0.27.22 from January 15, 2024.
    1 point
  4. The settlers 5 had that too. It would show up as a miner while it was a hero for the other player.
    1 point
  5. My favorite "spy" unit I've seen in an RTS was way back 30 years ago in Command & conquer: Red Alert. To you, it looked like a guy in a tuxedo (think: James Bond), but to the enemy it looked like just one of their own soldiers. So, then you could move your Spy into the enemy base relatively undetected. The only detection methods were the fact that you couldn't command an enemy spy to do anything, even though it looked like one of your men. This would clue you into the fact that it was indeed a spy. Also, one faction had Guard Dogs that the Spy had to avoid, else they'd detect him and maul him. The Spy could infiltrate enemy structures and you could then see what that structure was doing. The Spy could also "Sabotage" the structure by damaging it by a certain percentage.
    1 point
  6. Sounds like a bug. Not sure the command is sent in MP though ? I think we ignore observer commands
    1 point
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